Player Matchup

Fenrir
Fenrir
Plosy07
Fenrir
Level 8
God Stats
9W - 6L
1,732 SR
Queue Stats
87W - 118L
1,283 Elo+
Party 2
Hercules
Hercules
afonsinhooo00
Hercules
Level 3
God Stats
3W - 0L
1,732 SR
Queue Stats
3W - 0L
1,628 Elo+
Party 2
Neith
Neith
barbosaaaa
Neith
Level 3
God Stats
5W - 1L
1,732 SR
Queue Stats
15W - 26L
1,628 Elo+
Party 2
Nu Wa
Nu Wa
medeirinhosss
Nu Wa
Level 29
God Stats
9W - 8L
1,467 SR
Queue Stats
141W - 167L
1,399 Elo+
Party 2
Ymir
Ymir
srsilv2407
Ymir
Level 39
God Stats
10W - 6L
1,938 SR
Queue Stats
165W - 196L
1,416 Elo+
Party 2
Team Averages
Level 16
1,720 SR
1,471 Elo+

VS

Team Averages
Level 26
1,558 SR
1,489 Elo+
Ares
Ares
Choco1707
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Innocenchia
Sun Wukong
Level 24
God Stats
0W - 2L
1,426 SR
Queue Stats
11W - 10L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Seliene
Morgan Le Fay
Level 64
God Stats
5W - 7L
1,485 SR
Queue Stats
79W - 99L
1,434 Elo+
Party 1
Cerberus
Cerberus
Swageez
Cerberus
Level 6
God Stats
2W - 3L
1,648 SR
Queue Stats
4W - 5L
1,379 Elo+
Party 1
Hachiman
Hachiman
kolinag
Hachiman
Level 34
God Stats
1W - 2L
1,729 SR
Queue Stats
6W - 5L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Plosy07
Fenrir
9
1 / 2 / 1
5,445
545
2,296
5,579
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
afonsinhooo00
Hercules
8
0 / 2 / 0
4,784
478
431
4,473
1,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
10
6 / 2 / 0
5,908
591
3,384
4,375
1,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 0 / 3
6,296
630
6,377
3,749
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 5
5,498
550
3,188
5,752
3,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 4 / 2
4,456
446
1,388
6,274
3,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Innocenchia
Sun Wukong
2
0 / 0 / 0
3,571
357
0
1,208
329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Seliene
Morgan Le Fay
8
0 / 1 / 0
4,879
488
2,729
4,001
1,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Swageez
Cerberus
7
3 / 1 / 0
4,998
500
1,249
4,125
1,988
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hachiman
kolinag
Hachiman
8
3 / 4 / 0
4,894
489
6,066
7,257
1,923
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
6
6
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
2
0.25
L
Sun Wukong
Innocenchia
Sun Wukong
0
0
0
0
W
Fenrir
Plosy07
Fenrir
1
2
1
0.75
L
Morgan Le Fay
Seliene
Morgan Le Fay
0
1
0
0
L
Cerberus
Swageez
Cerberus
3
1
0
3
W
Hercules
afonsinhooo00
Hercules
0
2
0
0
W
Neith
6
2
0
3
L
Hachiman
kolinag
Hachiman
3
4
0
0.75
W
2
0
3
3.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,676
Damage
11,432
23,928
Taken
22,865
9,859
Mitigated
9,046
6,380
Healing
3,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,388
191
0
250
6,274
3,452
0
2,638
3,466
5,178
0
L
Sun Wukong
Innocenchia
Sun Wukong
0
0
0
0
1,208
329
0
774
312
0
1,381
W
Fenrir
Plosy07
Fenrir
2,296
918
0
2,416
5,579
1,757
0
1,614
3,965
0
24,299
L
Morgan Le Fay
Seliene
Morgan Le Fay
2,729
401
0
811
4,001
1,354
0
1,662
2,215
27,053
0
L
Cerberus
Swageez
Cerberus
1,249
85
0
559
4,125
1,988
0
1,613
2,380
10,435
0
W
Hercules
afonsinhooo00
Hercules
431
176
0
333
4,473
1,988
384
789
3,684
0
10,637
W
Neith
3,384
1,506
0
637
4,375
1,242
1,711
71
4,304
0
14,477
L
Hachiman
kolinag
Hachiman
6,066
2,926
0
1,756
7,257
1,923
96
2,272
4,927
0
21,196
W
6,377
1,759
0
1,444
3,749
1,165
380
1,965
1,784
32,569
0
W
3,188
731
110
1,440
5,752
3,707
753
927
4,825
22,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,931
Gold Earned
22,798
184
Minions Killed
122
0
Camps Cleared
0
947,096
Distance Traveled
730,388
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,456
446
13
1
0
158,623
0
L
Sun Wukong
3,571
357
3
0
0
20,749
0
W
Fenrir
5,445
545
53
5
0
214,127
0
L
Morgan Le Fay
4,879
488
52
5
0
192,857
3
L
Cerberus
4,998
500
15
2
0
177,513
0
W
Hercules
4,784
478
24
2
0
176,927
0
W
Neith
5,908
591
24
2
0
178,766
0
L
Hachiman
4,894
489
39
4
0
180,646
1
W
Nu Wa
6,296
630
63
6
0
199,024
1
W
Ymir
5,498
550
20
2
0
178,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role