Player Matchup

Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BasiliskWanderer
Jormungandr
Level 13
God Stats
1W - 1L
1,280 SR
Queue Stats
13W - 15L
1,201 Elo+
Party 1
Baba Yaga
Baba Yaga
Yami-No-Jagaimo
Baba Yaga
Level 107
God Stats
7W - 4L
1,313 SR
Queue Stats
227W - 261L
1,309 Elo+
Party 1
Team Averages
Level 49
1,364 SR
1,337 Elo+

VS

Team Averages
Level 63
1,596 SR
1,294 Elo+
Rama
Rama
Fronkfurt
Rama
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 78L
1,388 Elo+
Party 2
Guan Yu
Guan Yu
amoistpoptart
Guan Yu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 75L
1,357 Elo+
Party 2
Ao Kuang
Ao Kuang
issabooper
Ao Kuang
Level 12
God Stats
1W - 1L
1,789 SR
Queue Stats
1W - 5L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 3 / 3
8,425
648
6,644
8,795
7,364
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
BasiliskWanderer
Jormungandr
12
3 / 3 / 4
8,694
669
7,199
11,031
5,639
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Yami-No-Jagaimo
Baba Yaga
12
2 / 1 / 4
8,354
643
9,131
5,832
1,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
2 / 2 / 4
8,172
629
6,507
11,261
4,223
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
11
4 / 2 / 3
8,485
653
7,045
8,072
6,274
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
issabooper
Ao Kuang
11
1 / 4 / 4
7,408
570
5,218
9,445
3,535
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
8
Kills
7
7
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
3
3
1.5
W
Jormungandr
BasiliskWanderer
Jormungandr
3
3
4
1.67
L
Rama
2
2
4
2
W
Baba Yaga
Yami-No-Jagaimo
Baba Yaga
2
1
4
4
L
Guan Yu
4
2
3
2.75
L
Ao Kuang
issabooper
Ao Kuang
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,974
Damage
18,770
25,658
Taken
28,778
14,849
Mitigated
14,032
3,349
Healing
6,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,644
2,330
0
292
8,795
7,364
439
1,767
7,028
0
14,192
W
Jormungandr
BasiliskWanderer
Jormungandr
7,199
1,527
0
370
11,031
5,639
240
3,534
7,497
31,320
0
L
Rama
6,507
4,612
0
2,437
11,261
4,223
1,024
6,009
5,252
0
35,182
W
Baba Yaga
Yami-No-Jagaimo
Baba Yaga
9,131
408
72
2,615
5,832
1,846
711
398
5,434
33,247
0
L
Guan Yu
7,045
1,551
270
1,216
8,072
6,274
0
4,702
3,370
0
12,075
L
Ao Kuang
issabooper
Ao Kuang
5,218
2,303
0
2,095
9,445
3,535
0
6,531
2,914
11,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,473
Gold Earned
24,065
141
Minions Killed
107
6
Camps Cleared
3
661,616
Distance Traveled
560,769
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,425
648
19
1
1
233,791
3
W
Jormungandr
8,694
669
61
5
5
200,570
3
L
Rama
8,172
629
75
6
2
198,181
2
W
Baba Yaga
8,354
643
61
5
0
227,255
4
L
Guan Yu
8,485
653
13
1
0
145,000
1
L
Ao Kuang
7,408
570
19
1
1
217,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role