Player Matchup

Sol
Sol
 
Sol
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
AUPOLO12
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Chronos
Chronos
Joabeth
Chronos
Level 107
God Stats
3W - 2L
1,348 SR
Queue Stats
160W - 166L
1,534 Elo+
Party 1
Guan Yu
Guan Yu
Nelorn
Guan Yu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 72L
1,531 Elo+
Party 1
Olorun
Olorun
kairos2001
Olorun
Level 27
God Stats
1W - 4L
1,269 SR
Queue Stats
80W - 114L
1,436 Elo+
Solo
Team Averages
Level 57
1,423 SR
1,500 Elo+

VS

Team Averages
Level 73
1,535 SR
1,544 Elo+
Nemesis
Nemesis
BboyRz
Nemesis
Level 159
God Stats
0W - 1L
1,386 SR
Queue Stats
3W - 3L
1,622 Elo+
Party 3
Hachiman
Hachiman
Kadeason
Hachiman
Level 28
God Stats
0W - 2L
1,560 SR
Queue Stats
42W - 24L
1,594 Elo+
Party 2
Nike
Nike
MummyLick
Nike
Level 123
God Stats
0W - 1L
1,727 SR
Queue Stats
70W - 69L
1,467 Elo+
Party 2
Kali
Kali
NoirasDavinci
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Horus
Horus
noobmasterye
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
17 / 0 / 17
11,423
1,142
24,976
11,077
11,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
15
4 / 5 / 20
9,166
917
15,488
16,558
6,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Joabeth
Chronos
15
6 / 2 / 20
9,612
961
11,861
8,014
2,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Nelorn
Guan Yu
15
7 / 4 / 25
9,475
948
9,875
15,886
25,221
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
kairos2001
Olorun
14
4 / 4 / 23
8,836
884
7,188
10,016
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BboyRz
Nemesis
15
7 / 9 / 1
8,998
900
10,142
19,324
7,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Kadeason
Hachiman
14
3 / 7 / 3
7,632
763
9,414
11,988
4,395
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
14
1 / 8 / 8
7,929
793
12,660
15,737
9,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 8 / 3
7,174
717
4,690
13,298
5,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 6 / 6
8,789
879
7,131
16,952
16,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
36
38
Kills
15
15
Deaths
38
105
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
17
0
17
25.5
W
Pele
4
5
20
2.8
L
Nemesis
BboyRz
Nemesis
7
9
1
0.83
W
Chronos
Joabeth
Chronos
6
2
20
8
L
Hachiman
Kadeason
Hachiman
3
7
3
0.64
L
Nike
1
8
8
0.63
W
Guan Yu
Nelorn
Guan Yu
7
4
25
4.88
L
0
8
3
0.19
W
Olorun
kairos2001
Olorun
4
4
23
3.88
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,388
Damage
44,037
61,551
Taken
77,299
50,702
Mitigated
42,729
33,427
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
24,976
8,964
1,306
4,048
11,077
11,092
3,366
80
10,823
42,478
0
W
Pele
15,488
3,604
349
5,361
16,558
6,379
691
0
16,212
0
29,207
L
Nemesis
BboyRz
Nemesis
10,142
3,162
910
4,347
19,324
7,386
0
11,829
7,179
124
19,434
W
Chronos
Joabeth
Chronos
11,861
2,790
0
234
8,014
2,866
1,864
0
7,919
22,739
0
L
Hachiman
Kadeason
Hachiman
9,414
3,817
521
971
11,988
4,395
0
8,531
3,012
0
15,689
L
Nike
12,660
928
224
1,481
15,737
9,655
0
6,607
8,970
0
26,497
W
Guan Yu
Nelorn
Guan Yu
9,875
1,351
9,352
7,567
15,886
25,221
201
9
15,696
4,469
11,278
L
4,690
1,331
0
936
13,298
5,010
0
7,067
5,924
0
8,835
W
Olorun
kairos2001
Olorun
7,188
3,050
2,731
2,479
10,016
5,144
265
35
9,837
9,440
979
L
7,131
4,027
5,091
4,944
16,952
16,283
0
9,813
6,781
0
11,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,512
Gold Earned
40,522
110
Minions Killed
70
0
Camps Cleared
0
1,012,727
Distance Traveled
888,076
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,423
1,142
40
4
0
215,308
2
W
Pele
9,166
917
28
3
0
201,438
0
L
Nemesis
8,998
900
17
2
0
198,516
1
W
Chronos
9,612
961
23
2
0
215,005
0
L
Hachiman
7,632
763
11
1
0
167,138
0
L
Nike
7,929
793
27
3
0
175,077
0
W
Guan Yu
9,475
948
13
1
0
210,073
0
L
Kali
7,174
717
9
1
0
154,303
0
W
Olorun
8,836
884
6
1
0
170,903
0
L
Horus
8,789
879
6
1
0
193,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role