Player Matchup

Cupid
Cupid
PPJiaozi
Cupid
Level 19
God Stats
9W - 7L
1,569 SR
Queue Stats
29W - 30L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Papaimar09
Morgan Le Fay
Level 29
God Stats
5W - 0L
1,710 SR
Queue Stats
86W - 90L
1,512 Elo+
Party 1
Susano
Susano
PrettySiYu甜味少女吖
Susano
Level 119
God Stats
9W - 5L
1,527 SR
Queue Stats
32W - 32L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
SrShark
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,501 Elo+
Party 1
Aphrodite
Aphrodite
fergames76
Aphrodite
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 84L
1,463 Elo+
Party 1
Team Averages
Level 68
1,561 SR
1,485 Elo+

VS

Team Averages
Level 61
1,441 SR
1,419 Elo+
Pele
Pele
Counstrik
Pele
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,435 Elo+
Party 3
Hun Batz
Hun Batz
DeiWiT
Hun Batz
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,489 Elo+
Party 3
Neith
Neith
SleepyVolky
Neith
Level 16
God Stats
12W - 18L
1,515 SR
Queue Stats
48W - 59L
1,420 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
TheAngelEsp
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 3
Artio
Artio
ZarkKanone
Artio
Level 109
God Stats
0W - 6L
1,191 SR
Queue Stats
210W - 209L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
PPJiaozi
Cupid
10
0 / 0 / 1
5,587
466
1,772
3,834
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Papaimar09
Morgan Le Fay
13
6 / 0 / 1
7,738
645
7,643
4,002
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 0 / 2
7,578
632
7,790
6,317
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SrShark
Cthulhu
12
1 / 1 / 4
7,242
604
7,177
8,113
7,368
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
fergames76
Aphrodite
9
0 / 0 / 2
6,124
510
2,366
5,290
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
0 / 3 / 1
5,953
496
5,107
8,492
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
DeiWiT
Hun Batz
9
1 / 3 / 0
5,921
493
2,108
7,195
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 3 / 0
5,126
427
1,675
5,726
1,415
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
TheAngelEsp
Morgan Le Fay
10
0 / 3 / 0
5,868
489
1,851
4,767
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
8
0 / 1 / 0
5,204
434
2,656
11,263
6,345
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
1
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
0
3
1
0.17
L
Hun Batz
DeiWiT
Hun Batz
1
3
0
0.33
W
Cupid
PPJiaozi
Cupid
0
0
1
0.5
W
Morgan Le Fay
Papaimar09
Morgan Le Fay
6
0
1
6.5
W
6
0
2
7
L
0
3
0
0
W
Cthulhu
SrShark
Cthulhu
1
1
4
3
L
Morgan Le Fay
TheAngelEsp
Morgan Le Fay
0
3
0
0
L
Artio
0
1
0
0
W
Aphrodite
fergames76
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,748
Damage
13,397
27,556
Taken
37,443
13,764
Mitigated
14,826
15,093
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
5,107
1,190
0
1,698
8,492
3,193
0
5,477
3,015
0
31,061
L
Hun Batz
DeiWiT
Hun Batz
2,108
480
0
655
7,195
2,339
0
3,347
3,848
0
31,602
W
Cupid
PPJiaozi
Cupid
1,772
1,123
24
1,485
3,834
986
72
358
3,476
0
25,834
W
Morgan Le Fay
Papaimar09
Morgan Le Fay
7,643
744
128
1,467
4,002
1,391
858
803
3,199
50,744
0
W
7,790
1,707
0
3,425
6,317
1,998
0
1,556
4,761
0
50,342
L
1,675
822
0
574
5,726
1,415
0
1,628
4,098
0
17,025
W
Cthulhu
SrShark
Cthulhu
7,177
986
10
2,238
8,113
7,368
0
640
7,473
33,758
0
L
Morgan Le Fay
TheAngelEsp
Morgan Le Fay
1,851
176
0
460
4,767
1,534
0
2,036
2,731
30,186
0
L
Artio
2,656
37
684
4,151
11,263
6,345
0
4,698
6,565
12,568
0
W
Aphrodite
fergames76
Aphrodite
2,366
760
2,073
4,243
5,290
2,021
154
1,150
4,140
17,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,269
Gold Earned
28,072
337
Minions Killed
238
0
Camps Cleared
0
1,203,416
Distance Traveled
1,131,092
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,953
496
60
5
0
249,234
0
L
Hun Batz
5,921
493
67
6
0
218,907
2
W
Cupid
5,587
466
59
5
0
223,290
0
W
Morgan Le Fay
7,738
645
102
9
0
243,578
3
W
Susano
7,578
632
85
7
0
262,919
2
L
Neith
5,126
427
33
3
0
209,358
3
W
Cthulhu
7,242
604
61
5
0
208,517
2
L
Morgan Le Fay
5,868
489
63
5
0
207,200
1
L
Artio
5,204
434
15
1
0
246,393
2
W
Aphrodite
6,124
510
30
3
0
265,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role