Player Matchup

Danzaburou
Danzaburou
MamaSqueak
Danzaburou
Level 123
God Stats
38W - 24L
1,563 SR
Queue Stats
58W - 40L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
Tragic TC
Gilgamesh
Level 129
God Stats
53W - 31L
1,625 SR
Queue Stats
122W - 104L
1,509 Elo+
Party 1
Tiamat
Tiamat
xThe Valeyardx
Tiamat
Level 160
God Stats
10W - 14L
1,465 SR
Queue Stats
119W - 108L
1,483 Elo+
Party 1
Team Averages
Level 137
1,551 SR
1,516 Elo+

VS

Team Averages
Level 95
1,480 SR
1,475 Elo+
Fenrir
Fenrir
Jack_Mc_Klau
Fenrir
Level 141
God Stats
9W - 11L
1,356 SR
Queue Stats
433W - 379L
1,446 Elo+
Solo
Poseidon
Poseidon
alejusx
Poseidon
Level 23
God Stats
7W - 8L
1,586 SR
Queue Stats
9W - 13L
1,479 Elo+
Solo
Charybdis
Charybdis
ferrozbek
Charybdis
Level 121
God Stats
8W - 11L
1,498 SR
Queue Stats
87W - 104L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MamaSqueak
Danzaburou
12
4 / 5 / 8
8,990
749
6,991
8,716
2,926
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Tragic TC
Gilgamesh
13
4 / 3 / 9
9,259
772
7,258
11,025
6,976
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 2 / 7
9,831
819
12,047
10,447
8,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 6 / 7
8,409
701
8,172
15,024
12,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
alejusx
Poseidon
11
7 / 4 / 2
8,691
724
10,245
7,469
2,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
ferrozbek
Charybdis
12
1 / 5 / 5
8,070
673
5,842
8,512
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
15
Kills
10
10
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
6
7
0.92
W
Danzaburou
MamaSqueak
Danzaburou
4
5
8
1.6
W
Gilgamesh
Tragic TC
Gilgamesh
4
3
9
2.83
L
Poseidon
alejusx
Poseidon
7
4
2
2
L
Charybdis
ferrozbek
Charybdis
1
5
5
0.7
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,296
Damage
24,259
30,188
Taken
31,005
17,945
Mitigated
17,803
4,723
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,172
1,419
0
2,965
15,024
12,213
0
5,702
9,322
0
17,290
W
Danzaburou
MamaSqueak
Danzaburou
6,991
2,239
563
884
8,716
2,926
0
3,507
4,955
0
26,391
W
Gilgamesh
Tragic TC
Gilgamesh
7,258
3,137
0
288
11,025
6,976
0
4,906
5,993
0
14,686
L
Poseidon
alejusx
Poseidon
10,245
1,398
0
694
7,469
2,217
104
2,226
5,243
34,773
0
L
Charybdis
ferrozbek
Charybdis
5,842
2,811
0
760
8,512
3,373
48
4,664
3,848
0
23,606
W
12,047
793
60
2,928
10,447
8,043
216
2,413
7,779
40,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,080
Gold Earned
25,170
155
Minions Killed
123
7
Camps Cleared
5
674,864
Distance Traveled
641,284
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,409
701
17
1
3
219,473
7
W
Danzaburou
8,990
749
49
4
1
203,743
2
W
Gilgamesh
9,259
772
13
1
0
240,862
1
L
Poseidon
8,691
724
55
5
1
223,266
5
L
Charybdis
8,070
673
51
4
1
198,545
2
W
Tiamat
9,831
819
93
8
6
230,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role