Player Matchup

King Arthur
King Arthur
ALF-ONSO239
King Arthur
Level 49
God Stats
4W - 6L
1,398 SR
Queue Stats
56W - 64L
1,459 Elo+
Party 1
Nemesis
Nemesis
Azog270704
Nemesis
Level 51
God Stats
1W - 3L
1,364 SR
Queue Stats
82W - 101L
1,456 Elo+
Party 1
Anhur
Anhur
Markisio04
Anhur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 124L
1,436 Elo+
Party 1
Team Averages
Level 53
1,421 SR
1,450 Elo+

VS

Team Averages
Level 117
1,459 SR
1,478 Elo+
Athena
Athena
APP1E PIE GUY
Athena
Level 109
God Stats
1W - 2L
1,181 SR
Queue Stats
7W - 5L
1,479 Elo+
Party 2
Anhur
Anhur
IxTJAYx
Anhur
Level 116
God Stats
5W - 6L
1,696 SR
Queue Stats
31W - 29L
1,454 Elo+
Party 2
Merlin
Merlin
Lil Saphy
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALF-ONSO239
King Arthur
10
1 / 4 / 0
7,540
628
5,693
15,290
10,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Azog270704
Nemesis
10
0 / 8 / 1
6,932
578
5,346
13,723
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
9
0 / 7 / 1
6,877
573
4,619
12,475
3,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 16
9,740
812
6,939
9,986
11,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
IxTJAYx
Anhur
12
4 / 1 / 13
9,142
762
11,286
7,760
2,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Lil Saphy
Merlin
14
12 / 0 / 7
10,344
862
16,490
4,879
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
19
19
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ALF-ONSO239
King Arthur
1
4
0
0.25
W
3
0
16
11
L
Nemesis
Azog270704
Nemesis
0
8
1
0.06
W
Anhur
IxTJAYx
Anhur
4
1
13
10.5
W
Merlin
Lil Saphy
Merlin
12
0
7
15.5
L
Anhur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,658
Damage
34,715
41,488
Taken
22,625
18,071
Mitigated
16,259
4,132
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ALF-ONSO239
King Arthur
5,693
769
0
2,775
15,290
10,153
0
6,332
8,630
0
22,840
W
6,939
1,450
0
2,664
9,986
11,930
212
226
9,310
17,778
0
L
Nemesis
Azog270704
Nemesis
5,346
1,483
0
624
13,723
4,222
0
7,774
5,582
0
12,656
W
Anhur
IxTJAYx
Anhur
11,286
6,129
0
2,317
7,760
2,763
1,715
0
7,517
0
27,172
W
Merlin
Lil Saphy
Merlin
16,490
2,711
0
2,744
4,879
1,566
493
0
4,752
45,258
0
L
Anhur
4,619
1,381
0
733
12,475
3,696
0
9,233
2,896
0
17,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,349
Gold Earned
29,226
91
Minions Killed
129
4
Camps Cleared
5
624,686
Distance Traveled
645,883
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,540
628
33
3
0
229,356
2
W
Athena
9,740
812
29
2
1
246,920
5
L
Nemesis
6,932
578
26
2
2
222,605
0
W
Anhur
9,142
762
44
4
3
214,687
1
W
Merlin
10,344
862
56
5
1
184,276
3
L
Anhur
6,877
573
32
3
2
172,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role