Player Matchup

Loki
Loki
 
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Dozki
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,287 Elo+
Solo
Skadi
Skadi
MeliodasOtaku
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SherlockSama
Zhong Kui
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
ramen3
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,457 Elo+

VS

Team Averages
Level 26
1,541 SR
1,443 Elo+
Merlin
Merlin
 
Merlin
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jinouille
Kumbhakarna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,509 Elo+
Party 2
Thoth
Thoth
Kanaryghost
Thoth
Level 29
God Stats
3W - 2L
1,706 SR
Queue Stats
48W - 73L
1,397 Elo+
Solo
Loki
Loki
ZA_Ormea
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,457 Elo+
Solo
Medusa
Medusa
just_jaehdu
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 58L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 4 / 5
7,216
802
5,196
7,105
2,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Dozki
Artemis
14
3 / 5 / 4
7,824
869
10,180
8,605
3,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 5 / 5
7,561
840
8,116
8,209
2,568
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
SherlockSama
Zhong Kui
12
3 / 6 / 5
7,309
812
9,978
11,829
6,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
ramen3
Vamana
10
0 / 3 / 2
6,036
671
1,741
6,555
5,862
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
9 / 1 / 14
9,773
1,086
14,204
6,709
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Jinouille
Kumbhakarna
13
2 / 4 / 19
8,357
929
5,019
15,928
14,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 1 / 13
8,209
912
6,941
5,541
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
2 / 4 / 8
7,604
845
5,333
7,345
3,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
16
7 / 1 / 8
9,043
1,005
6,893
6,978
3,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
10
Kills
23
23
Deaths
11
21
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
5
0.88
W
Merlin
 
Merlin
9
1
14
16
L
Artemis
Dozki
Artemis
3
5
4
1
W
Kumbhakarna
Jinouille
Kumbhakarna
2
4
19
2.88
W
3
1
13
9.5
L
3
5
5
1.1
L
Zhong Kui
SherlockSama
Zhong Kui
3
6
5
0.92
W
Loki
2
4
8
1.5
W
Medusa
7
1
8
11
L
Vamana
ramen3
Vamana
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,211
Damage
38,390
42,303
Taken
42,501
20,841
Mitigated
26,967
7,473
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,196
1,228
243
1,178
7,105
2,655
0
3,522
3,583
0
11,957
W
Merlin
 
Merlin
14,204
999
1,050
1,729
6,709
3,433
1,221
1,451
5,258
31,905
0
L
Artemis
Dozki
Artemis
10,180
4,722
52
1,715
8,605
3,315
0
5,224
3,381
0
20,132
W
Kumbhakarna
Jinouille
Kumbhakarna
5,019
668
161
2,844
15,928
14,472
483
4,260
11,668
6,102
0
W
6,941
253
923
1,595
5,541
2,282
674
1,188
4,353
19,679
0
L
8,116
3,489
0
740
8,209
2,568
0
4,744
3,465
0
14,826
L
Zhong Kui
SherlockSama
Zhong Kui
9,978
1,234
78
1,176
11,829
6,441
0
8,470
3,359
15,439
0
W
Loki
5,333
1,231
148
644
7,345
3,056
602
1,877
5,468
0
9,347
W
Medusa
6,893
3,385
925
1,642
6,978
3,724
1,403
1,369
5,609
0
16,846
L
Vamana
ramen3
Vamana
1,741
603
248
2,043
6,555
5,862
0
4,204
2,351
167
5,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,946
Gold Earned
42,986
69
Minions Killed
82
0
Camps Cleared
0
710,643
Distance Traveled
918,254
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,216
802
7
1
0
168,843
0
W
Merlin
9,773
1,086
37
4
0
182,698
0
L
Artemis
7,824
869
24
3
0
142,282
2
W
Kumbhakarna
8,357
929
2
0
0
190,553
1
W
Thoth
8,209
912
17
2
0
165,109
0
L
Skadi
7,561
840
23
3
0
139,316
1
L
Zhong Kui
7,309
812
11
1
0
143,973
0
W
Loki
7,604
845
9
1
0
187,552
1
W
Medusa
9,043
1,005
17
2
0
192,342
0
L
Vamana
6,036
671
4
0
0
116,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role