Player Matchup

Cupid
Cupid
 
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Abisfadone
Zeus
Level 89
God Stats
2W - 2L
1,775 SR
Queue Stats
60W - 63L
1,563 Elo+
Party 2
Serqet
Serqet
Alvitoooo
Serqet
Level 128
God Stats
1W - 2L
1,507 SR
Queue Stats
316W - 334L
1,429 Elo+
Solo
Pele
Pele
Gexogen
Pele
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
194W - 217L
1,429 Elo+
Party 2
Hun Batz
Hun Batz
jokeroakamocanu
Hun Batz
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,447 Elo+
Solo
Team Averages
Level 96
1,556 SR
1,474 Elo+

VS

Team Averages
Level 93
1,437 SR
1,517 Elo+
Sol
Sol
Babeulih
Sol
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,551 Elo+
Party 1
Bacchus
Bacchus
Dradra
Bacchus
Level 63
God Stats
1W - 0L
1,602 SR
Queue Stats
63W - 57L
1,444 Elo+
Party 1
Cerberus
Cerberus
Uberchorizo
Cerberus
Level 115
God Stats
6W - 0L
1,500 SR
Queue Stats
150W - 135L
1,473 Elo+
Solo
Pele
Pele
abckiller51
Pele
Level 159
God Stats
9W - 17L
1,310 SR
Queue Stats
1,785W - 1,777L
1,485 Elo+
Solo
Tiamat
Tiamat
巴啦啦李延
Tiamat
Level 66
God Stats
1W - 0L
1,274 SR
Queue Stats
11W - 6L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 5 / 7
9,116
701
10,780
11,986
4,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 6 / 7
9,807
754
17,867
10,726
4,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
Alvitoooo
Serqet
12
3 / 3 / 1
7,641
588
3,165
5,992
2,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
Gexogen
Pele
14
2 / 9 / 2
8,748
673
7,588
14,575
5,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
12
0 / 11 / 4
7,556
581
5,629
14,120
6,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 10
11,811
909
12,892
10,530
4,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Dradra
Bacchus
16
5 / 4 / 17
10,248
788
11,784
14,447
20,983
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Uberchorizo
Cerberus
16
5 / 2 / 22
10,829
833
7,797
18,445
21,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
8 / 1 / 15
11,317
871
12,313
9,930
5,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 17
10,166
782
8,808
12,062
7,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
115
10
Kills
34
34
Deaths
11
21
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
5
7
1.1
L
3
6
7
1.08
L
Serqet
Alvitoooo
Serqet
3
3
1
1.17
W
12
1
10
17
W
Bacchus
Dradra
Bacchus
5
4
17
3.38
L
Pele
Gexogen
Pele
2
9
2
0.33
W
Cerberus
Uberchorizo
Cerberus
5
2
22
8
W
8
1
15
15.5
L
Hun Batz
0
11
4
0.18
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,029
Damage
53,594
57,399
Taken
65,414
22,225
Mitigated
60,499
12,179
Healing
24,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,780
3,703
848
3,379
11,986
4,069
0
10,157
1,829
0
28,601
L
17,867
1,200
336
1,802
10,726
4,000
0
8,124
2,602
36,161
0
L
Serqet
Alvitoooo
Serqet
3,165
365
208
1,351
5,992
2,788
0
3,084
2,908
0
4,505
W
12,892
3,439
1,929
3,879
10,530
4,908
2,446
2,724
7,806
38,563
0
W
Bacchus
Dradra
Bacchus
11,784
696
1,481
1,760
14,447
20,983
394
3,451
10,757
18,430
0
L
Pele
Gexogen
Pele
7,588
892
371
2,774
14,575
5,143
0
10,201
4,374
0
18,117
W
Cerberus
Uberchorizo
Cerberus
7,797
280
534
2,057
18,445
21,616
833
6,714
10,933
16,049
0
W
12,313
1,146
3,032
2,968
9,930
5,960
641
2,116
7,814
0
32,024
L
Hun Batz
5,629
684
473
637
14,120
6,225
0
9,715
4,405
0
14,005
W
8,808
186
2,780
3,719
12,062
7,032
1,212
2,862
9,200
20,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,868
Gold Earned
54,371
128
Minions Killed
134
0
Camps Cleared
0
923,819
Distance Traveled
1,246,272
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,116
701
49
4
0
236,528
1
L
Zeus
9,807
754
49
4
0
212,269
1
L
Serqet
7,641
588
4
0
0
125,059
0
W
Sol
11,811
909
47
4
0
266,519
0
W
Bacchus
10,248
788
6
0
0
245,114
0
L
Pele
8,748
673
11
1
0
177,426
0
W
Cerberus
10,829
833
16
1
0
230,051
0
W
Pele
11,317
871
41
3
0
271,205
5
L
Hun Batz
7,556
581
15
1
0
172,537
2
W
Tiamat
10,166
782
24
2
0
233,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role