Player Matchup

Jormungandr
Jormungandr
GaminDino1
Jormungandr
Level 17
God Stats
13W - 14L
1,492 SR
Queue Stats
41W - 45L
1,420 Elo+
Party 3
Neith
Neith
Gueljo
Neith
Level 25
God Stats
3W - 0L
1,302 SR
Queue Stats
7W - 15L
1,124 Elo+
Solo
Cthulhu
Cthulhu
LittleBerryXXII
Cthulhu
Level 9
God Stats
13W - 19L
1,370 SR
Queue Stats
14W - 19L
1,395 Elo+
Party 1
Ares
Ares
SlushytheClone
Ares
Level 9
God Stats
2W - 0L
1,636 SR
Queue Stats
8W - 12L
1,334 Elo+
Party 3
Fenrir
Fenrir
agilit
Fenrir
Level 56
God Stats
9W - 11L
1,468 SR
Queue Stats
61W - 67L
1,385 Elo+
Party 1
Team Averages
Level 23
1,454 SR
1,332 Elo+

VS

Team Averages
Level 10
1,359 SR
1,273 Elo+
Nemesis
Nemesis
BaRtooSs
Nemesis
Level 5
God Stats
1W - 1L
1,735 SR
Queue Stats
5W - 3L
1,519 Elo+
Solo
Medusa
Medusa
Berregond
Medusa
Level 28
God Stats
25W - 26L
1,459 SR
Queue Stats
55W - 56L
1,461 Elo+
Solo
Bastet
Bastet
Kica966
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,316 Elo+
Solo
Pele
Pele
N4taliaPL
Pele
Level 7
God Stats
12W - 30L
1,100 SR
Queue Stats
14W - 34L
1,109 Elo+
Party 2
Neith
Neith
Pezecik
Neith
Level 5
God Stats
2W - 13L
1,003 SR
Queue Stats
2W - 15L
958 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GaminDino1
Jormungandr
20
11 / 8 / 26
15,095
1,258
20,387
22,686
15,134
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Gueljo
Neith
20
7 / 6 / 30
14,325
1,194
29,512
16,606
8,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 8 / 22
12,339
1,028
11,183
25,932
29,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
1 / 9 / 29
12,821
1,068
12,086
25,576
41,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
agilit
Fenrir
20
26 / 4 / 17
17,157
1,430
33,995
23,001
21,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BaRtooSs
Nemesis
20
6 / 10 / 21
13,849
1,154
17,941
24,320
11,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Berregond
Medusa
20
12 / 4 / 16
15,716
1,310
29,433
23,649
9,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Kica966
Bastet
20
6 / 6 / 16
13,017
1,085
8,453
13,374
6,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
20
3 / 17 / 19
12,376
1,031
20,245
32,089
12,748
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Pezecik
Neith
20
8 / 12 / 18
13,783
1,149
27,310
20,548
8,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
125
49
Kills
35
35
Deaths
49
124
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BaRtooSs
Nemesis
6
10
21
1.65
L
Medusa
Berregond
Medusa
12
4
16
5
W
Jormungandr
GaminDino1
Jormungandr
11
8
26
3
W
Neith
Gueljo
Neith
7
6
30
3.67
L
Bastet
Kica966
Bastet
6
6
16
2.33
W
4
8
22
1.88
L
Pele
3
17
19
0.74
L
Neith
Pezecik
Neith
8
12
18
1.42
W
1
9
29
1.72
W
Fenrir
agilit
Fenrir
26
4
17
8.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,163
Damage
103,382
113,801
Taken
113,980
115,667
Mitigated
49,452
10,453
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BaRtooSs
Nemesis
17,941
8,730
0
4,390
24,320
11,908
0
9,030
15,290
0
26,304
L
Medusa
Berregond
Medusa
29,433
20,765
0
5,386
23,649
9,773
0
8,655
14,994
0
80,221
W
Jormungandr
GaminDino1
Jormungandr
20,387
4,219
1,658
1,758
22,686
15,134
0
0
22,686
46,115
0
W
Neith
Gueljo
Neith
29,512
12,626
0
2,994
16,606
8,100
0
0
16,606
0
59,279
L
Bastet
Kica966
Bastet
8,453
2,476
0
0
13,374
6,185
0
6,402
6,972
0
16,384
W
11,183
1,179
0
0
25,932
29,506
0
0
25,932
19,779
0
L
Pele
20,245
8,071
0
2,159
32,089
12,748
0
13,075
19,014
0
38,463
L
Neith
Pezecik
Neith
27,310
15,570
0
1,649
20,548
8,838
0
6,494
14,054
0
39,545
W
12,086
1,336
0
0
25,576
41,592
0
0
25,576
22,369
0
W
Fenrir
agilit
Fenrir
33,995
10,123
0
4,043
23,001
21,335
0
0
22,425
0
51,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,737
Gold Earned
68,741
204
Minions Killed
208
3
Camps Cleared
8
1,138,462
Distance Traveled
1,149,526
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,849
1,154
22
2
3
257,812
0
L
Medusa
15,716
1,310
112
9
4
237,692
1
W
Jormungandr
15,095
1,258
60
5
1
223,372
0
W
Neith
14,325
1,194
56
5
0
204,729
0
L
Bastet
13,017
1,085
13
1
0
278,333
0
W
Cthulhu
12,339
1,028
36
3
2
218,386
0
L
Pele
12,376
1,031
32
3
1
181,065
0
L
Neith
13,783
1,149
29
2
0
194,624
0
W
Ares
12,821
1,068
19
2
0
223,395
0
W
Fenrir
17,157
1,430
33
3
0
268,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role