Player Matchup

Achilles
Achilles
I_Setsna_I
Achilles
Level 138
God Stats
0W - 2L
1,494 SR
Queue Stats
96W - 74L
1,648 Elo+
Party 1
Nu Wa
Nu Wa
Lady-In-RedxX
Nu Wa
Level 104
God Stats
4W - 8L
1,655 SR
Queue Stats
100W - 60L
1,615 Elo+
Party 1
Tyr
Tyr
feuerhand1997
Tyr
Level 145
God Stats
3W - 1L
1,636 SR
Queue Stats
255W - 189L
1,730 Elo+
Party 1
Team Averages
Level 129
1,595 SR
1,664 Elo+

VS

Team Averages
Level 102
1,346 SR
1,582 Elo+
Ah Puch
Ah Puch
FxEmpire34
Ah Puch
Level 90
God Stats
1W - 1L
1,162 SR
Queue Stats
112W - 85L
1,632 Elo+
Party 2
Sylvanus
Sylvanus
LordOfPaperhatz
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
1,593 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
StefEnti
Ah Muzen Cab
Level 148
God Stats
1W - 4L
1,376 SR
Queue Stats
27W - 24L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I_Setsna_I
Achilles
17
8 / 9 / 3
15,176
632
26,154
34,264
44,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 4 / 9
13,678
570
38,167
16,813
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 7 / 8
13,795
575
20,689
36,780
37,362
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FxEmpire34
Ah Puch
19
9 / 6 / 6
15,670
653
28,554
38,503
35,700
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
19
4 / 3 / 16
15,350
640
19,461
35,959
49,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
StefEnti
Ah Muzen Cab
19
7 / 4 / 4
15,207
634
31,768
24,084
11,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
13
Kills
20
20
Deaths
13
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FxEmpire34
Ah Puch
9
6
6
2
L
Achilles
I_Setsna_I
Achilles
8
9
3
1.06
L
2
4
9
1.63
W
Sylvanus
4
3
16
4
W
Ah Muzen Cab
StefEnti
Ah Muzen Cab
7
4
4
2.25
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,010
Damage
79,783
87,857
Taken
98,546
87,651
Mitigated
96,421
15,669
Healing
51,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FxEmpire34
Ah Puch
28,554
2,348
123
21,968
38,503
35,700
315
14,973
21,592
90,718
0
L
Achilles
I_Setsna_I
Achilles
26,154
5,215
0
3,818
34,264
44,551
0
15,141
17,577
0
44,114
L
38,167
11,719
129
2,592
16,813
5,738
139
10,515
5,777
84,055
0
W
Sylvanus
19,461
5,591
5,204
15,796
35,959
49,337
564
14,316
19,524
40,350
0
W
Ah Muzen Cab
StefEnti
Ah Muzen Cab
31,768
11,530
0
8,739
24,084
11,384
2,252
6,993
15,967
0
120,599
L
20,689
1,866
255
8,875
36,780
37,362
0
18,863
16,248
0
42,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,649
Gold Earned
46,227
294
Minions Killed
303
5
Camps Cleared
10
1,275,746
Distance Traveled
1,203,719
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,670
653
111
5
4
436,220
7
L
Achilles
15,176
632
61
3
4
393,209
7
L
Nu Wa
13,678
570
132
6
1
397,212
0
W
Sylvanus
15,350
640
51
2
1
365,851
4
W
Ah Muzen Cab
15,207
634
141
6
5
401,648
4
L
Tyr
13,795
575
101
4
0
485,325
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role