Player Matchup

Ra
Ra
Aurcko
Ra
Level 29
God Stats
11W - 12L
1,419 SR
Queue Stats
113W - 88L
1,488 Elo+
Solo
Thor
Thor
BrokenHandle
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,575 Elo+
Solo
Cerberus
Cerberus
Jero98 papu
Cerberus
Level 22
God Stats
6W - 6L
1,281 SR
Queue Stats
30W - 27L
1,215 Elo+
Solo
Bastet
Bastet
ZheroGMR
Bastet
Level 15
God Stats
1W - 1L
1,468 SR
Queue Stats
7W - 7L
1,442 Elo+
Solo
Medusa
Medusa
bosshog9
Medusa
Level 28
God Stats
25W - 10L
1,643 SR
Queue Stats
637W - 568L
1,490 Elo+
Solo
Team Averages
Level 21
1,462 SR
1,442 Elo+

VS

Team Averages
Level 25
1,487 SR
1,380 Elo+
Khepri
Khepri
BhB-Hydro
Khepri
Level 16
God Stats
4W - 7L
1,375 SR
Queue Stats
21W - 29L
1,202 Elo+
Party 1
Arachne
Arachne
BhB-Subie
Arachne
Level 40
God Stats
12W - 10L
1,571 SR
Queue Stats
158W - 166L
1,437 Elo+
Party 1
Anhur
Anhur
GreenDiamante
Anhur
Level 26
God Stats
0W - 2L
1,746 SR
Queue Stats
68W - 41L
1,615 Elo+
Solo
King Arthur
King Arthur
NoraBrito
King Arthur
Level 29
God Stats
0W - 3L
1,165 SR
Queue Stats
10W - 16L
1,321 Elo+
Solo
Baron Samedi
Baron Samedi
dMrNiceGuyb
Baron Samedi
Level 16
God Stats
2W - 2L
1,580 SR
Queue Stats
12W - 15L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
13 / 7 / 10
14,073
612
16,577
14,168
6,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
4 / 3 / 11
13,297
578
11,208
15,641
9,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Jero98 papu
Cerberus
16
2 / 4 / 11
10,485
456
7,053
18,507
19,059
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bastet
ZheroGMR
Bastet
19
8 / 2 / 11
12,665
551
12,503
15,777
6,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
bosshog9
Medusa
20
12 / 1 / 13
13,221
575
28,691
15,240
5,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BhB-Hydro
Khepri
14
1 / 8 / 1
9,254
402
3,450
21,659
14,412
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
BhB-Subie
Arachne
20
11 / 6 / 0
13,070
568
18,052
25,660
10,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 9 / 5
10,172
442
15,090
19,291
5,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
NoraBrito
King Arthur
12
0 / 4 / 0
8,269
360
2,312
8,028
6,573
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
dMrNiceGuyb
Baron Samedi
13
1 / 13 / 1
9,230
401
7,878
18,997
9,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
23
39
Kills
16
17
Deaths
40
56
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
13
7
10
2.57
L
Khepri
BhB-Hydro
Khepri
1
8
1
0.19
L
Arachne
BhB-Subie
Arachne
11
6
0
1.83
W
4
3
11
3.17
L
3
9
5
0.61
W
Cerberus
Jero98 papu
Cerberus
2
4
11
1.88
L
King Arthur
NoraBrito
King Arthur
0
4
0
0
W
Bastet
ZheroGMR
Bastet
8
2
11
6.75
W
Medusa
bosshog9
Medusa
12
1
13
18.5
L
Baron Samedi
dMrNiceGuyb
Baron Samedi
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,032
Damage
46,782
79,333
Taken
93,635
47,297
Mitigated
46,041
21,790
Healing
19,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
16,577
1,523
4,767
3,895
14,168
6,363
1,944
5,782
8,386
109,724
0
L
Khepri
BhB-Hydro
Khepri
3,450
108
0
3,474
21,659
14,412
0
5,544
16,115
24,460
0
L
Arachne
BhB-Subie
Arachne
18,052
12,989
0
8,848
25,660
10,065
291
5,116
20,544
0
110,064
W
11,208
3,303
0
956
15,641
9,727
56
1,471
14,170
0
79,414
L
15,090
5,947
0
4,249
19,291
5,689
0
3,773
15,518
0
59,313
W
Cerberus
Jero98 papu
Cerberus
7,053
551
0
2,367
18,507
19,059
870
1,394
17,113
25,650
0
L
King Arthur
NoraBrito
King Arthur
2,312
553
0
250
8,028
6,573
265
858
7,170
0
26,433
W
Bastet
ZheroGMR
Bastet
12,503
5,997
0
2,917
15,777
6,164
1,087
3,174
12,603
0
82,321
W
Medusa
bosshog9
Medusa
28,691
16,730
0
6,888
15,240
5,984
4,196
1,655
13,585
0
111,084
L
Baron Samedi
dMrNiceGuyb
Baron Samedi
7,878
684
164
2,225
18,997
9,302
572
8,339
10,658
50,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,741
Gold Earned
49,995
595
Minions Killed
432
0
Camps Cleared
0
2,119,549
Distance Traveled
1,709,768
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,073
612
182
8
0
446,283
0
L
Khepri
9,254
402
37
2
0
355,084
2
L
Arachne
13,070
568
161
7
0
434,392
2
W
Thor
13,297
578
119
5
0
401,234
4
L
Anhur
10,172
442
89
4
0
370,548
3
W
Cerberus
10,485
456
45
2
0
371,200
2
L
King Arthur
8,269
360
52
2
0
267,874
0
W
Bastet
12,665
551
103
4
0
469,932
3
W
Medusa
13,221
575
146
6
0
430,900
0
L
Baron Samedi
9,230
401
93
4
0
281,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role