Player Matchup

Morgan Le Fay
Morgan Le Fay
Nancomerian
Morgan Le Fay
Level 28
God Stats
4W - 5L
1,848 SR
Queue Stats
103W - 106L
1,433 Elo+
Party 4
Skadi
Skadi
Shrubb5
Skadi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 80L
1,447 Elo+
Party 4
Cu Chulainn
Cu Chulainn
ZHF14
Cu Chulainn
Level 27
God Stats
9W - 10L
1,594 SR
Queue Stats
103W - 92L
1,565 Elo+
Solo
Awilix
Awilix
犀利的大熊
Awilix
Level 26
God Stats
12W - 12L
1,500 SR
Queue Stats
64W - 71L
1,480 Elo+
Party 1
Zeus
Zeus
雷神艾尼路
Zeus
Level 23
God Stats
7W - 11L
1,421 SR
Queue Stats
42W - 48L
1,455 Elo+
Party 1
Team Averages
Level 26
1,573 SR
1,476 Elo+

VS

Team Averages
Level 30
1,446 SR
1,486 Elo+
Sylvanus
Sylvanus
FEMINISMO
Sylvanus
Level 17
God Stats
1W - 1L
1,367 SR
Queue Stats
6W - 2L
1,558 Elo+
Party 3
Thor
Thor
FOSZEK
Thor
Level 27
God Stats
11W - 16L
1,475 SR
Queue Stats
108W - 130L
1,481 Elo+
Solo
Sol
Sol
Miguelbp98
Sol
Level 7
God Stats
5W - 3L
1,459 SR
Queue Stats
38W - 40L
1,436 Elo+
Party 2
Fenrir
Fenrir
paumy
Fenrir
Level 85
God Stats
25W - 28L
1,430 SR
Queue Stats
320W - 331L
1,455 Elo+
Party 2
Merlin
Merlin
ΚΦΒΛ
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nancomerian
Morgan Le Fay
7
0 / 5 / 0
4,239
424
1,590
4,762
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Shrubb5
Skadi
6
2 / 5 / 0
4,442
444
2,920
5,834
1,277
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
ZHF14
Cu Chulainn
9
1 / 1 / 0
5,042
504
4,002
8,677
4,333
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 2
4,992
499
917
5,345
1,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 6 / 1
4,303
430
1,067
4,678
782
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FEMINISMO
Sylvanus
12
6 / 0 / 4
7,081
708
5,863
4,446
2,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
FOSZEK
Thor
7
0 / 0 / 0
4,744
474
349
4,329
1,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 3 / 7
6,201
620
4,057
5,165
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
paumy
Fenrir
9
8 / 0 / 4
6,258
626
3,946
5,305
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
ΚΦΒΛ
Merlin
10
0 / 1 / 2
6,068
607
6,751
5,851
2,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
18
18
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FEMINISMO
Sylvanus
6
0
4
8
W
Thor
FOSZEK
Thor
0
0
0
0
W
4
3
7
2.5
L
Morgan Le Fay
Nancomerian
Morgan Le Fay
0
5
0
0
L
Skadi
Shrubb5
Skadi
2
5
0
0.4
L
Cu Chulainn
ZHF14
Cu Chulainn
1
1
0
1
W
Fenrir
paumy
Fenrir
8
0
4
10
W
Merlin
ΚΦΒΛ
Merlin
0
1
2
1
L
0
1
2
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,496
Damage
20,966
29,296
Taken
25,096
9,003
Mitigated
9,010
5,966
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FEMINISMO
Sylvanus
5,863
2,138
358
2,192
4,446
2,143
547
1,251
3,195
34,620
8,722
W
Thor
FOSZEK
Thor
349
0
0
1,328
4,329
1,100
0
0
4,329
0
19,278
W
4,057
1,025
41
1,840
5,165
1,283
1,405
1,043
4,122
26,082
0
L
Morgan Le Fay
Nancomerian
Morgan Le Fay
1,590
250
0
708
4,762
1,033
0
3,097
1,647
12,247
0
L
Skadi
Shrubb5
Skadi
2,920
1,328
0
1,207
5,834
1,277
0
2,109
3,497
0
12,357
L
Cu Chulainn
ZHF14
Cu Chulainn
4,002
881
0
3,203
8,677
4,333
0
6,582
2,095
0
21,564
W
Fenrir
paumy
Fenrir
3,946
251
0
1,066
5,305
1,963
0
363
4,942
0
17,376
W
Merlin
ΚΦΒΛ
Merlin
6,751
1,120
0
2,906
5,851
2,521
240
0
5,433
37,854
0
L
917
332
0
498
5,345
1,578
0
2,120
3,189
0
20,092
L
1,067
135
0
350
4,678
782
0
1,718
2,804
15,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,018
Gold Earned
30,352
176
Minions Killed
284
0
Camps Cleared
0
902,642
Distance Traveled
950,669
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,081
708
82
8
0
191,488
3
W
Thor
4,744
474
42
4
0
204,343
0
W
Sol
6,201
620
58
6
0
177,913
2
L
Morgan Le Fay
4,239
424
23
2
0
164,193
3
L
Skadi
4,442
444
26
3
0
160,224
2
L
Cu Chulainn
5,042
504
43
4
0
210,679
2
W
Fenrir
6,258
626
25
3
0
211,466
0
W
Merlin
6,068
607
77
8
0
165,459
1
L
Awilix
4,992
499
48
5
0
216,058
0
L
Zeus
4,303
430
36
4
0
151,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role