Player Matchup

Izanami
Izanami
Platinum IV
CrookedArrow02
Izanami
Platinum IV
Level 149
God Stats
3W - 1L
1,659 SR
Queue Stats
110W - 91L
1,693 MMR
Party 2
Hel
Hel
Gold V
Mattmoiissaa
Hel
Gold V
Level 145
God Stats
2W - 0L
1,876 SR
Queue Stats
15W - 14L
1,384 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
RoLLs DeaD
Gilgamesh
Gold III
Level 155
God Stats
1W - 2L
1,562 SR
Queue Stats
100W - 77L
1,343 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,699 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,562 SR
1,209 MMR
Kukulkan
Kukulkan
Gold V
CarLiiTo_035
Kukulkan
Gold V
Level 101
God Stats
8W - 7L
1,645 SR
Queue Stats
94W - 111L
1,364 MMR
Party 1
Neith
Neith
Silver II
ErrORr_505
Neith
Silver II
Level 102
God Stats
2W - 8L
1,436 SR
Queue Stats
56W - 83L
890 MMR
Party 1
Ares
Ares
Gold IV
Xpolar-crashX
Ares
Gold IV
Level 108
God Stats
0W - 7L
1,604 SR
Queue Stats
55W - 54L
1,372 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 7
7,934
882
7,237
5,240
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 1 / 10
7,580
842
7,917
8,025
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
RoLLs DeaD
Gilgamesh
11
5 / 1 / 8
7,586
843
5,064
8,691
5,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Morgan Le FayKumbhakarnaPersephoneCerberusCabrakan

VS

Bans
ZeusCu ChulainnArtemisCupidMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CarLiiTo_035
Kukulkan
9
0 / 6 / 3
6,101
678
3,026
6,672
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
7
0 / 6 / 2
5,620
624
3,465
7,713
2,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 3 / 0
7,638
849
4,183
11,471
9,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CarLiiTo_035
Kukulkan
0
6
3
0.25
W
6
1
7
9.5
L
Neith
0
6
2
0.17
W
4
1
10
9
W
Gilgamesh
RoLLs DeaD
Gilgamesh
5
1
8
9
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,218
Damage
10,674
21,956
Taken
25,856
9,918
Mitigated
14,414
11,765
Healing
4,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CarLiiTo_035
Kukulkan
3,026
178
298
351
6,672
2,569
0
2,732
3,940
16,465
0
W
7,237
4,666
0
559
5,240
1,981
2,045
1,514
3,726
0
29,139
L
Neith
3,465
678
0
1,057
7,713
2,781
0
2,568
5,145
0
16,089
W
7,917
291
4,950
5,444
8,025
2,778
403
3,734
4,291
26,920
0
W
Gilgamesh
RoLLs DeaD
Gilgamesh
5,064
1,024
234
578
8,691
5,159
602
2,205
6,486
0
12,905
L
4,183
443
0
2,365
11,471
9,064
0
2,805
8,666
8,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,100
Gold Earned
19,359
93
Minions Killed
55
7
Camps Cleared
2
542,753
Distance Traveled
433,998
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,101
678
29
3
1
143,365
2
W
Izanami
7,934
882
39
4
4
165,066
1
L
Neith
5,620
624
17
2
0
140,517
4
W
Hel
7,580
842
36
4
2
192,636
1
W
Gilgamesh
7,586
843
18
2
1
185,051
2
L
Ares
7,638
849
9
1
1
150,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role