Player Matchup

Cerberus
Cerberus
AfkKill
Cerberus
Level 124
God Stats
2W - 0L
1,693 SR
Queue Stats
45W - 53L
1,483 Elo+
Party 2
Olorun
Olorun
Ianzaragoza001
Olorun
Level 25
God Stats
4W - 3L
1,404 SR
Queue Stats
88W - 90L
1,540 Elo+
Solo
Jing Wei
Jing Wei
KingStrauss
Jing Wei
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,493 Elo+
Party 2
Team Averages
Level 90
1,532 SR
1,505 Elo+

VS

Team Averages
Level 46
1,500 SR
1,516 Elo+
Ymir
Ymir
Eruquim
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,761 Elo+
Party 1
Kukulkan
Kukulkan
FreeWeek
Kukulkan
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 224L
1,348 Elo+
Solo
Thor
Thor
pixungo223
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AfkKill
Cerberus
12
4 / 0 / 9
9,426
786
7,158
11,800
10,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
12 / 2 / 9
10,883
907
19,744
14,482
5,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
KingStrauss
Jing Wei
13
5 / 2 / 10
9,280
773
8,462
8,104
3,148
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eruquim
Ymir
10
0 / 7 / 3
7,125
594
6,296
16,300
7,563
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
FreeWeek
Kukulkan
11
2 / 4 / 2
7,922
660
12,007
11,773
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 10 / 1
8,034
670
6,780
12,563
7,425
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
21
Kills
4
4
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AfkKill
Cerberus
4
0
9
8.5
L
Ymir
Eruquim
Ymir
0
7
3
0.21
L
Kukulkan
FreeWeek
Kukulkan
2
4
2
0.75
W
12
2
9
8.25
W
Jing Wei
KingStrauss
Jing Wei
5
2
10
5
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,364
Damage
25,083
34,386
Taken
40,636
19,290
Mitigated
18,769
12,171
Healing
1,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AfkKill
Cerberus
7,158
311
0
2,167
11,800
10,389
171
4,818
6,982
27,144
0
L
Ymir
Eruquim
Ymir
6,296
1,392
0
298
16,300
7,563
0
10,941
5,359
14,338
0
L
Kukulkan
FreeWeek
Kukulkan
12,007
1,439
0
702
11,773
3,781
0
8,709
3,064
26,492
0
W
19,744
12,793
158
9,064
14,482
5,753
1,793
8,999
5,483
45,996
0
W
Jing Wei
KingStrauss
Jing Wei
8,462
6,580
0
782
8,104
3,148
498
5,540
2,564
0
25,608
L
6,780
1,528
0
472
12,563
7,425
0
7,713
4,850
0
17,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,589
Gold Earned
23,081
153
Minions Killed
85
8
Camps Cleared
2
697,087
Distance Traveled
634,792
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,426
786
67
6
0
249,432
2
L
Ymir
7,125
594
19
2
1
203,809
0
L
Kukulkan
7,922
660
44
4
1
244,080
1
W
Olorun
10,883
907
67
6
4
202,197
3
W
Jing Wei
9,280
773
19
2
4
245,458
0
L
Thor
8,034
670
22
2
0
186,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role