Player Matchup

Yemoja
Yemoja
Dani1898
Yemoja
Level 16
God Stats
2W - 0L
1,627 SR
Queue Stats
2W - 1L
1,248 Elo+
Party 2
Chang'e
Chang'e
HaimeRich
Chang'e
Level 127
God Stats
1W - 0L
1,666 SR
Queue Stats
4W - 6L
1,385 Elo+
Party 2
Medusa
Medusa
farsitabbsita
Medusa
Level 6
God Stats
1W - 1L
1,146 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
isamundis
Chaac
Level 149
God Stats
1W - 0L
1,319 SR
Queue Stats
5W - 6L
1,446 Elo+
Party 2
Anubis
Anubis
lRevengel
Anubis
Level 29
God Stats
142W - 117L
1,622 SR
Queue Stats
156W - 198L
1,557 Elo+
Solo
Team Averages
Level 65
1,476 SR
1,427 Elo+

VS

Team Averages
Level 17
1,362 SR
1,418 Elo+
Bellona
Bellona
MilVetVizor
Bellona
Level 29
God Stats
1W - 1L
1,409 SR
Queue Stats
27W - 32L
1,407 Elo+
Solo
Jing Wei
Jing Wei
PhadedFantom
Jing Wei
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 17L
1,482 Elo+
Solo
Mercury
Mercury
SimpleLifeX
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
1,656 Elo+
Solo
Anubis
Anubis
XDR3amsS
Anubis
Level 8
God Stats
0W - 1L
1,351 SR
Queue Stats
6W - 13L
1,256 Elo+
Party 1
Hun Batz
Hun Batz
dasix69
Hun Batz
Level 6
God Stats
12W - 14L
1,048 SR
Queue Stats
92W - 113L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dani1898
Yemoja
16
2 / 1 / 5
11,592
414
2,643
8,309
11,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
HaimeRich
Chang'e
20
19 / 0 / 3
17,540
626
22,577
26,712
12,794
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 4 / 7
12,218
436
3,439
13,013
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
isamundis
Chaac
20
15 / 6 / 10
16,336
583
19,895
31,810
40,653
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
lRevengel
Anubis
20
14 / 1 / 10
18,913
675
18,665
17,693
12,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MilVetVizor
Bellona
18
1 / 9 / 1
11,967
427
7,220
22,322
21,616
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
PhadedFantom
Jing Wei
19
1 / 7 / 4
12,691
453
7,277
16,161
5,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SimpleLifeX
Mercury
20
7 / 6 / 0
15,752
563
18,333
19,548
7,240
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
XDR3amsS
Anubis
17
0 / 14 / 4
11,461
409
7,544
19,422
7,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
dasix69
Hun Batz
16
3 / 15 / 2
10,984
392
6,853
24,060
7,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
51
Kills
12
12
Deaths
51
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Dani1898
Yemoja
2
1
5
4.5
W
Chang'e
HaimeRich
Chang'e
19
0
3
20.5
L
Bellona
MilVetVizor
Bellona
1
9
1
0.17
L
Jing Wei
PhadedFantom
Jing Wei
1
7
4
0.43
L
Mercury
SimpleLifeX
Mercury
7
6
0
1.17
L
Anubis
XDR3amsS
Anubis
0
14
4
0.14
L
Hun Batz
dasix69
Hun Batz
3
15
2
0.27
W
1
4
7
1.13
W
Chaac
isamundis
Chaac
15
6
10
3.33
W
Anubis
lRevengel
Anubis
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,219
Damage
47,227
97,537
Taken
101,513
82,488
Mitigated
48,888
46,749
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Dani1898
Yemoja
2,643
175
2,285
195
8,309
11,282
290
1,375
6,934
20,184
0
W
Chang'e
HaimeRich
Chang'e
22,577
675
5,034
17,327
26,712
12,794
5,477
2,152
24,560
130,961
0
L
Bellona
MilVetVizor
Bellona
7,220
1,739
0
1,546
22,322
21,616
1,020
8,910
13,412
0
64,196
L
Jing Wei
PhadedFantom
Jing Wei
7,277
4,936
0
757
16,161
5,092
2,880
10,736
5,425
0
73,459
L
Mercury
SimpleLifeX
Mercury
18,333
11,362
0
2,939
19,548
7,240
0
7,908
11,640
0
139,988
L
Anubis
XDR3amsS
Anubis
7,544
494
0
4,126
19,422
7,185
312
6,734
12,688
70,432
0
L
Hun Batz
dasix69
Hun Batz
6,853
2,354
0
0
24,060
7,755
336
10,199
13,861
0
42,761
W
3,439
1,614
0
0
13,013
5,347
4,346
2,452
10,561
0
47,308
W
Chaac
isamundis
Chaac
19,895
5,988
0
8,611
31,810
40,653
3,028
4,389
27,421
0
115,590
W
Anubis
lRevengel
Anubis
18,665
365
0
13,297
17,693
12,412
0
2,956
14,737
190,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,599
Gold Earned
62,855
665
Minions Killed
612
0
Camps Cleared
0
2,430,343
Distance Traveled
2,242,433
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,592
414
15
1
0
467,031
0
W
Chang'e
17,540
626
196
7
0
556,167
4
L
Bellona
11,967
427
94
3
0
425,082
5
L
Jing Wei
12,691
453
135
5
0
474,925
0
L
Mercury
15,752
563
192
7
0
528,458
2
L
Anubis
11,461
409
134
5
0
370,468
0
L
Hun Batz
10,984
392
57
2
0
443,500
2
W
Medusa
12,218
436
61
2
0
444,624
0
W
Chaac
16,336
583
151
5
0
484,411
2
W
Anubis
18,913
675
242
9
0
478,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role