Player Matchup

Cupid
Cupid
AleC BalDwinDoN
Cupid
Level 29
God Stats
48W - 52L
1,537 SR
Queue Stats
50W - 63L
1,480 Elo+
Party 1
Olorun
Olorun
Baby_Bot_Bowers
Olorun
Level 29
God Stats
95W - 77L
1,656 SR
Queue Stats
204W - 222L
1,500 Elo+
Solo
Hel
Hel
BumpMastaFlexx
Hel
Level 11
God Stats
12W - 5L
1,287 SR
Queue Stats
37W - 30L
1,467 Elo+
Solo
Anubis
Anubis
GingerWolf27105
Anubis
Level 4
God Stats
9W - 15L
1,500 SR
Queue Stats
24W - 30L
1,367 Elo+
Solo
Danzaburou
Danzaburou
smakdownsmurf
Danzaburou
Level 20
God Stats
67W - 61L
1,559 SR
Queue Stats
73W - 71L
1,437 Elo+
Party 1
Team Averages
Level 19
1,508 SR
1,450 Elo+

VS

Team Averages
Level 21
1,710 SR
1,455 Elo+
Thanatos
Thanatos
Tardoboy2
Thanatos
Level 26
God Stats
9W - 14L
1,609 SR
Queue Stats
247W - 293L
1,415 Elo+
Solo
Cerberus
Cerberus
dantp1324
Cerberus
Level 29
God Stats
7W - 2L
1,971 SR
Queue Stats
86W - 92L
1,450 Elo+
Solo
Sol
Sol
hollabackatcha99
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 54L
1,536 Elo+
Solo
Chaac
Chaac
westdad28
Chaac
Level 24
God Stats
0W - 1L
1,796 SR
Queue Stats
27W - 35L
1,487 Elo+
Solo
Nox
Nox
yfkhouse
Nox
Level 8
God Stats
2W - 4L
1,674 SR
Queue Stats
6W - 9L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
8,572
504
5,100
7,620
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 2 / 2
9,898
582
9,449
10,857
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
11 / 1 / 3
10,474
616
19,650
15,363
10,314
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 0
7,080
416
137
9,967
3,346
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
smakdownsmurf
Danzaburou
12
3 / 1 / 3
8,170
481
6,512
7,557
2,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Tardoboy2
Thanatos
10
2 / 9 / 1
6,990
411
4,313
13,703
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
dantp1324
Cerberus
8
0 / 2 / 0
6,385
376
1,615
7,905
5,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 2
9,299
547
11,194
11,772
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
westdad28
Chaac
9
0 / 8 / 2
6,123
360
3,908
17,234
7,793
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 1 / 1
8,342
491
8,868
8,756
5,194
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
20
Kills
9
10
Deaths
22
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
W
5
2
2
3
W
11
1
3
12.5
W
0
3
0
0
L
Thanatos
Tardoboy2
Thanatos
2
9
1
0.28
L
Cerberus
dantp1324
Cerberus
0
2
0
0
L
3
2
2
2
W
Danzaburou
smakdownsmurf
Danzaburou
3
1
3
4.5
L
Chaac
westdad28
Chaac
0
8
2
0.13
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,848
Damage
29,898
51,364
Taken
59,370
22,687
Mitigated
26,018
25,424
Healing
22,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,100
2,377
619
938
7,620
2,574
810
4,677
2,943
0
33,918
W
9,449
5,336
81
4,901
10,857
3,500
6,225
5,200
5,250
68,331
0
W
19,650
3,140
989
11,213
15,363
10,314
618
5,838
9,400
71,027
0
W
137
137
0
4,363
9,967
3,346
0
1,118
8,781
35,602
0
L
Thanatos
Tardoboy2
Thanatos
4,313
1,425
0
3,870
13,703
3,792
268
7,331
6,372
0
35,745
L
Cerberus
dantp1324
Cerberus
1,615
186
0
2,786
7,905
5,344
0
5,664
2,241
21,815
0
L
11,194
3,488
0
6,724
11,772
3,895
1,256
8,758
3,014
58,143
0
W
Danzaburou
smakdownsmurf
Danzaburou
6,512
3,454
0
2,320
7,557
2,953
1,649
4,204
3,313
0
30,066
L
Chaac
westdad28
Chaac
3,908
987
0
4,360
17,234
7,793
134
7,483
9,751
0
20,461
L
8,868
592
0
4,800
8,756
5,194
761
0
8,756
49,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,194
Gold Earned
37,139
439
Minions Killed
325
0
Camps Cleared
0
1,459,234
Distance Traveled
1,392,583
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,572
504
64
4
0
310,804
0
W
Olorun
9,898
582
137
8
0
308,312
0
W
Hel
10,474
616
118
7
0
311,210
0
W
Anubis
7,080
416
63
4
0
221,459
0
L
Thanatos
6,990
411
65
4
0
294,157
1
L
Cerberus
6,385
376
41
2
0
202,467
3
L
Sol
9,299
547
101
6
0
298,263
1
W
Danzaburou
8,170
481
57
3
0
307,449
0
L
Chaac
6,123
360
24
1
0
316,425
1
L
Nox
8,342
491
94
6
0
281,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role