Player Matchup

Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
DUZLAAA
Thanatos
Bronze III
Level 129
God Stats
1W - 2L
1,577 SR
Queue Stats
82W - 79L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
SàssySlytherin
Bacchus
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,461 MMR
Solo
Ullr
Ullr
Bronze III
Xristosys
Ullr
Bronze III
Level 31
God Stats
4W - 2L
1,608 SR
Queue Stats
9W - 15L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,537 SR
1,492 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,639 SR
1,475 MMR
Ares
Ares
Gold III
David2808
Ares
Gold III
Level 121
God Stats
6W - 6L
1,498 SR
Queue Stats
100W - 100L
1,477 MMR
Solo
Chronos
Chronos
Gold III
KTKA
Chronos
Gold III
Level 149
God Stats
12W - 10L
1,694 SR
Queue Stats
75W - 70L
1,491 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
WannaHaveShrex
Morgan Le Fay
Gold IV
Level 155
God Stats
5W - 3L
1,782 SR
Queue Stats
251W - 272L
1,436 MMR
Solo
Susano
Susano
Bronze III
chunoyy
Susano
Bronze III
Level 106
God Stats
5W - 7L
1,500 SR
Queue Stats
10W - 16L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
samukan13
Anhur
Gold IV
Level 135
God Stats
4W - 2L
1,720 SR
Queue Stats
27W - 29L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
5 / 6 / 3
9,225
543
9,086
12,241
4,906
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
 
Achilles
14
1 / 5 / 1
8,242
485
9,744
17,941
15,360
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
DUZLAAA
Thanatos
14
4 / 6 / 4
8,883
523
9,234
15,760
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 2 / 1
6,819
401
4,138
10,653
6,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
12
0 / 2 / 2
6,934
408
3,931
9,088
2,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaThothGilgameshSetPersephone

VS

Bans
TsukuyomiAnubisAh Muzen CabScyllaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 1 / 5
9,877
581
8,818
12,731
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
KTKA
Chronos
19
9 / 0 / 1
12,132
714
15,616
14,819
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
WannaHaveShrex
Morgan Le Fay
15
1 / 5 / 8
9,715
571
7,507
11,172
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
chunoyy
Susano
16
5 / 2 / 6
10,814
636
9,116
10,681
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
samukan13
Anhur
16
3 / 2 / 0
10,117
595
6,667
9,961
3,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
21
21
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
6
3
1.08
L
Achilles
 
Achilles
1
5
1
0.3
L
Thanatos
DUZLAAA
Thanatos
4
6
4
1
W
Ares
3
1
5
5.5
W
Chronos
KTKA
Chronos
9
0
1
9.5
L
0
2
1
0.25
W
Morgan Le Fay
WannaHaveShrex
Morgan Le Fay
1
5
8
1
L
Ullr
0
2
2
0.5
W
Susano
chunoyy
Susano
5
2
6
4
W
Anhur
samukan13
Anhur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,133
Damage
47,724
65,683
Taken
59,364
36,147
Mitigated
32,991
21,870
Healing
18,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,086
1,277
0
2,140
12,241
4,906
0
8,709
3,532
49,242
0
L
Achilles
 
Achilles
9,744
2,296
0
5,273
17,941
15,360
0
11,391
6,550
0
45,356
L
Thanatos
DUZLAAA
Thanatos
9,234
3,367
0
10,528
15,760
6,770
0
6,038
9,722
0
60,780
W
Ares
8,818
575
0
2,317
12,731
13,678
255
3,020
9,711
20,050
0
W
Chronos
KTKA
Chronos
15,616
7,493
0
7,918
14,819
6,322
5,976
2,478
12,341
93,550
0
L
4,138
606
0
2,213
10,653
6,332
0
2,400
8,253
19,290
0
W
Morgan Le Fay
WannaHaveShrex
Morgan Le Fay
7,507
460
0
1,617
11,172
4,375
2,313
3,493
7,679
50,938
0
L
Ullr
3,931
2,299
0
1,716
9,088
2,779
0
3,630
5,458
0
45,754
W
Susano
chunoyy
Susano
9,116
1,639
0
2,745
10,681
4,806
36
1,416
9,265
0
63,884
W
Anhur
samukan13
Anhur
6,667
4,337
0
4,174
9,961
3,810
2,973
2,817
7,144
0
68,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,103
Gold Earned
52,655
397
Minions Killed
490
0
Camps Cleared
0
1,615,258
Distance Traveled
1,703,287
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,225
543
83
5
0
301,739
8
L
Achilles
8,242
485
93
5
0
331,951
5
L
Thanatos
8,883
523
101
6
0
312,471
4
W
Ares
9,877
581
16
1
0
363,377
3
W
Chronos
12,132
714
151
9
0
298,415
3
L
Bacchus
6,819
401
22
1
0
338,035
4
W
Morgan Le Fay
9,715
571
93
5
0
307,365
9
L
Ullr
6,934
408
98
6
0
331,062
2
W
Susano
10,814
636
97
6
0
418,581
4
W
Anhur
10,117
595
133
8
0
315,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role