Player Matchup

Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BlazinAsian777
Olorun
Level 129
God Stats
5W - 6L
1,536 SR
Queue Stats
287W - 274L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
GRIMLOCK171
Sun Wukong
Level 144
God Stats
0W - 2L
1,270 SR
Queue Stats
50W - 66L
1,515 Elo+
Solo
Nox
Nox
Gotagoat
Nox
Level 148
God Stats
1W - 4L
1,467 SR
Queue Stats
166W - 151L
1,634 Elo+
Solo
Discordia
Discordia
ItzMr Origami
Discordia
Level 128
God Stats
1W - 1L
1,880 SR
Queue Stats
121W - 132L
1,568 Elo+
Solo
Team Averages
Level 141
1,531 SR
1,554 Elo+

VS

Team Averages
Level 124
1,696 SR
1,571 Elo+
Ymir
Ymir
Alexdonut
Ymir
Level 101
God Stats
6W - 4L
1,626 SR
Queue Stats
526W - 536L
1,583 Elo+
Solo
Ganesha
Ganesha
Where_da_moves
Ganesha
Level 149
God Stats
1W - 0L
1,703 SR
Queue Stats
56W - 56L
1,620 Elo+
Party 1
Freya
Freya
bananapatch
Freya
Level 128
God Stats
5W - 0L
1,952 SR
Queue Stats
428W - 443L
1,514 Elo+
Solo
King Arthur
King Arthur
kreynolds2
King Arthur
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,563 Elo+
Party 1
Skadi
Skadi
mielbiel
Skadi
Level 83
God Stats
4W - 5L
1,698 SR
Queue Stats
487W - 516L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 3 / 12
9,035
904
14,816
10,298
4,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 3 / 5
9,761
976
10,794
9,364
4,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GRIMLOCK171
Sun Wukong
14
4 / 4 / 12
8,250
825
9,710
14,655
13,457
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 13
7,622
762
9,340
10,188
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
ItzMr Origami
Discordia
1
0 / 1 / 0
2,788
279
0
440
114

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 4 / 10
8,595
860
3,653
10,647
12,438
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 5 / 11
8,732
873
3,397
14,082
16,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 4 / 5
8,877
888
11,444
12,884
6,202
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
kreynolds2
King Arthur
16
5 / 2 / 10
10,128
1,013
7,763
14,030
15,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
mielbiel
Skadi
14
4 / 3 / 7
8,467
847
10,959
9,137
4,337
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
58
17
Kills
15
16
Deaths
18
42
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
3
12
3.67
W
Ymir
2
4
10
1.75
L
7
3
5
3.17
L
Sun Wukong
GRIMLOCK171
Sun Wukong
4
4
12
2.5
L
1
5
13
1.5
L
Discordia
ItzMr Origami
Discordia
0
1
0
0
W
0
5
11
1.1
W
4
4
5
1.63
W
King Arthur
kreynolds2
King Arthur
5
2
10
5
W
Skadi
mielbiel
Skadi
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,660
Damage
37,216
44,945
Taken
60,780
27,448
Mitigated
55,453
18,855
Healing
19,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
14,816
1,280
2,386
2,847
10,298
4,807
533
4,785
5,513
27,594
0
W
Ymir
3,653
436
2,636
521
10,647
12,438
696
7,907
2,597
7,172
0
L
10,794
5,068
4,355
2,989
9,364
4,686
2,259
4,384
4,980
29,369
0
L
Sun Wukong
GRIMLOCK171
Sun Wukong
9,710
1,280
1,236
3,136
14,655
13,457
240
3,869
10,786
210
18,159
L
9,340
507
569
1,337
10,188
4,384
260
5,192
4,996
11,237
0
L
Discordia
ItzMr Origami
Discordia
0
0
0
0
440
114
0
311
129
0
0
W
3,397
160
1,702
1,682
14,082
16,857
49
7,447
6,372
8,266
0
W
11,444
3,635
1,831
4,432
12,884
6,202
1,755
7,160
5,636
25,997
0
W
King Arthur
kreynolds2
King Arthur
7,763
1,042
1,352
2,451
14,030
15,619
248
8,137
3,819
65
15,176
W
Skadi
mielbiel
Skadi
10,959
3,742
1,678
844
9,137
4,337
2,450
3,595
5,468
0
30,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,456
Gold Earned
44,799
92
Minions Killed
78
0
Camps Cleared
0
713,342
Distance Traveled
904,092
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,035
904
38
4
0
169,146
2
W
Ymir
8,595
860
4
0
0
181,995
0
L
Olorun
9,761
976
36
4
0
165,175
2
L
Sun Wukong
8,250
825
12
1
0
193,344
2
L
Nox
7,622
762
6
1
0
185,677
1
L
Discordia
2,788
279
0
0
0
0
0
W
Ganesha
8,732
873
0
0
0
162,374
0
W
Freya
8,877
888
32
3
0
175,450
0
W
King Arthur
10,128
1,013
11
1
0
205,116
2
W
Skadi
8,467
847
31
3
0
179,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role