Player Matchup

Ullr
Ullr
PeacefullArow
Ullr
Level 105
God Stats
1W - 1L
1,277 SR
Queue Stats
11W - 14L
1,427 Elo+
Solo
Zeus
Zeus
Team_moin_Sebi
Zeus
Level 103
God Stats
15W - 9L
1,745 SR
Queue Stats
223W - 191L
1,496 Elo+
Party 1
Cerberus
Cerberus
donkeykong0304
Cerberus
Level 87
God Stats
2W - 3L
1,289 SR
Queue Stats
290W - 225L
1,485 Elo+
Party 1
Team Averages
Level 98
1,437 SR
1,469 Elo+

VS

Team Averages
Level 65
1,508 SR
1,493 Elo+
Arachne
Arachne
Dobro95
Arachne
Level 118
God Stats
15W - 15L
1,529 SR
Queue Stats
69W - 89L
1,402 Elo+
Solo
Janus
Janus
Quiles24
Janus
Level 66
God Stats
1W - 3L
1,287 SR
Queue Stats
102W - 108L
1,451 Elo+
Solo
Sylvanus
Sylvanus
RAmamara
Sylvanus
Level 11
God Stats
0W - 1L
1,710 SR
Queue Stats
8W - 6L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 9
8,929
812
10,430
5,182
1,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 0 / 5
9,374
852
10,378
2,296
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
12
0 / 0 / 14
8,044
731
2,725
7,893
5,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dobro95
Arachne
8
0 / 8 / 0
6,270
570
3,486
11,056
5,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Quiles24
Janus
10
0 / 5 / 0
6,688
608
3,010
8,387
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
RAmamara
Sylvanus
9
0 / 2 / 0
6,510
592
2,326
8,800
7,326
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
15
Kills
0
0
Deaths
15
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dobro95
Arachne
0
8
0
0
W
6
0
9
10.5
L
Janus
Quiles24
Janus
0
5
0
0
L
Sylvanus
RAmamara
Sylvanus
0
2
0
0
W
9
0
5
11.5
W
Cerberus
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,533
Damage
8,822
15,371
Taken
28,243
8,098
Mitigated
15,508
3,880
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dobro95
Arachne
3,486
3,048
0
889
11,056
5,325
0
5,393
5,315
0
10,722
W
10,430
2,849
0
798
5,182
1,657
1,968
2,237
2,865
0
33,509
L
Janus
Quiles24
Janus
3,010
0
0
86
8,387
2,857
0
2,792
5,413
31,694
0
L
Sylvanus
RAmamara
Sylvanus
2,326
659
729
1,970
8,800
7,326
0
4,566
3,826
9,975
0
W
10,378
398
0
669
2,296
700
591
931
1,365
26,973
0
W
Cerberus
2,725
76
0
2,413
7,893
5,741
477
2,733
5,122
29,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,347
Gold Earned
19,468
184
Minions Killed
92
7
Camps Cleared
2
652,420
Distance Traveled
569,094
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,270
570
25
2
1
180,408
3
W
Ullr
8,929
812
59
5
1
221,430
4
L
Janus
6,688
608
40
4
1
202,186
1
L
Sylvanus
6,510
592
27
2
0
186,500
4
W
Zeus
9,374
852
49
4
4
197,243
1
W
Cerberus
8,044
731
76
7
2
233,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role