Player Matchup

Hercules
Hercules
Masters
RawHustler
Hercules
Masters
Level 112
God Stats
2W - 0L
1,464 SR
Queue Stats
465W - 438L
2,764 MMR
Solo
Skadi
Skadi
Masters
SkadiLovesKaldr
Skadi
Masters
Level 62
God Stats
69W - 45L
1,755 SR
Queue Stats
220W - 184L
2,866 MMR
Solo
Fenrir
Fenrir
Masters
SmoothedTube900
Fenrir
Masters
Level 42
God Stats
6W - 1L
1,964 SR
Queue Stats
114W - 64L
3,166 MMR
Solo
Merlin
Merlin
Masters
ovatsug 96
Merlin
Masters
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 163L
2,630 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Αlfy
Baron Samedi
Masters
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 17L
2,633 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 96
1,637 SR
2,812 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 155
1,595 SR
2,812 MMR
Ao Kuang
Ao Kuang
Masters
Rouguebody
Ao Kuang
Masters
Level 160
God Stats
12W - 14L
1,676 SR
Queue Stats
198W - 187L
3,014 MMR
Solo
Zhong Kui
Zhong Kui
Masters
ShepherdKage
Zhong Kui
Masters
Level 156
God Stats
2W - 3L
1,572 SR
Queue Stats
93W - 74L
2,704 MMR
Solo
Tyr
Tyr
Masters
soultaker2019
Tyr
Masters
Level 140
God Stats
1W - 6L
1,362 SR
Queue Stats
122W - 108L
2,730 MMR
Solo
Athena
Athena
Masters
waak895
Athena
Masters
Level 160
God Stats
4W - 5L
1,632 SR
Queue Stats
171W - 141L
2,615 MMR
Solo
Rama
Rama
Masters
Аrjay
Rama
Masters
Level 160
God Stats
7W - 11L
1,732 SR
Queue Stats
512W - 469L
2,998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RawHustler
Hercules
20
2 / 3 / 13
12,919
562
17,178
23,457
23,164
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
9 / 5 / 8
14,033
610
22,014
19,943
8,221
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 2 / 15
14,151
615
18,128
20,619
12,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ovatsug 96
Merlin
20
8 / 1 / 9
14,587
634
16,402
11,291
5,476
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Αlfy
Baron Samedi
19
5 / 3 / 16
13,023
566
13,241
21,399
29,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
OdinTiamatPersephoneMorgan Le FayKali

VS

Bans
GilgameshGebArtemisHelDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Rouguebody
Ao Kuang
19
10 / 5 / 0
12,475
542
19,180
24,397
12,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
ShepherdKage
Zhong Kui
17
0 / 7 / 4
10,957
476
20,204
22,716
19,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 5 / 3
11,691
508
8,097
19,071
16,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
waak895
Athena
15
1 / 7 / 5
9,727
423
6,096
25,580
31,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Аrjay
Rama
17
1 / 8 / 3
11,072
481
10,192
18,828
7,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
29
32
Kills
14
14
Deaths
32
61
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
RawHustler
Hercules
2
3
13
2.83
L
Ao Kuang
Rouguebody
Ao Kuang
10
5
0
2
L
Zhong Kui
ShepherdKage
Zhong Kui
0
7
4
0.29
W
9
5
8
2.6
W
8
2
15
7.75
W
Merlin
ovatsug 96
Merlin
8
1
9
12.5
L
2
5
3
0.7
L
Athena
waak895
Athena
1
7
5
0.5
W
Baron Samedi
Αlfy
Baron Samedi
5
3
16
4.33
L
Rama
Аrjay
Rama
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,963
Damage
63,769
96,709
Taken
110,592
78,238
Mitigated
86,706
42,864
Healing
24,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
RawHustler
Hercules
17,178
1,703
0
11,096
23,457
23,164
974
10,282
13,175
15,620
64,629
L
Ao Kuang
Rouguebody
Ao Kuang
19,180
3,018
0
9,207
24,397
12,777
0
6,614
17,783
75,092
12,285
L
Zhong Kui
ShepherdKage
Zhong Kui
20,204
530
0
6,234
22,716
19,589
0
8,499
14,013
101,305
0
W
22,014
9,677
0
7,966
19,943
8,221
6,957
8,062
11,881
0
121,998
W
18,128
5,950
0
9,032
20,619
12,171
2,598
6,965
13,526
0
120,664
W
Merlin
ovatsug 96
Merlin
16,402
1,572
497
3,700
11,291
5,476
681
7,924
3,367
101,478
0
L
8,097
991
0
4,137
19,071
16,287
409
6,943
12,128
41
75,672
L
Athena
waak895
Athena
6,096
1,510
135
1,150
25,580
31,018
0
8,457
17,123
37,714
0
W
Baron Samedi
Αlfy
Baron Samedi
13,241
2,102
2,206
8,367
21,399
29,206
139
12,198
9,201
42,558
0
L
Rama
Аrjay
Rama
10,192
5,995
0
3,443
18,828
7,035
3,496
2,979
15,695
0
80,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,713
Gold Earned
55,922
656
Minions Killed
656
0
Camps Cleared
0
2,161,359
Distance Traveled
2,077,230
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,919
562
137
6
0
470,754
2
L
Ao Kuang
12,475
542
121
5
0
457,701
4
L
Zhong Kui
10,957
476
172
7
0
386,992
6
W
Skadi
14,033
610
168
7
0
386,679
6
W
Fenrir
14,151
615
132
6
0
499,392
1
W
Merlin
14,587
634
173
8
0
420,849
11
L
Tyr
11,691
508
156
7
0
424,744
3
L
Athena
9,727
423
58
3
0
443,093
4
W
Baron Samedi
13,023
566
46
2
0
383,685
3
L
Rama
11,072
481
149
6
0
364,700
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role