Player Matchup

Scylla
Scylla
EyeAmNotASmurf
Scylla
Level 27
God Stats
43W - 24L
1,662 SR
Queue Stats
141W - 108L
1,592 Elo+
Solo
Erlang Shen
Erlang Shen
Flamer3000
Erlang Shen
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,740 Elo+
Solo
Serqet
Serqet
Ki7yoso
Serqet
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
175W - 198L
1,311 Elo+
Solo
Baron Samedi
Baron Samedi
SauceBoi_0
Baron Samedi
Level 22
God Stats
1W - 1L
1,363 SR
Queue Stats
4W - 3L
1,375 Elo+
Solo
Medusa
Medusa
The_Reven1702
Medusa
Level 17
God Stats
9W - 11L
1,339 SR
Queue Stats
99W - 118L
1,277 Elo+
Solo
Team Averages
Level 21
1,473 SR
1,459 Elo+

VS

Team Averages
Level 18
1,562 SR
1,534 Elo+
Kukulkan
Kukulkan
JoshxXChaos
Kukulkan
Level 23
God Stats
2W - 1L
1,689 SR
Queue Stats
40W - 33L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
THExMILKMANx
Gilgamesh
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
153W - 169L
1,375 Elo+
Solo
Thanatos
Thanatos
ToucheFallus
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,691 Elo+
Solo
Sylvanus
Sylvanus
TrippKidd
Sylvanus
Level 29
God Stats
9W - 6L
1,619 SR
Queue Stats
80W - 91L
1,548 Elo+
Solo
Neith
Neith
principe-planar
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,745
675
5,180
5,215
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Flamer3000
Erlang Shen
13
6 / 1 / 2
7,270
727
6,319
7,891
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
Ki7yoso
Serqet
8
2 / 1 / 5
5,729
573
1,507
5,247
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
SauceBoi_0
Baron Samedi
9
2 / 0 / 4
5,737
574
2,504
4,406
2,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
5 / 1 / 2
6,405
641
3,878
5,035
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JoshxXChaos
Kukulkan
8
0 / 4 / 1
5,056
506
3,037
5,425
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
THExMILKMANx
Gilgamesh
10
1 / 4 / 0
5,458
546
1,611
5,561
1,700
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ToucheFallus
Thanatos
10
3 / 2 / 1
6,274
627
3,123
7,725
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
TrippKidd
Sylvanus
9
0 / 6 / 2
5,643
564
6,320
9,383
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

3
0 / 2 / 0
3,735
374
656
1,515
352
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
4
4
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Erlang Shen
Flamer3000
Erlang Shen
6
1
2
7
L
Kukulkan
JoshxXChaos
Kukulkan
0
4
1
0.13
W
Serqet
Ki7yoso
Serqet
2
1
5
4.5
W
Baron Samedi
SauceBoi_0
Baron Samedi
2
0
4
4
L
Gilgamesh
THExMILKMANx
Gilgamesh
1
4
0
0.25
W
5
1
2
6
L
Thanatos
ToucheFallus
Thanatos
3
2
1
1.75
L
Sylvanus
TrippKidd
Sylvanus
0
6
2
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,388
Damage
14,747
27,794
Taken
29,609
11,301
Mitigated
10,204
7,619
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,180
544
0
2,194
5,215
1,372
0
520
4,645
33,478
0
W
Erlang Shen
Flamer3000
Erlang Shen
6,319
3,079
0
2,070
7,891
4,659
0
4,607
3,284
0
36,167
L
Kukulkan
JoshxXChaos
Kukulkan
3,037
887
0
276
5,425
1,351
126
2,225
3,162
20,025
0
W
Serqet
Ki7yoso
Serqet
1,507
493
0
2,287
5,247
1,382
0
983
4,234
0
15,264
W
Baron Samedi
SauceBoi_0
Baron Samedi
2,504
281
112
758
4,406
2,012
23
1,639
2,589
15,449
0
L
Gilgamesh
THExMILKMANx
Gilgamesh
1,611
363
0
294
5,561
1,700
0
1,960
3,545
0
18,852
W
3,878
1,723
0
198
5,035
1,876
730
312
4,699
0
25,048
L
Thanatos
ToucheFallus
Thanatos
3,123
1,026
0
6,206
7,725
2,050
0
1,803
5,768
0
28,454
L
Sylvanus
TrippKidd
Sylvanus
6,320
2,485
0
2,265
9,383
4,751
180
456
8,927
27,548
7,644
L
656
297
0
252
1,515
352
0
960
467
0
3,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,886
Gold Earned
26,166
249
Minions Killed
232
0
Camps Cleared
0
995,900
Distance Traveled
795,238
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,745
675
69
7
0
189,664
1
W
Erlang Shen
7,270
727
72
7
0
213,530
3
L
Kukulkan
5,056
506
51
5
0
177,057
0
W
Serqet
5,729
573
43
4
0
200,221
5
W
Baron Samedi
5,737
574
14
1
0
199,836
2
L
Gilgamesh
5,458
546
38
4
0
185,153
1
W
Medusa
6,405
641
51
5
0
192,649
0
L
Thanatos
6,274
627
73
7
0
210,874
0
L
Sylvanus
5,643
564
64
6
0
155,558
0
L
Neith
3,735
374
6
1
0
66,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role