Player Matchup

Cthulhu
Cthulhu
Moraes345
Cthulhu
Level 106
God Stats
5W - 6L
1,387 SR
Queue Stats
52W - 96L
1,311 Elo+
Party 1
Gilgamesh
Gilgamesh
Yakisoba15
Gilgamesh
Level 59
God Stats
3W - 4L
1,469 SR
Queue Stats
42W - 79L
1,300 Elo+
Party 1
Neith
Neith
caiussord
Neith
Level 64
God Stats
3W - 3L
1,576 SR
Queue Stats
27W - 57L
1,306 Elo+
Party 1
Team Averages
Level 76
1,477 SR
1,306 Elo+

VS

Team Averages
Level 13
1,423 SR
1,342 Elo+
Olorun
Olorun
BotHorrivel
Olorun
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 33L
1,512 Elo+
Solo
Hachiman
Hachiman
CaFlanders11
Hachiman
Level 25
God Stats
4W - 5L
1,443 SR
Queue Stats
5W - 12L
1,296 Elo+
Solo
Bellona
Bellona
SnKGonza
Bellona
Level 5
God Stats
0W - 2L
1,325 SR
Queue Stats
5W - 9L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Moraes345
Cthulhu
16
14 / 0 / 2
12,961
762
21,241
11,547
13,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Yakisoba15
Gilgamesh
15
4 / 2 / 11
11,366
669
10,874
13,509
14,047
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
caiussord
Neith
15
2 / 2 / 9
10,833
637
10,005
8,363
2,986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
4 / 6 / 0
10,779
634
16,739
20,448
7,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
CaFlanders11
Hachiman
12
0 / 9 / 1
9,332
549
5,847
13,356
4,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
SnKGonza
Bellona
12
0 / 5 / 2
9,381
552
3,942
12,648
5,277
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
20
Kills
4
4
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
6
0
0.67
L
Hachiman
CaFlanders11
Hachiman
0
9
1
0.06
W
Cthulhu
Moraes345
Cthulhu
14
0
2
15
L
Bellona
SnKGonza
Bellona
0
5
2
0.2
W
Gilgamesh
Yakisoba15
Gilgamesh
4
2
11
4.75
W
Neith
caiussord
Neith
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,120
Damage
26,528
33,419
Taken
46,452
30,717
Mitigated
17,382
5,124
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
16,739
10,274
652
9,239
20,448
7,773
0
10,788
8,806
52,977
0
L
Hachiman
CaFlanders11
Hachiman
5,847
2,907
0
925
13,356
4,332
0
5,466
7,439
0
27,406
W
Cthulhu
Moraes345
Cthulhu
21,241
445
0
1,482
11,547
13,684
0
5,610
5,937
44,375
0
L
Bellona
SnKGonza
Bellona
3,942
1,032
0
353
12,648
5,277
0
4,004
8,082
0
20,513
W
Gilgamesh
Yakisoba15
Gilgamesh
10,874
2,073
0
593
13,509
14,047
0
7,914
5,595
127
26,423
W
Neith
caiussord
Neith
10,005
707
88
2,961
8,363
2,986
1,069
3,865
4,498
0
42,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,160
Gold Earned
29,492
172
Minions Killed
169
8
Camps Cleared
6
906,816
Distance Traveled
760,205
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,779
634
85
5
3
213,122
2
L
Hachiman
9,332
549
51
3
2
242,584
1
W
Cthulhu
12,961
762
64
4
0
310,258
1
L
Bellona
9,381
552
33
2
1
304,499
1
W
Gilgamesh
11,366
669
32
2
5
291,547
3
W
Neith
10,833
637
76
4
3
305,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role