Player Matchup

Vulcan
Vulcan
Alseeka
Vulcan
Level 26
God Stats
0W - 6L
1,096 SR
Queue Stats
123W - 122L
1,466 Elo+
Party 1
Rama
Rama
FallAzazael
Rama
Level 28
God Stats
3W - 1L
1,741 SR
Queue Stats
74W - 41L
1,604 Elo+
Solo
Mulan
Mulan
Karolski92
Mulan
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
81W - 69L
1,745 Elo+
Solo
Hercules
Hercules
OliverLam
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,621 Elo+
Solo
Kali
Kali
luffy1424
Kali
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
109W - 100L
1,490 Elo+
Party 1
Team Averages
Level 24
1,467 SR
1,585 Elo+

VS

Team Averages
Level 27
1,613 SR
1,530 Elo+
Morgan Le Fay
Morgan Le Fay
Bejiman
Morgan Le Fay
Level 27
God Stats
8W - 7L
1,477 SR
Queue Stats
90W - 68L
1,529 Elo+
Solo
Loki
Loki
Mjkl420
Loki
Level 29
God Stats
7W - 3L
1,828 SR
Queue Stats
86W - 89L
1,558 Elo+
Solo
Anhur
Anhur
RIMMINJIMMY
Anhur
Level 29
God Stats
40W - 35L
1,634 SR
Queue Stats
73W - 59L
1,577 Elo+
Solo
Ares
Ares
Somnarious
Ares
Level 29
God Stats
9W - 3L
1,680 SR
Queue Stats
38W - 31L
1,458 Elo+
Solo
Chang'e
Chang'e
hvmzo
Chang'e
Level 20
God Stats
13W - 7L
1,446 SR
Queue Stats
99W - 100L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Alseeka
Vulcan
10
1 / 4 / 1
6,406
458
3,830
9,329
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 0
7,187
513
6,135
9,557
2,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
11
2 / 4 / 1
6,895
493
6,275
11,415
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
OliverLam
Hercules
8
1 / 6 / 1
5,797
414
1,684
12,588
3,786
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
10
0 / 6 / 2
6,278
448
3,370
12,235
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bejiman
Morgan Le Fay
13
6 / 1 / 9
8,398
600
12,774
7,065
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Mjkl420
Loki
14
10 / 2 / 8
9,063
647
11,033
10,232
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
5 / 2 / 5
8,035
574
6,699
7,769
2,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 6
6,680
477
2,778
8,294
5,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
hvmzo
Chang'e
12
1 / 1 / 7
7,567
541
7,641
9,184
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
7
Kills
22
22
Deaths
7
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Alseeka
Vulcan
1
4
1
0.38
W
Morgan Le Fay
Bejiman
Morgan Le Fay
6
1
9
10.5
L
3
2
0
1.5
L
Mulan
2
4
1
0.63
W
Loki
Mjkl420
Loki
10
2
8
7
L
Hercules
OliverLam
Hercules
1
6
1
0.25
W
5
2
5
3.75
W
0
1
6
3
W
Chang'e
hvmzo
Chang'e
1
1
7
4.5
L
Kali
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,294
Damage
40,925
55,124
Taken
42,544
21,970
Mitigated
17,076
11,984
Healing
16,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Alseeka
Vulcan
3,830
1,103
0
1,620
9,329
2,931
0
5,491
3,838
21,974
0
W
Morgan Le Fay
Bejiman
Morgan Le Fay
12,774
690
0
1,846
7,065
2,618
1,875
1,701
5,020
47,143
0
L
6,135
4,261
0
2,634
9,557
2,597
0
1,915
7,642
0
55,811
L
Mulan
6,275
1,469
0
3,570
11,415
8,849
0
6,663
4,752
0
33,504
W
Loki
Mjkl420
Loki
11,033
3,089
0
5,376
10,232
3,210
1,791
1,334
8,739
0
46,718
L
Hercules
OliverLam
Hercules
1,684
495
0
341
12,588
3,786
0
4,020
8,568
0
7,073
W
6,699
3,366
0
2,087
7,769
2,199
1,598
0
7,723
0
53,108
W
2,778
211
0
1,648
8,294
5,157
468
204
7,949
15,452
0
W
Chang'e
hvmzo
Chang'e
7,641
551
982
4,964
9,184
3,892
1,188
207
8,320
40,590
0
L
Kali
3,370
1,496
54
3,765
12,235
3,807
0
5,104
7,131
0
26,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
39,743
301
Minions Killed
358
0
Camps Cleared
0
1,213,479
Distance Traveled
1,357,165
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,406
458
44
3
0
264,450
0
W
Morgan Le Fay
8,398
600
87
6
0
279,427
3
L
Rama
7,187
513
112
8
0
206,295
6
L
Mulan
6,895
493
75
5
0
245,388
2
W
Loki
9,063
647
74
5
0
311,395
8
L
Hercules
5,797
414
13
1
0
228,522
3
W
Anhur
8,035
574
90
6
0
251,530
4
W
Ares
6,680
477
25
2
0
287,620
5
W
Chang'e
7,567
541
82
6
0
227,193
1
L
Kali
6,278
448
57
4
0
268,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role