Player Matchup

Achilles
Achilles
CloudElMagnifico
Achilles
Level 146
God Stats
10W - 15L
1,511 SR
Queue Stats
178W - 204L
1,484 Elo+
Solo
Neith
Neith
Guacarado
Neith
Level 125
God Stats
13W - 14L
1,589 SR
Queue Stats
46W - 41L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
I ZETSUBO
Zhong Kui
Level 88
God Stats
3W - 5L
1,603 SR
Queue Stats
161W - 184L
1,463 Elo+
Solo
Team Averages
Level 120
1,568 SR
1,488 Elo+

VS

Team Averages
Level 91
1,665 SR
1,572 Elo+
Tsukuyomi
Tsukuyomi
MoNsTaRbOmBzZ
Tsukuyomi
Level 108
God Stats
18W - 6L
1,663 SR
Queue Stats
305W - 214L
1,647 Elo+
Party 1
Osiris
Osiris
SOB221
Osiris
Level 141
God Stats
7W - 3L
1,846 SR
Queue Stats
401W - 279L
1,605 Elo+
Party 1
Agni
Agni
ionicmercury398
Agni
Level 25
God Stats
1W - 0L
1,486 SR
Queue Stats
8W - 6L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 3
9,072
698
10,596
20,023
20,532
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Guacarado
Neith
9
0 / 5 / 5
7,595
584
2,738
6,672
2,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
I ZETSUBO
Zhong Kui
13
4 / 8 / 5
9,698
746
7,989
14,640
10,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MoNsTaRbOmBzZ
Tsukuyomi
13
4 / 5 / 9
9,699
746
11,109
10,884
4,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
SOB221
Osiris
15
12 / 3 / 5
11,122
856
12,979
13,593
9,970
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 1 / 13
10,600
815
12,562
8,086
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
9
Kills
21
21
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
L
Neith
Guacarado
Neith
0
5
5
0.5
L
Zhong Kui
I ZETSUBO
Zhong Kui
4
8
5
0.81
W
Tsukuyomi
MoNsTaRbOmBzZ
Tsukuyomi
4
5
9
1.7
W
Osiris
SOB221
Osiris
12
3
5
4.83
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,323
Damage
36,650
41,335
Taken
32,563
32,653
Mitigated
17,230
5,246
Healing
8,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,596
2,683
119
1,599
20,023
20,532
0
5,453
14,232
0
23,273
L
Neith
Guacarado
Neith
2,738
909
363
735
6,672
2,018
0
3,046
3,466
0
15,031
L
Zhong Kui
I ZETSUBO
Zhong Kui
7,989
648
0
2,430
14,640
10,103
0
3,765
10,549
27,364
0
W
Tsukuyomi
MoNsTaRbOmBzZ
Tsukuyomi
11,109
1,947
0
1,788
10,884
4,278
402
3,633
7,251
0
31,226
W
Osiris
SOB221
Osiris
12,979
5,733
0
4,952
13,593
9,970
837
3,133
10,460
0
39,434
W
12,562
1,472
0
2,177
8,086
2,982
1,193
2,000
6,086
40,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,365
Gold Earned
31,421
110
Minions Killed
154
3
Camps Cleared
9
547,051
Distance Traveled
782,818
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,072
698
28
2
0
216,408
3
L
Neith
7,595
584
28
2
3
128,873
5
L
Zhong Kui
9,698
746
54
4
0
201,770
0
W
Tsukuyomi
9,699
746
27
2
2
256,622
2
W
Osiris
11,122
856
45
3
3
260,730
4
W
Agni
10,600
815
82
6
4
265,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role