Player Matchup

Loki
Loki
Badluck XX
Loki
Level 89
God Stats
6W - 15L
1,312 SR
Queue Stats
388W - 544L
1,344 Elo+
Solo
Bacchus
Bacchus
XeroRuin
Bacchus
Level 29
God Stats
5W - 12L
1,375 SR
Queue Stats
68W - 92L
1,378 Elo+
Solo
Bellona
Bellona
pomper26
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,193 Elo+
Solo
Team Averages
Level 42
1,395 SR
1,305 Elo+

VS

Team Averages
Level 81
1,520 SR
1,400 Elo+
Ullr
Ullr
DaCoustic_420
Ullr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Soggy-Spliff
Cthulhu
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 94L
1,489 Elo+
Party 1
Sol
Sol
juked2death
Sol
Level 29
God Stats
6W - 8L
1,560 SR
Queue Stats
50W - 75L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
7,511
578
8,053
13,182
4,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
XeroRuin
Bacchus
9
0 / 9 / 4
7,450
573
6,161
21,393
14,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
pomper26
Bellona
12
3 / 2 / 1
8,583
660
5,997
21,450
17,288
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 0 / 4
11,358
874
22,087
7,001
2,766
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Soggy-Spliff
Cthulhu
12
3 / 4 / 14
9,896
761
10,732
16,065
12,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 0 / 18
9,621
740
8,890
8,591
2,791
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
20
20
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
16
0
4
18
W
Cthulhu
Soggy-Spliff
Cthulhu
3
4
14
2.5
L
Bacchus
XeroRuin
Bacchus
0
9
4
0.22
W
1
0
18
10
L
Bellona
pomper26
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,211
Damage
41,709
56,025
Taken
31,657
36,669
Mitigated
17,821
8,781
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,053
1,359
0
459
13,182
4,465
0
5,371
7,811
0
26,073
W
22,087
13,855
0
2,302
7,001
2,766
1,567
1,418
5,583
0
58,256
W
Cthulhu
Soggy-Spliff
Cthulhu
10,732
558
428
4,584
16,065
12,264
151
2,539
13,526
21,937
0
L
Bacchus
XeroRuin
Bacchus
6,161
912
0
3,216
21,393
14,916
0
7,550
13,843
13,626
0
W
8,890
3,394
214
6,202
8,591
2,791
937
3,272
5,319
31,254
0
L
Bellona
pomper26
Bellona
5,997
1,834
0
5,106
21,450
17,288
0
7,097
14,353
0
23,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,544
Gold Earned
30,875
82
Minions Killed
152
2
Camps Cleared
9
678,168
Distance Traveled
715,338
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,511
578
38
3
1
227,411
3
W
Ullr
11,358
874
72
6
3
230,423
2
W
Cthulhu
9,896
761
16
1
0
234,180
4
L
Bacchus
7,450
573
15
1
1
178,844
0
W
Sol
9,621
740
64
5
6
250,735
0
L
Bellona
8,583
660
29
2
0
271,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role