Player Matchup

Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Daylight Dawn
Discordia
Level 111
God Stats
20W - 32L
1,426 SR
Queue Stats
231W - 253L
1,425 Elo+
Solo
Yemoja
Yemoja
MercysBabyDaddy
Yemoja
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 95
1,475 SR
1,475 Elo+

VS

Team Averages
Level 110
1,605 SR
1,480 Elo+
Janus
Janus
BasedEthos
Janus
Level 89
God Stats
23W - 28L
1,415 SR
Queue Stats
190W - 169L
1,456 Elo+
Party 1
Horus
Horus
NawtSocial
Horus
Level 141
God Stats
20W - 14L
1,699 SR
Queue Stats
551W - 538L
1,542 Elo+
Party 1
Mercury
Mercury
its_blood___
Mercury
Level 100
God Stats
2W - 2L
1,701 SR
Queue Stats
30W - 37L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 3 / 1
5,963
596
3,181
6,245
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Daylight Dawn
Discordia
10
1 / 1 / 0
6,352
635
7,146
5,313
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 0
5,823
582
1,218
2,824
1,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
2 / 1 / 3
6,946
695
4,727
3,859
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
10
0 / 0 / 4
6,135
614
3,347
6,484
5,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
its_blood___
Mercury
11
3 / 0 / 2
7,016
702
4,268
5,327
1,748
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
5
5
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
1
0.17
W
Janus
2
1
3
3.5
L
Discordia
Daylight Dawn
Discordia
1
1
0
1
L
0
1
0
0
W
Horus
0
0
4
2
W
Mercury
its_blood___
Mercury
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,545
Damage
12,342
14,382
Taken
15,670
5,984
Mitigated
8,090
4,477
Healing
4,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,181
1,121
0
651
6,245
2,510
0
1,481
4,764
0
17,374
W
Janus
4,727
89
0
0
3,859
1,252
462
2,093
1,518
30,854
0
L
Discordia
Daylight Dawn
Discordia
7,146
248
0
1,155
5,313
1,683
0
2,032
3,281
25,559
0
L
1,218
163
1,896
775
2,824
1,791
0
1,591
1,233
7,404
0
W
Horus
3,347
1,359
619
2,586
6,484
5,090
384
2,795
3,347
0
9,423
W
Mercury
its_blood___
Mercury
4,268
1,811
0
1,604
5,327
1,748
0
2,833
2,134
0
16,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,138
Gold Earned
20,097
104
Minions Killed
123
4
Camps Cleared
5
496,092
Distance Traveled
637,691
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,963
596
31
3
2
174,060
2
W
Janus
6,946
695
75
8
2
197,295
6
L
Discordia
6,352
635
60
6
1
173,253
2
L
Yemoja
5,823
582
13
1
1
148,779
5
W
Horus
6,135
614
11
1
1
210,965
2
W
Mercury
7,016
702
37
4
2
229,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role