Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BoboBanobo
Tyr
Level 84
God Stats
21W - 24L
1,533 SR
Queue Stats
459W - 449L
1,545 Elo+
Solo
Izanami
Izanami
DerCan624
Izanami
Level 136
God Stats
4W - 8L
1,584 SR
Queue Stats
304W - 305L
1,617 Elo+
Solo
Sol
Sol
FinnedJupe
Sol
Level 129
God Stats
6W - 11L
1,522 SR
Queue Stats
273W - 243L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
ImInYourArea21
Tsukuyomi
Level 120
God Stats
2W - 4L
1,454 SR
Queue Stats
286W - 255L
1,557 Elo+
Solo
Team Averages
Level 116
1,519 SR
1,552 Elo+

VS

Team Averages
Level 128
1,612 SR
1,544 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Got No Daddy
Nike
Level 148
God Stats
21W - 26L
1,538 SR
Queue Stats
251W - 230L
1,555 Elo+
Solo
Nu Wa
Nu Wa
Kazidon
Nu Wa
Level 129
God Stats
4W - 0L
1,912 SR
Queue Stats
171W - 160L
1,573 Elo+
Solo
Hercules
Hercules
LEETJ99
Hercules
Level 111
God Stats
17W - 29L
1,425 SR
Queue Stats
672W - 585L
1,547 Elo+
Solo
Thanatos
Thanatos
Scummybear7
Thanatos
Level 98
God Stats
5W - 0L
1,685 SR
Queue Stats
176W - 163L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 5 / 3
9,412
471
10,876
20,886
15,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 2 / 5
9,950
498
10,761
19,685
12,640
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
DerCan624
Izanami
17
2 / 5 / 1
10,256
513
7,024
13,525
4,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 7 / 4
9,914
496
14,094
20,199
6,591
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
ImInYourArea21
Tsukuyomi
17
6 / 6 / 2
10,709
535
9,359
16,701
6,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
6 / 0 / 6
11,681
584
10,528
12,137
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 7 / 2
11,317
566
11,988
15,620
12,467
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Kazidon
Nu Wa
17
5 / 3 / 8
11,071
554
18,552
11,341
4,421
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
LEETJ99
Hercules
16
3 / 3 / 13
10,455
523
8,426
25,424
23,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Scummybear7
Thanatos
20
7 / 2 / 5
11,748
587
13,575
18,868
6,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
14
Kills
25
25
Deaths
15
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
3
0.7
W
Hou Yi
 
Hou Yi
6
0
6
9
L
3
2
5
2.75
L
Izanami
DerCan624
Izanami
2
5
1
0.5
L
1
7
4
0.43
W
4
7
2
0.71
L
Tsukuyomi
ImInYourArea21
Tsukuyomi
6
6
2
1.17
W
Nu Wa
Kazidon
Nu Wa
5
3
8
3
W
Hercules
LEETJ99
Hercules
3
3
13
3.17
W
Thanatos
Scummybear7
Thanatos
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,114
Damage
63,069
90,996
Taken
83,390
45,597
Mitigated
51,255
31,212
Healing
35,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,876
1,455
126
6,768
20,886
15,053
0
3,461
17,425
47,049
0
W
Hou Yi
 
Hou Yi
10,528
5,794
0
974
12,137
4,379
462
1,734
10,403
0
95,494
L
10,761
875
0
8,661
19,685
12,640
486
3,629
16,056
0
51,001
L
Izanami
DerCan624
Izanami
7,024
4,061
0
3,400
13,525
4,384
116
1,685
11,840
0
82,543
L
14,094
4,539
0
9,170
20,199
6,591
1,096
6,939
13,260
77,010
0
W
11,988
2,398
0
2,930
15,620
12,467
522
3,005
12,536
0
64,073
L
Tsukuyomi
ImInYourArea21
Tsukuyomi
9,359
1,983
0
3,087
16,701
6,929
60
2,838
13,863
0
71,447
W
Nu Wa
Kazidon
Nu Wa
18,552
2,904
0
2,272
11,341
4,421
2,652
6,209
5,132
74,955
0
W
Hercules
LEETJ99
Hercules
8,426
2,819
92
9,851
25,424
23,046
712
8,961
16,405
0
32,922
W
Thanatos
Scummybear7
Thanatos
13,575
2,807
0
19,344
18,868
6,942
25
5,000
13,739
0
87,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,241
Gold Earned
56,272
623
Minions Killed
559
0
Camps Cleared
0
1,733,702
Distance Traveled
1,877,377
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,412
471
91
5
0
359,819
3
W
Hou Yi
11,681
584
144
7
0
373,139
8
L
Tyr
9,950
498
114
6
0
346,512
1
L
Izanami
10,256
513
160
8
0
329,041
3
L
Sol
9,914
496
150
8
0
298,447
4
W
Nike
11,317
566
119
6
0
344,683
0
L
Tsukuyomi
10,709
535
108
5
0
399,883
5
W
Nu Wa
11,071
554
105
5
0
348,374
1
W
Hercules
10,455
523
58
3
0
408,192
4
W
Thanatos
11,748
587
133
7
0
402,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role