Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Johnnysalt24
Bellona
Level 68
God Stats
22W - 22L
1,450 SR
Queue Stats
147W - 156L
1,351 Elo+
Solo
The Morrigan
The Morrigan
it_VeLoZ_45
The Morrigan
Level 63
God Stats
1W - 4L
1,118 SR
Queue Stats
158W - 190L
1,331 Elo+
Solo
Izanami
Izanami
midnight_wolf254
Izanami
Level 49
God Stats
11W - 13L
1,460 SR
Queue Stats
49W - 60L
1,410 Elo+
Party 1
Thanatos
Thanatos
shotglass74
Thanatos
Level 106
God Stats
14W - 13L
1,462 SR
Queue Stats
234W - 228L
1,468 Elo+
Party 1
Team Averages
Level 73
1,398 SR
1,412 Elo+

VS

Team Averages
Level 58
1,365 SR
1,341 Elo+
Gilgamesh
Gilgamesh
InwardBog649377
Gilgamesh
Level 49
God Stats
6W - 12L
1,363 SR
Queue Stats
384W - 399L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
MGA Jhonga
Sun Wukong
Level 60
God Stats
1W - 6L
1,273 SR
Queue Stats
86W - 108L
1,374 Elo+
Solo
Hades
Hades
gouthamgtm1
Hades
Level 88
God Stats
84W - 88L
1,382 SR
Queue Stats
297W - 309L
1,366 Elo+
Solo
Fenrir
Fenrir
los_Acosta
Fenrir
Level 48
God Stats
34W - 24L
1,556 SR
Queue Stats
204W - 210L
1,358 Elo+
Solo
Neith
Neith
mommymanager91
Neith
Level 46
God Stats
1W - 5L
1,248 SR
Queue Stats
46W - 93L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 1 / 15
8,128
508
4,098
8,191
7,299
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Johnnysalt24
Bellona
14
1 / 0 / 2
8,476
530
4,785
6,935
6,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
it_VeLoZ_45
The Morrigan
16
4 / 0 / 4
9,608
601
6,804
4,490
1,495
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
12 / 1 / 8
10,057
629
8,575
7,346
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
shotglass74
Thanatos
16
9 / 0 / 5
9,812
613
8,663
8,390
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InwardBog649377
Gilgamesh
10
2 / 9 / 0
6,826
427
7,015
15,217
7,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
MGA Jhonga
Sun Wukong
14
0 / 3 / 0
8,230
514
3,016
10,651
8,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 0
7,568
473
2,908
12,723
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
los_Acosta
Fenrir
1
0 / 0 / 0
3,029
189
0
0
0
10
0 / 10 / 0
6,229
389
2,543
10,700
2,471
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
2
28
Kills
2
2
Deaths
28
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
15
9.5
L
Gilgamesh
InwardBog649377
Gilgamesh
2
9
0
0.22
W
Bellona
Johnnysalt24
Bellona
1
0
2
2
L
Sun Wukong
MGA Jhonga
Sun Wukong
0
3
0
0
L
0
6
0
0
W
The Morrigan
it_VeLoZ_45
The Morrigan
4
0
4
6
L
Fenrir
los_Acosta
Fenrir
0
0
0
0
W
12
1
8
16
L
0
10
0
0
W
Thanatos
shotglass74
Thanatos
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,925
Damage
15,482
35,352
Taken
49,291
20,600
Mitigated
22,919
14,727
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,098
579
0
802
8,191
7,299
597
151
8,040
20,586
0
L
Gilgamesh
InwardBog649377
Gilgamesh
7,015
2,063
0
1,312
15,217
7,477
0
3,314
11,903
0
49,495
W
Bellona
Johnnysalt24
Bellona
4,785
1,915
0
850
6,935
6,925
2,064
0
6,935
0
39,781
L
Sun Wukong
MGA Jhonga
Sun Wukong
3,016
738
0
1,448
10,651
8,415
468
0
10,651
0
49,942
L
2,908
0
0
1,984
12,723
4,556
45
2,512
10,211
46,340
0
W
The Morrigan
it_VeLoZ_45
The Morrigan
6,804
1,217
26
736
4,490
1,495
868
1,288
3,148
61,173
2,629
L
Fenrir
los_Acosta
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
8,575
5,985
0
0
7,346
2,048
511
654
6,656
0
42,805
L
2,543
1,153
0
377
10,700
2,471
57
3,433
7,267
0
21,838
W
Thanatos
shotglass74
Thanatos
8,663
3,021
0
12,313
8,390
2,833
2,418
840
7,514
0
51,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,081
Gold Earned
31,882
435
Minions Killed
336
0
Camps Cleared
0
1,528,381
Distance Traveled
1,032,943
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,128
508
49
3
0
286,967
2
L
Gilgamesh
6,826
427
66
4
0
248,759
2
W
Bellona
8,476
530
75
5
0
286,397
3
L
Sun Wukong
8,230
514
124
8
0
315,831
4
L
Hades
7,568
473
98
6
0
260,170
1
W
The Morrigan
9,608
601
132
8
0
308,158
0
L
Fenrir
3,029
189
0
0
0
0
0
W
Izanami
10,057
629
77
5
0
293,148
3
L
Neith
6,229
389
48
3
0
208,183
0
W
Thanatos
9,812
613
102
6
0
353,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role