Player Matchup

Loki
Loki
Based Farquad
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,813 Elo+
Solo
Ares
Ares
DocNazer1th
Ares
Level 29
God Stats
14W - 14L
1,830 SR
Queue Stats
193W - 251L
1,462 Elo+
Solo
Scylla
Scylla
JcBIessing
Scylla
Level 26
God Stats
8W - 7L
1,625 SR
Queue Stats
75W - 78L
1,553 Elo+
Solo
Apollo
Apollo
OralPen
Apollo
Level 26
God Stats
1W - 3L
1,670 SR
Queue Stats
4W - 4L
1,621 Elo+
Solo
Artemis
Artemis
bosshog9
Artemis
Level 28
God Stats
30W - 11L
1,931 SR
Queue Stats
637W - 568L
1,486 Elo+
Solo
Team Averages
Level 23
1,711 SR
1,587 Elo+

VS

Team Averages
Level 23
1,617 SR
1,539 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Deenu68
Bastet
Level 24
God Stats
1W - 1L
1,317 SR
Queue Stats
7W - 13L
1,343 Elo+
Solo
Fenrir
Fenrir
GreenBuffGoblin
Fenrir
Level 25
God Stats
7W - 1L
1,910 SR
Queue Stats
46W - 8L
1,866 Elo+
Solo
Nox
Nox
Skeletor7
Nox
Level 29
God Stats
6W - 3L
1,857 SR
Queue Stats
17W - 14L
1,612 Elo+
Solo
Hercules
Hercules
summer_raccoon
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 1
12,853
612
13,990
18,498
8,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 7 / 4
9,396
447
6,563
19,442
18,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
JcBIessing
Scylla
6
0 / 1 / 0
6,803
324
283
1,368
346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
OralPen
Apollo
2
0 / 0 / 0
6,053
288
0
0
0
Artemis
bosshog9
Artemis
17
5 / 7 / 1
10,644
507
11,984
15,485
6,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 4 / 6
11,330
540
9,891
17,898
7,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Deenu68
Bastet
15
0 / 6 / 5
10,068
479
2,503
14,406
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
7 / 0 / 3
14,130
673
14,986
18,435
23,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 1 / 4
11,740
559
8,382
9,834
5,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
4
0 / 1 / 0
7,066
336
0
583
134

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
10
Kills
20
20
Deaths
12
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
4
6
1.75
L
4
5
1
0.9
W
Bastet
Deenu68
Bastet
0
6
5
0.42
L
1
7
4
0.43
W
7
0
3
8.5
L
Scylla
JcBIessing
Scylla
0
1
0
0
L
Apollo
OralPen
Apollo
0
0
0
0
W
9
1
4
11
L
Artemis
bosshog9
Artemis
5
7
1
0.79
W
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,820
Damage
35,762
54,793
Taken
61,156
33,386
Mitigated
40,307
9,886
Healing
19,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,891
3,986
0
8,362
17,898
7,433
4,017
2,911
14,987
70,904
10,899
L
13,990
4,015
0
4,730
18,498
8,011
3,378
4,525
13,394
0
125,442
W
Bastet
Deenu68
Bastet
2,503
1,174
0
1,658
14,406
4,442
608
2,247
12,119
0
52,535
L
6,563
462
96
1,605
19,442
18,521
334
7,456
11,668
34,071
0
W
14,986
4,317
0
7,363
18,435
23,082
3,847
2,955
15,480
20,775
92,985
L
Scylla
JcBIessing
Scylla
283
0
0
482
1,368
346
0
695
673
8,820
0
L
Apollo
OralPen
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
8,382
448
0
2,487
9,834
5,216
2,463
1,910
7,890
41,592
0
L
Artemis
bosshog9
Artemis
11,984
7,254
0
2,973
15,485
6,508
290
6,437
8,891
0
70,369
W
Hercules
0
0
0
0
583
134
0
0
583
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,749
Gold Earned
54,334
391
Minions Killed
444
0
Camps Cleared
0
1,216,703
Distance Traveled
1,613,849
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,330
540
113
5
0
366,347
7
L
Loki
12,853
612
213
10
0
417,314
0
W
Bastet
10,068
479
74
4
0
417,019
2
L
Ares
9,396
447
51
2
0
390,622
3
W
Fenrir
14,130
673
184
9
0
419,646
1
L
Scylla
6,803
324
18
1
0
70,584
0
L
Apollo
6,053
288
0
0
0
337
0
W
Nox
11,740
559
73
3
0
387,796
2
L
Artemis
10,644
507
109
5
0
337,846
1
W
Hercules
7,066
336
0
0
0
23,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role