Player Matchup

Kukulkan
Kukulkan
Caseation1
Kukulkan
Level 15
God Stats
12W - 6L
1,465 SR
Queue Stats
161W - 106L
1,555 Elo+
Party 1
Apollo
Apollo
ColHapablapp
Apollo
Level 26
God Stats
43W - 43L
1,507 SR
Queue Stats
63W - 71L
1,334 Elo+
Solo
Sylvanus
Sylvanus
Vinao9734
Sylvanus
Level 26
God Stats
7W - 9L
1,341 SR
Queue Stats
52W - 60L
1,392 Elo+
Solo
Ra
Ra
YKTVBallOut
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,317 Elo+
Solo
Bakasura
Bakasura
kieranbrownski
Bakasura
Level 29
God Stats
37W - 17L
1,659 SR
Queue Stats
81W - 65L
1,473 Elo+
Party 1
Team Averages
Level 20
1,494 SR
1,414 Elo+

VS

Team Averages
Level 25
1,481 SR
1,370 Elo+
Bastet
Bastet
Asdruball93
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,314 Elo+
Solo
Medusa
Medusa
MekaDwagon69
Medusa
Level 28
God Stats
11W - 16L
1,444 SR
Queue Stats
67W - 87L
1,351 Elo+
Solo
Khepri
Khepri
Pyscho_Burrito
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,357 Elo+
Solo
Kukulkan
Kukulkan
Tardoboy2
Kukulkan
Level 26
God Stats
22W - 21L
1,525 SR
Queue Stats
247W - 293L
1,415 Elo+
Solo
Fenrir
Fenrir
bondjormo
Fenrir
Level 29
God Stats
15W - 16L
1,434 SR
Queue Stats
138W - 163L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caseation1
Kukulkan
17
14 / 0 / 2
10,392
693
13,210
8,067
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
12
0 / 5 / 5
7,445
496
5,245
10,620
3,781
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Vinao9734
Sylvanus
12
4 / 3 / 4
7,183
479
8,851
10,200
7,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 1 / 3
8,225
548
4,584
5,970
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
13
2 / 2 / 4
8,033
536
4,984
11,630
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
8
0 / 7 / 1
5,261
351
1,303
11,581
4,241
Mace

Mace

+10
Physical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
11
5 / 5 / 3
7,149
477
10,246
10,124
3,918
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 3 / 6
6,826
455
5,170
11,561
10,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
Tardoboy2
Kukulkan
11
2 / 6 / 1
6,929
462
4,735
8,189
3,125
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
bondjormo
Fenrir
12
2 / 4 / 0
7,413
494
4,638
9,711
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
24
Kills
11
11
Deaths
25
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
7
1
0.07
W
Kukulkan
Caseation1
Kukulkan
14
0
2
15
W
Apollo
0
5
5
0.5
L
Medusa
5
5
3
1.3
L
2
3
6
1.67
L
Kukulkan
Tardoboy2
Kukulkan
2
6
1
0.42
W
Sylvanus
Vinao9734
Sylvanus
4
3
4
2
W
4
1
3
5.5
L
Fenrir
bondjormo
Fenrir
2
4
0
0.5
W
Bakasura
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,874
Damage
26,092
46,487
Taken
51,166
21,293
Mitigated
25,453
12,937
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
1,303
564
0
1,940
11,581
4,241
332
5,877
5,376
0
14,366
W
Kukulkan
Caseation1
Kukulkan
13,210
1,312
0
1,656
8,067
2,926
928
1,520
6,403
80,002
0
W
Apollo
5,245
3,693
0
2,386
10,620
3,781
3,011
2,663
7,396
0
41,000
L
Medusa
10,246
4,890
0
2,108
10,124
3,918
231
3,961
5,751
0
43,298
L
5,170
290
0
2,601
11,561
10,453
0
4,963
6,375
15,753
0
L
Kukulkan
Tardoboy2
Kukulkan
4,735
788
0
520
8,189
3,125
734
5,741
2,358
38,569
0
W
Sylvanus
Vinao9734
Sylvanus
8,851
3,601
1,942
2,341
10,200
7,688
234
2,442
7,340
19,940
5,561
W
4,584
456
65
1,535
5,970
3,001
483
587
5,369
39,055
0
L
Fenrir
bondjormo
Fenrir
4,638
730
0
1,193
9,711
3,716
0
4,155
4,868
0
36,170
W
Bakasura
4,984
3,338
0
3,012
11,630
3,897
1,140
1,367
10,074
0
45,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,278
Gold Earned
33,578
425
Minions Killed
299
0
Camps Cleared
0
1,402,250
Distance Traveled
1,317,315
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,261
351
17
1
0
278,317
0
W
Kukulkan
10,392
693
138
9
0
310,312
9
W
Apollo
7,445
496
69
5
0
218,075
0
L
Medusa
7,149
477
75
5
0
239,202
0
L
Khepri
6,826
455
30
2
0
274,334
3
L
Kukulkan
6,929
462
94
6
0
246,154
2
W
Sylvanus
7,183
479
34
2
0
273,942
2
W
Ra
8,225
548
85
6
0
292,787
1
L
Fenrir
7,413
494
83
6
0
279,308
2
W
Bakasura
8,033
536
99
7
0
307,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role