Player Matchup

Jing Wei
Jing Wei
ANGELWF 1703
Jing Wei
Level 78
God Stats
10W - 8L
1,343 SR
Queue Stats
718W - 757L
1,425 Elo+
Solo
Merlin
Merlin
MRHYD3
Merlin
Level 147
God Stats
13W - 14L
1,497 SR
Queue Stats
233W - 248L
1,504 Elo+
Solo
Sol
Sol
MarkMartinsBR
Sol
Level 64
God Stats
6W - 2L
1,509 SR
Queue Stats
134W - 129L
1,469 Elo+
Solo
Bakasura
Bakasura
firehandz
Bakasura
Level 103
God Stats
13W - 13L
1,448 SR
Queue Stats
353W - 416L
1,419 Elo+
Solo
Sylvanus
Sylvanus
raiden__BR__
Sylvanus
Level 131
God Stats
5W - 6L
1,550 SR
Queue Stats
679W - 665L
1,466 Elo+
Solo
Team Averages
Level 105
1,469 SR
1,457 Elo+

VS

Team Averages
Level 99
1,541 SR
1,439 Elo+
Loki
Loki
 
Loki
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Darkherobil
Eset
Level 128
God Stats
7W - 10L
1,417 SR
Queue Stats
460W - 461L
1,482 Elo+
Solo
Apollo
Apollo
Elpapuli215
Apollo
Level 113
God Stats
15W - 7L
1,682 SR
Queue Stats
129W - 124L
1,455 Elo+
Solo
Ymir
Ymir
RF_Kauandaniel
Ymir
Level 64
God Stats
17W - 18L
1,536 SR
Queue Stats
252W - 289L
1,404 Elo+
Solo
Scylla
Scylla
espiao_mansa968
Scylla
Level 52
God Stats
64W - 59L
1,571 SR
Queue Stats
303W - 342L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ANGELWF 1703
Jing Wei
11
0 / 4 / 3
6,866
429
4,691
9,944
2,465
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
MRHYD3
Merlin
12
1 / 7 / 2
7,500
469
6,971
9,397
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 2
8,605
538
9,710
9,120
3,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
firehandz
Bakasura
14
2 / 3 / 1
8,359
522
2,994
10,406
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
raiden__BR__
Sylvanus
8
3 / 2 / 1
7,034
440
6,411
9,148
5,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 3 / 6
8,670
542
5,137
10,632
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
10 / 2 / 4
10,065
629
13,438
10,832
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
14
2 / 3 / 2
8,450
528
5,667
10,889
3,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 0 / 11
7,965
498
2,883
11,850
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 1 / 1
8,649
541
5,040
5,421
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
18
18
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
3
6
2.33
L
Jing Wei
ANGELWF 1703
Jing Wei
0
4
3
0.38
W
10
2
4
6
W
Apollo
2
3
2
1
L
Merlin
MRHYD3
Merlin
1
7
2
0.29
L
3
2
2
2
W
0
0
11
5.5
W
2
1
1
2.5
L
Bakasura
firehandz
Bakasura
2
3
1
0.83
L
Sylvanus
raiden__BR__
Sylvanus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,777
Damage
32,165
48,015
Taken
49,624
19,604
Mitigated
20,221
16,845
Healing
20,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,137
1,426
0
2,133
10,632
3,776
0
4,335
6,297
0
56,163
L
Jing Wei
ANGELWF 1703
Jing Wei
4,691
3,043
0
2,508
9,944
2,465
441
2,580
7,294
0
32,821
W
13,438
792
1,598
3,774
10,832
3,912
116
6,917
3,867
63,333
0
W
Apollo
5,667
3,209
0
4,121
10,889
3,526
1,109
2,849
7,770
0
56,364
L
Merlin
MRHYD3
Merlin
6,971
304
0
1,756
9,397
3,282
0
5,510
3,887
41,057
0
L
9,710
1,886
0
5,125
9,120
3,510
1,142
5,011
3,833
55,574
0
W
2,883
649
515
4,461
11,850
7,505
0
5,248
6,602
24,049
0
W
5,040
420
0
3,728
5,421
1,502
336
2,927
2,494
46,960
0
L
Bakasura
firehandz
Bakasura
2,994
1,998
0
3,803
10,406
4,470
0
3,371
6,997
0
51,878
L
Sylvanus
raiden__BR__
Sylvanus
6,411
2,155
997
2,656
9,148
5,877
0
4,454
4,643
14,850
5,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
43,799
372
Minions Killed
432
0
Camps Cleared
0
1,359,178
Distance Traveled
1,519,690
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,670
542
74
5
0
345,687
9
L
Jing Wei
6,866
429
59
4
0
288,405
3
W
Eset
10,065
629
105
7
0
305,104
2
W
Apollo
8,450
528
108
7
0
267,430
3
L
Merlin
7,500
469
60
4
0
264,413
6
L
Sol
8,605
538
107
7
0
255,099
4
W
Ymir
7,965
498
34
2
0
299,378
3
W
Scylla
8,649
541
111
7
0
302,091
2
L
Bakasura
8,359
522
109
7
0
358,146
2
L
Sylvanus
7,034
440
37
2
0
193,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role