Player Matchup

Charybdis
Charybdis
AtlantisTrident
Charybdis
Level 17
God Stats
2W - 2L
1,434 SR
Queue Stats
8W - 14L
1,195 Elo+
Solo
Ymir
Ymir
Gothbornegirl468
Ymir
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
110W - 143L
1,170 Elo+
Solo
Kukulkan
Kukulkan
Interestelar232
Kukulkan
Level 80
God Stats
30W - 45L
1,348 SR
Queue Stats
245W - 461L
1,221 Elo+
Solo
Team Averages
Level 36
1,427 SR
1,195 Elo+

VS

Team Averages
Level 82
1,474 SR
1,260 Elo+
Fenrir
Fenrir
Mokuboi3798
Fenrir
Level 53
God Stats
7W - 5L
1,686 SR
Queue Stats
171W - 305L
1,267 Elo+
Solo
Nu Wa
Nu Wa
NukeGhost00
Nu Wa
Level 109
God Stats
481W - 565L
1,389 SR
Queue Stats
629W - 745L
1,297 Elo+
Solo
Fafnir
Fafnir
emblemhero405
Fafnir
Level 85
God Stats
3W - 7L
1,345 SR
Queue Stats
107W - 167L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AtlantisTrident
Charybdis
11
4 / 10 / 1
9,873
617
10,098
15,665
4,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 2
8,772
548
4,864
16,915
14,163
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
14
2 / 8 / 1
10,110
632
15,661
12,335
3,564
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
11 / 4 / 9
12,441
778
11,128
14,466
8,265
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
8 / 1 / 12
12,038
752
20,917
10,044
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 14
12,276
767
5,928
19,380
17,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
24
24
Deaths
6
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AtlantisTrident
Charybdis
4
10
1
0.45
L
0
6
2
0.17
L
Kukulkan
2
8
1
0.31
W
Fenrir
11
4
9
3.88
W
8
1
12
14
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,623
Damage
37,973
44,915
Taken
43,890
22,001
Mitigated
28,917
1,994
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AtlantisTrident
Charybdis
10,098
5,466
0
742
15,665
4,274
39
8,239
6,920
0
29,213
L
4,864
155
273
979
16,915
14,163
0
9,627
6,705
16,778
0
L
Kukulkan
15,661
1,905
0
0
12,335
3,564
0
8,015
3,902
62,119
0
W
Fenrir
11,128
4,946
0
3,171
14,466
8,265
1,123
6,887
7,579
0
31,732
W
20,917
4,120
1,053
2,275
10,044
3,431
1,416
4,465
5,579
61,027
0
W
5,928
1,846
0
10,264
19,380
17,221
575
9,927
9,453
18,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,755
Gold Earned
36,755
165
Minions Killed
175
3
Camps Cleared
8
727,552
Distance Traveled
826,438
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,873
617
31
2
0
237,786
0
L
Ymir
8,772
548
34
2
0
226,444
1
L
Kukulkan
10,110
632
100
6
3
263,322
8
W
Fenrir
12,441
778
35
2
6
278,742
1
W
Nu Wa
12,038
752
106
7
2
265,623
1
W
Fafnir
12,276
767
34
2
0
282,073
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role