Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
LP RUMBLE
Olorun
Level 108
God Stats
2W - 2L
1,289 SR
Queue Stats
472W - 558L
1,444 Elo+
Solo
Hercules
Hercules
MrFranksys2005
Hercules
Level 86
God Stats
1W - 0L
1,740 SR
Queue Stats
102W - 98L
1,474 Elo+
Solo
Team Averages
Level 106
1,506 SR
1,483 Elo+

VS

Team Averages
Level 79
1,469 SR
1,451 Elo+
Ullr
Ullr
Multiceus
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,501 Elo+
Solo
Fenrir
Fenrir
PinoConT
Fenrir
Level 81
God Stats
9W - 7L
1,537 SR
Queue Stats
104W - 110L
1,513 Elo+
Solo
Olorun
Olorun
Skeptikz21
Olorun
Level 59
God Stats
20W - 14L
1,587 SR
Queue Stats
162W - 167L
1,422 Elo+
Solo
King Arthur
King Arthur
muddy23
King Arthur
Level 84
God Stats
5W - 8L
1,306 SR
Queue Stats
293W - 323L
1,383 Elo+
Solo
Chaac
Chaac
rryan6
Chaac
Level 66
God Stats
1W - 2L
1,416 SR
Queue Stats
54W - 68L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
6 / 0 / 0
6,083
676
6,551
3,733
1,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
 
Athena
8
0 / 0 / 7
5,365
596
2,183
8,323
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
 
Pele
9
1 / 2 / 1
5,179
575
3,338
5,482
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
LP RUMBLE
Olorun
11
0 / 1 / 0
5,983
665
1,349
3,823
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
10
2 / 0 / 0
5,779
642
2,727
6,967
5,553
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
0 / 3 / 0
4,438
493
2,112
5,759
1,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
PinoConT
Fenrir
1
0 / 0 / 0
1,779
198
0
0
0
Olorun
Skeptikz21
Olorun
11
2 / 0 / 0
6,194
688
2,347
4,405
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
muddy23
King Arthur
9
1 / 2 / 0
5,349
594
4,164
6,677
3,383
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
rryan6
Chaac
8
0 / 4 / 0
4,359
484
3,992
6,672
2,236
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
3
3
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
0
6
W
Athena
 
Athena
0
0
7
3.5
W
Pele
 
Pele
1
2
1
0.75
W
Olorun
LP RUMBLE
Olorun
0
1
0
0
W
Hercules
2
0
0
2
L
Ullr
0
3
0
0
L
Fenrir
PinoConT
Fenrir
0
0
0
0
L
Olorun
Skeptikz21
Olorun
2
0
0
2
L
King Arthur
muddy23
King Arthur
1
2
0
0.5
L
Chaac
rryan6
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,148
Damage
12,615
28,328
Taken
23,513
14,932
Mitigated
8,739
9,887
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,551
3,994
0
845
3,733
1,343
781
0
3,733
0
43,881
W
Athena
 
Athena
2,183
738
0
2,102
8,323
4,833
33
0
8,323
7,989
0
W
Pele
 
Pele
3,338
753
0
1,924
5,482
1,950
879
323
5,159
0
31,467
W
Olorun
LP RUMBLE
Olorun
1,349
584
0
2,485
3,823
1,253
342
1,603
2,220
39,449
0
W
Hercules
2,727
1,090
0
2,531
6,967
5,553
0
0
6,967
0
24,529
L
Ullr
2,112
746
0
1,875
5,759
1,260
0
1,198
4,561
0
23,050
L
Fenrir
PinoConT
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
Skeptikz21
Olorun
2,347
1,295
0
1,330
4,405
1,860
0
1,349
3,056
39,465
3,863
L
King Arthur
muddy23
King Arthur
4,164
755
0
1,901
6,677
3,383
0
0
6,677
0
26,817
L
Chaac
rryan6
Chaac
3,992
392
0
1,398
6,672
2,236
0
985
5,687
0
18,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,389
Gold Earned
22,119
312
Minions Killed
228
0
Camps Cleared
0
907,043
Distance Traveled
727,628
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,083
676
87
10
0
163,624
0
W
Athena
5,365
596
10
1
0
199,202
3
W
Pele
5,179
575
58
6
0
178,089
2
W
Olorun
5,983
665
92
10
0
173,689
3
W
Hercules
5,779
642
65
7
0
192,439
0
L
Ullr
4,438
493
52
6
0
162,656
2
L
Fenrir
1,779
198
0
0
0
0
0
L
Olorun
6,194
688
94
10
0
181,195
5
L
King Arthur
5,349
594
53
6
0
194,381
2
L
Chaac
4,359
484
29
3
0
189,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role