Player Matchup

Gilgamesh
Gilgamesh
Carnage3450
Gilgamesh
Level 23
God Stats
2W - 1L
1,752 SR
Queue Stats
122W - 138L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Juan_Da701
Morgan Le Fay
Level 18
God Stats
3W - 1L
1,602 SR
Queue Stats
10W - 10L
1,415 Elo+
Solo
Hercules
Hercules
Mindfull Oyster
Hercules
Level 25
God Stats
1W - 1L
1,228 SR
Queue Stats
202W - 201L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
darkdust14
Cthulhu
Level 16
God Stats
8W - 10L
1,480 SR
Queue Stats
8W - 10L
1,638 Elo+
Solo
Zeus
Zeus
koolaidman82509
Zeus
Level 27
God Stats
17W - 15L
1,474 SR
Queue Stats
170W - 155L
1,399 Elo+
Party 1
Team Averages
Level 22
1,507 SR
1,457 Elo+

VS

Team Averages
Level 15
1,311 SR
1,352 Elo+
Anubis
Anubis
CantriZero
Anubis
Level 27
God Stats
1W - 1L
1,476 SR
Queue Stats
141W - 114L
1,472 Elo+
Solo
Neith
Neith
Koulibaly8168
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 36L
1,555 Elo+
Solo
Mercury
Mercury
Mario_dolla
Mercury
Level 22
God Stats
1W - 5L
1,262 SR
Queue Stats
52W - 64L
1,280 Elo+
Party 2
Cthulhu
Cthulhu
kan_sasso
Cthulhu
Level 11
God Stats
2W - 5L
1,039 SR
Queue Stats
29W - 43L
1,194 Elo+
Solo
Sol
Sol
pedroasilva_16
Sol
Level 8
God Stats
5W - 12L
1,276 SR
Queue Stats
11W - 21L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carnage3450
Gilgamesh
20
8 / 9 / 17
16,002
1,000
15,199
25,754
15,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Juan_Da701
Morgan Le Fay
20
8 / 4 / 18
17,925
1,120
27,864
18,944
6,362
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Hercules
20
2 / 11 / 14
14,155
885
9,887
34,362
26,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
darkdust14
Cthulhu
20
2 / 2 / 17
14,565
910
12,374
20,907
9,767
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
16 / 11 / 14
18,263
1,141
48,061
31,645
11,188
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CantriZero
Anubis
20
26 / 10 / 4
20,774
1,298
58,167
30,742
12,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 5 / 20
15,060
941
25,793
20,364
5,978
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Mario_dolla
Mercury
20
3 / 11 / 17
14,446
903
15,636
23,243
8,505
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
kan_sasso
Cthulhu
20
4 / 5 / 13
14,479
905
18,811
26,183
13,388
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
1 / 5 / 17
13,787
862
6,907
19,043
5,122

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
108
36
Kills
37
37
Deaths
36
80
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Anubis
CantriZero
Anubis
26
10
4
2.8
W
Gilgamesh
Carnage3450
Gilgamesh
8
9
17
1.83
W
Morgan Le Fay
Juan_Da701
Morgan Le Fay
8
4
18
4.25
L
3
5
20
2.6
L
Mercury
Mario_dolla
Mercury
3
11
17
1.05
W
Hercules
2
11
14
0.82
W
Cthulhu
darkdust14
Cthulhu
2
2
17
5.25
L
Cthulhu
kan_sasso
Cthulhu
4
5
13
2.1
W
16
11
14
2.09
L
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,385
Damage
125,314
131,612
Taken
119,575
69,467
Mitigated
45,398
16,521
Healing
18,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CantriZero
Anubis
58,167
3,037
521
12,736
30,742
12,405
0
21,730
8,718
101,922
0
W
Gilgamesh
Carnage3450
Gilgamesh
15,199
5,019
0
379
25,754
15,772
0
15,567
10,187
47
23,351
W
Morgan Le Fay
Juan_Da701
Morgan Le Fay
27,864
3,191
0
2,071
18,944
6,362
0
14,007
4,937
73,937
0
L
25,793
14,037
732
3,543
20,364
5,978
0
15,890
4,206
0
57,125
L
Mercury
Mario_dolla
Mercury
15,636
9,238
0
0
23,243
8,505
0
14,918
8,105
0
32,411
W
Hercules
9,887
4,300
223
3,870
34,362
26,378
0
24,613
9,749
0
25,118
W
Cthulhu
darkdust14
Cthulhu
12,374
779
854
1,648
20,907
9,767
0
11,518
9,389
24,446
0
L
Cthulhu
kan_sasso
Cthulhu
18,811
745
619
0
26,183
13,388
0
18,945
6,831
35,743
0
W
48,061
3,375
365
7,111
31,645
11,188
0
18,180
13,417
78,394
0
L
6,907
1,642
0
287
19,043
5,122
0
15,528
3,369
16,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,910
Gold Earned
78,546
269
Minions Killed
264
8
Camps Cleared
10
1,425,590
Distance Traveled
1,521,507
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
20,774
1,298
116
7
7
248,706
0
W
Gilgamesh
16,002
1,000
13
1
1
269,048
0
W
Morgan Le Fay
17,925
1,120
101
6
0
307,933
0
L
Neith
15,060
941
59
4
0
286,238
0
L
Mercury
14,446
903
32
2
1
368,032
2
W
Hercules
14,155
885
26
2
4
285,704
0
W
Cthulhu
14,565
910
42
3
0
313,186
3
L
Cthulhu
14,479
905
29
2
1
304,393
0
W
Zeus
18,263
1,141
87
5
3
249,719
1
L
Sol
13,787
862
28
2
1
314,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role