Player Matchup

Nu Wa
Nu Wa
Bad-Mai
Nu Wa
Level 25
God Stats
1W - 1L
1,564 SR
Queue Stats
14W - 19L
1,257 Elo+
Solo
Artemis
Artemis
Gaman_ema_TV
Artemis
Level 26
God Stats
1W - 3L
1,138 SR
Queue Stats
138W - 152L
1,376 Elo+
Solo
Bellona
Bellona
KryFez
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
lmpretti
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
ray_powerful196
Yemoja
Level 15
God Stats
2W - 1L
1,780 SR
Queue Stats
13W - 25L
1,306 Elo+
Solo
Team Averages
Level 14
1,496 SR
1,388 Elo+

VS

Team Averages
Level 26
1,520 SR
1,297 Elo+
Neith
Neith
Akillonis
Neith
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 9L
999 Elo+
Solo
Gilgamesh
Gilgamesh
Valezi2331
Gilgamesh
Level 66
God Stats
5W - 0L
1,658 SR
Queue Stats
216W - 256L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
gabrieljedi11
Guan Yu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 25L
1,327 Elo+
Party 1
Artio
Artio
rize_de_fighit
Artio
Level 25
God Stats
4W - 4L
1,491 SR
Queue Stats
57W - 62L
1,357 Elo+
Solo
Sol
Sol
vtbastos
Sol
Level 22
God Stats
20W - 26L
1,450 SR
Queue Stats
89W - 123L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bad-Mai
Nu Wa
7
0 / 2 / 1
4,725
430
2,506
3,770
1,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Gaman_ema_TV
Artemis
4
0 / 1 / 0
3,818
347
413
1,705
411
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
KryFez
Bellona
10
2 / 4 / 1
5,657
514
2,673
5,768
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
lmpretti
Nemesis
5
0 / 6 / 1
4,216
383
1,822
4,918
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 5 / 0
4,071
370
1,350
5,848
2,494
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akillonis
Neith
10
3 / 2 / 3
6,142
558
2,083
5,088
1,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Valezi2331
Gilgamesh
11
3 / 0 / 2
6,475
589
1,838
5,203
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
10
1 / 1 / 4
6,349
577
1,259
5,349
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
7 / 0 / 5
6,410
583
6,725
7,095
3,833
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
4 / 1 / 4
6,566
597
4,213
6,093
1,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
18
18
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Akillonis
Neith
3
2
3
2.25
L
Nu Wa
Bad-Mai
Nu Wa
0
2
1
0.25
L
Artemis
Gaman_ema_TV
Artemis
0
1
0
0
L
Bellona
KryFez
Bellona
2
4
1
0.63
W
Gilgamesh
Valezi2331
Gilgamesh
3
0
2
4
W
Guan Yu
1
1
4
3
L
Nemesis
lmpretti
Nemesis
0
6
1
0.08
L
0
5
0
0
W
7
0
5
9.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,764
Damage
16,118
22,009
Taken
28,828
8,412
Mitigated
12,082
1,681
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Akillonis
Neith
2,083
1,076
0
1,680
5,088
1,580
2,103
1,009
4,079
0
29,615
L
Nu Wa
Bad-Mai
Nu Wa
2,506
494
0
164
3,770
1,182
0
2,973
797
16,832
0
L
Artemis
Gaman_ema_TV
Artemis
413
37
0
293
1,705
411
0
921
784
0
4,007
L
Bellona
KryFez
Bellona
2,673
592
0
773
5,768
2,726
220
1,831
3,937
0
19,264
W
Gilgamesh
Valezi2331
Gilgamesh
1,838
777
0
540
5,203
2,200
576
203
5,000
0
30,791
W
Guan Yu
1,259
470
105
2,502
5,349
2,830
283
135
5,214
0
21,361
L
Nemesis
lmpretti
Nemesis
1,822
708
0
238
4,918
1,599
0
1,794
3,124
0
8,713
L
1,350
376
173
40
5,848
2,494
0
3,419
2,429
11,007
0
W
6,725
1,617
897
4,409
7,095
3,833
409
1,495
5,600
22,226
0
W
4,213
884
94
2,822
6,093
1,639
1,878
1,014
5,079
24,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,487
Gold Earned
31,942
118
Minions Killed
243
0
Camps Cleared
0
809,340
Distance Traveled
1,089,029
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,142
558
58
5
0
172,387
0
L
Nu Wa
4,725
430
28
3
0
202,009
0
L
Artemis
3,818
347
7
1
0
54,905
0
L
Bellona
5,657
514
48
4
0
215,021
0
W
Gilgamesh
6,475
589
58
5
0
264,758
0
W
Guan Yu
6,349
577
50
5
0
235,018
0
L
Nemesis
4,216
383
16
1
0
190,339
0
L
Yemoja
4,071
370
19
2
0
147,066
1
W
Artio
6,410
583
31
3
0
215,963
0
W
Sol
6,566
597
46
4
0
200,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role