Player Matchup

Da Ji
Da Ji
Innocenchia
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,502 Elo+
Party 2
Sol
Sol
Manópuki
Sol
Level 9
God Stats
1W - 1L
1,355 SR
Queue Stats
6W - 8L
1,425 Elo+
Solo
Bacchus
Bacchus
Seliene
Bacchus
Level 64
God Stats
9W - 4L
1,474 SR
Queue Stats
79W - 99L
1,418 Elo+
Party 2
Sun Wukong
Sun Wukong
Swageez
Sun Wukong
Level 6
God Stats
2W - 2L
1,553 SR
Queue Stats
4W - 5L
1,286 Elo+
Party 2
Hachiman
Hachiman
kolinag
Hachiman
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,715 Elo+
Party 2
Team Averages
Level 27
1,476 SR
1,469 Elo+

VS

Team Averages
Level 21
1,520 SR
1,475 Elo+
Neith
Neith
AnthosV
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,476 Elo+
Party 1
Ullr
Ullr
Fokenzo
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Artio
Artio
Kofot
Artio
Level 29
God Stats
4W - 5L
1,388 SR
Queue Stats
80W - 78L
1,418 Elo+
Solo
Ymir
Ymir
Reksos007
Ymir
Level 24
God Stats
2W - 1L
1,711 SR
Queue Stats
15W - 7L
1,528 Elo+
Solo
Ratatoskr
Ratatoskr
RickyIlGrande
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 9
13,675
622
26,286
16,996
8,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
7 / 6 / 10
11,843
538
18,666
14,114
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Seliene
Bacchus
16
4 / 3 / 7
10,763
489
9,147
13,546
16,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Swageez
Sun Wukong
17
0 / 2 / 1
10,247
466
2,418
8,351
5,131
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
kolinag
Hachiman
17
7 / 3 / 11
11,364
517
15,639
13,019
4,189
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AnthosV
Neith
16
4 / 9 / 3
9,982
454
10,409
24,165
9,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Fokenzo
Ullr
14
0 / 10 / 3
8,548
389
4,409
15,385
4,928
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Kofot
Artio
17
4 / 4 / 4
11,073
503
8,180
23,170
33,125
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
13
0 / 5 / 4
7,980
363
4,447
15,905
12,063
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
RickyIlGrande
Ratatoskr
17
8 / 7 / 4
11,676
531
11,047
16,213
7,278
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
35
Kills
16
17
Deaths
35
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
AnthosV
Neith
4
9
3
0.61
L
Ullr
Fokenzo
Ullr
0
10
3
0.15
W
17
3
9
7.17
L
Artio
Kofot
Artio
4
4
4
1.5
W
7
6
10
2
L
Ymir
0
5
4
0.4
L
Ratatoskr
RickyIlGrande
Ratatoskr
8
7
4
1.43
W
Bacchus
Seliene
Bacchus
4
3
7
2.5
W
Sun Wukong
Swageez
Sun Wukong
0
2
1
0.25
W
Hachiman
kolinag
Hachiman
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,156
Damage
38,492
66,026
Taken
94,838
39,205
Mitigated
66,951
17,482
Healing
23,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AnthosV
Neith
10,409
5,122
0
10,352
24,165
9,557
453
6,931
16,772
0
54,577
L
Ullr
Fokenzo
Ullr
4,409
1,603
0
1,676
15,385
4,928
800
4,760
10,593
0
41,671
W
26,286
8,935
0
3,974
16,996
8,630
0
2,531
14,465
0
100,912
L
Artio
Kofot
Artio
8,180
666
608
8,023
23,170
33,125
495
4,093
18,919
60,080
0
W
18,666
4,432
0
3,751
14,114
4,701
3,674
3,228
10,886
74,227
0
L
Ymir
4,447
322
0
980
15,905
12,063
162
7,256
8,461
23,875
0
L
Ratatoskr
RickyIlGrande
Ratatoskr
11,047
2,206
0
2,331
16,213
7,278
0
3,776
12,280
0
80,903
W
Bacchus
Seliene
Bacchus
9,147
969
87
2,267
13,546
16,554
319
1,159
12,387
44,895
0
W
Sun Wukong
Swageez
Sun Wukong
2,418
96
0
1,993
8,351
5,131
1,899
3,754
4,597
0
45,582
W
Hachiman
kolinag
Hachiman
15,639
7,575
0
5,410
13,019
4,189
499
1,955
11,064
0
59,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,892
Gold Earned
49,259
499
Minions Killed
448
0
Camps Cleared
0
1,970,909
Distance Traveled
1,913,016
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,982
454
95
4
0
296,094
0
L
Ullr
8,548
389
76
3
0
359,618
2
W
Da Ji
13,675
622
124
6
0
428,881
2
L
Artio
11,073
503
122
6
0
390,360
2
W
Sol
11,843
538
129
6
0
376,143
10
L
Ymir
7,980
363
38
2
0
412,212
8
L
Ratatoskr
11,676
531
117
5
0
454,732
2
W
Bacchus
10,763
489
56
3
0
381,940
5
W
Sun Wukong
10,247
466
113
5
0
382,992
1
W
Hachiman
11,364
517
77
4
0
400,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role