Player Matchup

Mulan
Mulan
 
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Arbyzi
Cthulhu
Level 26
God Stats
1W - 1L
1,188 SR
Queue Stats
31W - 36L
1,378 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KaalLok
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,149 Elo+
Solo
Hun Batz
Hun Batz
RA2K90
Hun Batz
Level 25
God Stats
7W - 3L
1,656 SR
Queue Stats
202W - 220L
1,366 Elo+
Solo
Izanami
Izanami
suli786
Izanami
Level 20
God Stats
22W - 32L
1,376 SR
Queue Stats
94W - 114L
1,276 Elo+
Solo
Team Averages
Level 25
1,444 SR
1,334 Elo+

VS

Team Averages
Level 11
1,596 SR
1,248 Elo+
Sylvanus
Sylvanus
Awca
Sylvanus
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 8L
1,398 Elo+
Solo
Bakasura
Bakasura
Hyigie
Bakasura
Level 23
God Stats
3W - 2L
1,761 SR
Queue Stats
22W - 31L
1,294 Elo+
Solo
Hel
Hel
Kraulos
Hel
Level 15
God Stats
3W - 6L
1,737 SR
Queue Stats
33W - 30L
1,447 Elo+
Solo
Hercules
Hercules
VElcr0sama
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,060 Elo+
Party 1
Danzaburou
Danzaburou
dozewrld
Danzaburou
Level 6
God Stats
0W - 3L
1,264 SR
Queue Stats
1W - 8L
1,041 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
12 / 1 / 12
13,753
573
19,924
16,157
18,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Arbyzi
Cthulhu
16
3 / 3 / 12
11,221
468
12,812
19,356
15,971
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
KaalLok
Morgan Le Fay
19
5 / 0 / 11
12,618
526
26,924
10,207
4,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
RA2K90
Hun Batz
19
16 / 5 / 4
13,424
559
24,991
16,659
6,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
suli786
Izanami
14
2 / 4 / 7
9,777
407
5,171
9,000
3,179
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Awca
Sylvanus
15
4 / 7 / 2
10,390
433
11,096
24,317
16,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Hyigie
Bakasura
15
1 / 7 / 2
9,846
410
4,403
17,149
7,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
16
5 / 10 / 2
10,562
440
18,137
18,935
7,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
VElcr0sama
Hercules
14
1 / 5 / 6
9,524
397
3,203
33,823
18,872
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
dozewrld
Danzaburou
12
0 / 9 / 2
8,598
358
4,836
18,332
6,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
38
Kills
11
13
Deaths
38
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
12
1
12
18
W
Cthulhu
Arbyzi
Cthulhu
3
3
12
3
L
Sylvanus
Awca
Sylvanus
4
7
2
0.71
L
Bakasura
Hyigie
Bakasura
1
7
2
0.29
W
Morgan Le Fay
KaalLok
Morgan Le Fay
5
0
11
10.5
L
Hel
5
10
2
0.6
W
Hun Batz
RA2K90
Hun Batz
16
5
4
3.6
L
Hercules
VElcr0sama
Hercules
1
5
6
0.8
L
Danzaburou
dozewrld
Danzaburou
0
9
2
0.11
W
Izanami
suli786
Izanami
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,822
Damage
41,675
71,379
Taken
112,556
48,564
Mitigated
56,072
13,082
Healing
28,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
19,924
2,238
0
3,216
16,157
18,516
486
4,718
11,409
18,083
94,042
W
Cthulhu
Arbyzi
Cthulhu
12,812
1,448
188
1,497
19,356
15,971
583
10,963
8,157
53,202
0
L
Sylvanus
Awca
Sylvanus
11,096
2,329
3,234
5,543
24,317
16,272
29
13,048
11,093
33,050
5,833
L
Bakasura
Hyigie
Bakasura
4,403
3,331
0
4,463
17,149
7,352
1,095
4,567
12,513
0
64,083
W
Morgan Le Fay
KaalLok
Morgan Le Fay
26,924
2,955
357
5,133
10,207
4,057
3,569
5,170
4,897
93,499
0
L
Hel
18,137
2,840
2,392
4,821
18,935
7,312
926
7,328
11,502
62,647
0
W
Hun Batz
RA2K90
Hun Batz
24,991
10,408
0
904
16,659
6,841
3,330
4,744
11,905
0
104,228
L
Hercules
VElcr0sama
Hercules
3,203
1,042
84
5,941
33,823
18,872
0
11,610
22,125
0
23,918
L
Danzaburou
dozewrld
Danzaburou
4,836
1,370
0
1,691
18,332
6,264
0
5,691
12,641
0
43,352
W
Izanami
suli786
Izanami
5,171
3,393
0
1,787
9,000
3,179
1,013
3,268
5,732
0
39,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,793
Gold Earned
48,920
564
Minions Killed
389
0
Camps Cleared
0
2,004,957
Distance Traveled
1,993,740
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,753
573
156
7
0
467,321
4
W
Cthulhu
11,221
468
68
3
0
474,406
3
L
Sylvanus
10,390
433
63
3
0
369,464
4
L
Bakasura
9,846
410
114
5
0
399,459
0
W
Morgan Le Fay
12,618
526
148
6
0
356,143
4
L
Hel
10,562
440
96
4
0
377,820
0
W
Hun Batz
13,424
559
138
6
0
445,405
2
L
Hercules
9,524
397
33
1
0
470,573
2
L
Danzaburou
8,598
358
83
3
0
376,424
1
W
Izanami
9,777
407
54
2
0
261,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role