Player Matchup

Ymir
Ymir
BigloneWolf9384
Ymir
Level 138
God Stats
5W - 0L
1,950 SR
Queue Stats
431W - 456L
1,491 Elo+
Solo
Skadi
Skadi
Calosoul1
Skadi
Level 96
God Stats
3W - 0L
1,852 SR
Queue Stats
146W - 134L
1,558 Elo+
Solo
Merlin
Merlin
SendMeLewds
Merlin
Level 146
God Stats
1W - 2L
1,276 SR
Queue Stats
318W - 303L
1,553 Elo+
Solo
Apollo
Apollo
VonWareWolfe444
Apollo
Level 124
God Stats
9W - 13L
1,310 SR
Queue Stats
430W - 382L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
xi Serenity iix
Aphrodite
Level 159
God Stats
14W - 10L
1,606 SR
Queue Stats
415W - 371L
1,542 Elo+
Party 1
Team Averages
Level 133
1,599 SR
1,542 Elo+

VS

Team Averages
Level 127
1,483 SR
1,526 Elo+
Yemoja
Yemoja
 
Yemoja
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DeepThrowt
Da Ji
Level 128
God Stats
2W - 4L
1,287 SR
Queue Stats
251W - 223L
1,533 Elo+
Solo
Ullr
Ullr
Lando21117
Ullr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,565 Elo+
Solo
Arachne
Arachne
MasterKEEF117
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 75L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Tostig
Kukulkan
Level 150
God Stats
5W - 5L
1,629 SR
Queue Stats
271W - 271L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 13
9,378
853
6,862
17,244
20,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Skadi
Calosoul1
Skadi
15
4 / 2 / 9
9,389
854
10,918
11,022
4,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
17
4 / 0 / 9
9,602
873
17,064
7,772
3,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 2 / 8
9,192
836
5,964
8,263
3,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
xi Serenity iix
Aphrodite
15
2 / 1 / 9
8,726
793
6,066
7,324
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 4 / 3
7,803
709
6,834
12,084
13,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
12
2 / 3 / 1
6,968
633
5,906
8,295
3,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 3
7,489
681
6,488
8,561
4,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
13
1 / 5 / 4
7,389
672
3,809
12,738
4,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Tostig
Kukulkan
16
2 / 1 / 3
8,103
737
16,365
8,181
3,571
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
15
Kills
6
6
Deaths
15
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
3
0.38
W
0
1
13
6.5
W
Skadi
Calosoul1
Skadi
4
2
9
4.25
L
Da Ji
2
3
1
0.83
L
1
2
3
1.25
L
Arachne
1
5
4
0.6
W
Merlin
4
0
9
8.5
L
Kukulkan
Tostig
Kukulkan
2
1
3
3.5
W
5
2
8
4.5
W
Aphrodite
xi Serenity iix
Aphrodite
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,874
Damage
39,402
51,625
Taken
49,859
35,860
Mitigated
29,917
25,424
Healing
18,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,834
805
5,402
2,693
12,084
13,392
0
7,272
4,812
15,247
0
W
6,862
255
1,051
2,173
17,244
20,144
355
8,744
8,500
23,440
0
W
Skadi
Calosoul1
Skadi
10,918
3,773
455
1,446
11,022
4,587
1,557
5,083
5,939
0
25,609
L
Da Ji
5,906
763
1,628
927
8,295
3,291
0
5,420
2,875
0
6,560
L
6,488
1,619
0
1,227
8,561
4,760
0
5,528
3,033
0
15,873
L
Arachne
3,809
3,341
1,422
2,809
12,738
4,903
0
6,740
5,998
0
6,184
W
Merlin
17,064
1,015
1,661
1,872
7,772
3,202
596
3,250
4,522
33,295
0
L
Kukulkan
Tostig
Kukulkan
16,365
767
1,627
782
8,181
3,571
0
5,032
3,149
39,434
0
W
5,964
3,268
356
612
8,263
3,789
2,553
2,647
5,616
0
17,749
W
Aphrodite
xi Serenity iix
Aphrodite
6,066
533
11,427
4,371
7,324
4,138
373
3,475
3,849
16,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,287
Gold Earned
37,752
166
Minions Killed
99
0
Camps Cleared
0
1,124,187
Distance Traveled
1,004,385
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,803
709
21
2
0
174,810
5
W
Ymir
9,378
853
25
2
0
218,219
4
W
Skadi
9,389
854
33
3
0
220,779
1
L
Da Ji
6,968
633
1
0
0
189,450
0
L
Ullr
7,489
681
22
2
0
205,166
1
L
Arachne
7,389
672
4
0
0
222,776
1
W
Merlin
9,602
873
45
4
0
220,540
3
L
Kukulkan
8,103
737
51
5
0
212,183
3
W
Apollo
9,192
836
46
4
0
227,808
2
W
Aphrodite
8,726
793
17
2
0
236,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role