Player Matchup

Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
KdenKing
Janus
Level 89
God Stats
36W - 36L
1,349 SR
Queue Stats
138W - 120L
1,528 Elo+
Party 1
Medusa
Medusa
ThumpingElm9778
Medusa
Level 122
God Stats
19W - 13L
1,463 SR
Queue Stats
412W - 437L
1,462 Elo+
Party 1
Team Averages
Level 111
1,437 SR
1,497 Elo+

VS

Team Averages
Level 88
1,386 SR
1,457 Elo+
Gilgamesh
Gilgamesh
DarkHero925
Gilgamesh
Level 122
God Stats
11W - 10L
1,578 SR
Queue Stats
97W - 98L
1,456 Elo+
Solo
Merlin
Merlin
Floaten
Merlin
Level 25
God Stats
4W - 10L
1,364 SR
Queue Stats
46W - 66L
1,361 Elo+
Party 2
Odin
Odin
PrinceDaaGod
Odin
Level 116
God Stats
0W - 3L
1,216 SR
Queue Stats
416W - 435L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 1 / 7
6,920
692
3,741
6,984
4,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
KdenKing
Janus
12
2 / 0 / 6
7,284
728
5,691
2,811
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 3
7,821
782
6,495
7,126
2,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkHero925
Gilgamesh
8
1 / 3 / 1
6,153
615
4,602
6,521
3,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Floaten
Merlin
10
1 / 3 / 0
6,336
634
3,606
5,216
1,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 2
5,965
597
3,147
8,826
6,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
7
4.5
L
Gilgamesh
DarkHero925
Gilgamesh
1
3
1
0.5
L
Merlin
Floaten
Merlin
1
3
0
0.33
W
Janus
KdenKing
Janus
2
0
6
5
L
0
2
2
0.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,927
Damage
11,355
16,921
Taken
20,563
8,289
Mitigated
11,495
2,648
Healing
2,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,741
1,130
167
943
6,984
4,866
203
2,590
3,949
0
11,693
L
Gilgamesh
DarkHero925
Gilgamesh
4,602
961
0
483
6,521
3,185
0
1,074
5,267
0
8,369
L
Merlin
Floaten
Merlin
3,606
596
0
19
5,216
1,697
0
1,473
3,575
22,732
0
W
Janus
KdenKing
Janus
5,691
395
269
210
2,811
907
806
539
2,028
28,479
0
L
3,147
542
0
1,617
8,826
6,613
0
2,788
5,804
0
8,634
W
6,495
3,334
0
1,059
7,126
2,516
1,377
1,208
5,298
0
23,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,025
Gold Earned
18,454
128
Minions Killed
69
7
Camps Cleared
2
553,566
Distance Traveled
515,063
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,920
692
25
3
1
179,919
1
L
Gilgamesh
6,153
615
16
2
0
155,719
1
L
Merlin
6,336
634
39
4
1
162,882
1
W
Janus
7,284
728
63
6
2
197,669
2
L
Odin
5,965
597
14
1
1
196,462
1
W
Medusa
7,821
782
40
4
4
175,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role