Player Matchup

Cu Chulainn
Cu Chulainn
Datebanne
Cu Chulainn
Level 46
God Stats
12W - 13L
1,518 SR
Queue Stats
79W - 76L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
IV x Wolf
Baron Samedi
Level 149
God Stats
9W - 3L
1,982 SR
Queue Stats
374W - 312L
1,504 Elo+
Party 1
Medusa
Medusa
KingXGatsby
Medusa
Level 47
God Stats
14W - 13L
1,589 SR
Queue Stats
232W - 177L
1,496 Elo+
Party 1
Eset
Eset
RomieBrooks529
Eset
Level 57
God Stats
1W - 4L
1,170 SR
Queue Stats
236W - 213L
1,425 Elo+
Party 1
Mercury
Mercury
ToXiC-_-FuRaX
Mercury
Level 49
God Stats
21W - 21L
1,535 SR
Queue Stats
279W - 247L
1,489 Elo+
Solo
Team Averages
Level 70
1,559 SR
1,483 Elo+

VS

Team Averages
Level 58
1,580 SR
1,509 Elo+
Ymir
Ymir
Adxko
Ymir
Level 26
God Stats
6W - 10L
1,522 SR
Queue Stats
126W - 129L
1,477 Elo+
Party 2
Serqet
Serqet
CrayOnPerk30s
Serqet
Level 43
God Stats
1W - 3L
1,531 SR
Queue Stats
93W - 73L
1,512 Elo+
Solo
Hou Yi
Hou Yi
TheMO561
Hou Yi
Level 34
God Stats
16W - 11L
1,668 SR
Queue Stats
157W - 120L
1,566 Elo+
Solo
Chronos
Chronos
iLegit ChimpanZ
Chronos
Level 123
God Stats
16W - 19L
1,539 SR
Queue Stats
800W - 775L
1,490 Elo+
Solo
Chaac
Chaac
temp-175235
Chaac
Level 64
God Stats
18W - 14L
1,640 SR
Queue Stats
223W - 212L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Datebanne
Cu Chulainn
19
5 / 1 / 3
12,578
547
15,041
19,001
18,191
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
IV x Wolf
Baron Samedi
18
1 / 2 / 10
10,455
455
13,650
15,618
14,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
18
6 / 4 / 4
12,095
526
14,241
18,695
7,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 4 / 5
11,472
499
8,500
13,305
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
20
3 / 3 / 6
13,621
592
15,114
19,837
8,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adxko
Ymir
17
2 / 2 / 0
10,324
449
5,499
12,406
15,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 4 / 6
9,534
415
7,283
16,297
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
TheMO561
Hou Yi
16
5 / 3 / 2
10,367
451
18,132
10,741
4,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 6 / 2
9,832
427
11,894
26,274
9,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 3 / 5
9,761
424
13,198
23,200
18,341
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
18
Kills
14
14
Deaths
18
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
Adxko
Ymir
2
2
0
1
L
1
4
6
1
W
Cu Chulainn
Datebanne
Cu Chulainn
5
1
3
6.5
W
Baron Samedi
IV x Wolf
Baron Samedi
1
2
10
3
W
Medusa
6
4
4
2
W
3
4
5
1.38
L
Hou Yi
TheMO561
Hou Yi
5
3
2
2
W
Mercury
3
3
6
2
L
2
6
2
0.5
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,546
Damage
56,006
86,456
Taken
88,918
53,157
Mitigated
52,859
26,115
Healing
22,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Adxko
Ymir
5,499
864
0
749
12,406
15,081
123
654
11,305
55,067
0
L
7,283
1,268
0
727
16,297
5,926
0
4,504
11,442
0
57,416
W
Cu Chulainn
Datebanne
Cu Chulainn
15,041
1,709
0
5,201
19,001
18,191
0
4,113
13,733
8,035
75,864
W
Baron Samedi
IV x Wolf
Baron Samedi
13,650
1,080
2,661
5,328
15,618
14,511
185
1,575
13,923
62,754
0
W
Medusa
14,241
6,020
0
4,891
18,695
7,578
2,789
5,144
13,404
0
86,009
W
8,500
766
180
3,717
13,305
4,731
979
1,448
11,503
70,330
0
L
Hou Yi
TheMO561
Hou Yi
18,132
7,100
0
1,832
10,741
4,266
0
2,323
8,091
0
72,582
W
Mercury
15,114
8,430
0
4,137
19,837
8,146
406
5,113
14,250
0
138,621
L
11,894
3,239
0
9,584
26,274
9,245
780
8,059
17,934
71,790
0
L
13,198
1,669
745
8,702
23,200
18,341
176
8,254
14,466
0
46,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,221
Gold Earned
49,818
693
Minions Killed
516
0
Camps Cleared
0
2,276,856
Distance Traveled
1,969,984
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,324
449
113
5
0
316,866
4
L
Serqet
9,534
415
83
4
0
449,479
7
W
Cu Chulainn
12,578
547
146
6
0
479,544
7
W
Baron Samedi
10,455
455
67
3
0
423,253
2
W
Medusa
12,095
526
131
6
0
415,338
3
W
Eset
11,472
499
158
7
0
431,076
2
L
Hou Yi
10,367
451
139
6
0
343,681
7
W
Mercury
13,621
592
191
8
0
527,645
3
L
Chronos
9,832
427
113
5
0
398,246
1
L
Chaac
9,761
424
68
3
0
461,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role