Player Matchup

Mercury
Mercury
AlexMaster02
Mercury
Level 54
God Stats
1W - 2L
1,712 SR
Queue Stats
71W - 83L
1,472 Elo+
Party 2
Aphrodite
Aphrodite
Asad098
Aphrodite
Level 103
God Stats
11W - 5L
1,585 SR
Queue Stats
13W - 7L
1,532 Elo+
Party 3
Janus
Janus
Radmen7
Janus
Level 127
God Stats
2W - 1L
1,167 SR
Queue Stats
184W - 176L
1,429 Elo+
Party 2
Hou Yi
Hou Yi
Shazoozle
Hou Yi
Level 23
God Stats
3W - 0L
1,367 SR
Queue Stats
19W - 13L
1,466 Elo+
Party 3
Amaterasu
Amaterasu
alecxandru
Amaterasu
Level 67
God Stats
7W - 1L
1,504 SR
Queue Stats
134W - 144L
1,425 Elo+
Party 2
Team Averages
Level 75
1,467 SR
1,465 Elo+

VS

Team Averages
Level 61
1,442 SR
1,453 Elo+
Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Farkusin
Osiris
Level 42
God Stats
0W - 2L
1,230 SR
Queue Stats
15W - 21L
1,484 Elo+
Solo
Medusa
Medusa
NewLudens
Medusa
Level 21
God Stats
2W - 3L
1,459 SR
Queue Stats
41W - 54L
1,409 Elo+
Party 1
Artio
Artio
PsychoGamerHD
Artio
Level 48
God Stats
26W - 24L
1,523 SR
Queue Stats
418W - 516L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
RebornPhoenix4
Nu Wa
Level 49
God Stats
14W - 20L
1,497 SR
Queue Stats
108W - 137L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlexMaster02
Mercury
18
7 / 7 / 6
11,070
554
8,450
19,533
7,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Asad098
Aphrodite
14
0 / 4 / 10
9,579
479
6,520
11,803
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
Radmen7
Janus
18
6 / 2 / 12
11,789
589
23,008
13,865
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Shazoozle
Hou Yi
16
9 / 4 / 3
10,692
535
13,742
13,480
4,520
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
alecxandru
Amaterasu
16
6 / 2 / 7
10,273
514
11,836
16,868
13,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
9 / 1 / 3
11,393
570
12,169
17,672
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Farkusin
Osiris
15
2 / 8 / 0
9,980
499
7,055
19,598
13,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
NewLudens
Medusa
15
5 / 8 / 7
10,238
512
14,341
15,007
6,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 8
9,746
487
8,131
21,800
25,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 7 / 4
8,694
435
9,558
13,346
5,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
41
28
Kills
19
19
Deaths
28
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
9
1
3
10.5
W
Mercury
AlexMaster02
Mercury
7
7
6
1.43
W
Aphrodite
Asad098
Aphrodite
0
4
10
1.25
L
Osiris
Farkusin
Osiris
2
8
0
0.25
L
Medusa
NewLudens
Medusa
5
8
7
1.06
L
3
4
8
1.75
W
Janus
Radmen7
Janus
6
2
12
6
L
0
7
4
0.29
W
Hou Yi
Shazoozle
Hou Yi
9
4
3
2.63
W
Amaterasu
alecxandru
Amaterasu
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,556
Damage
51,254
75,549
Taken
87,423
38,238
Mitigated
58,094
31,875
Healing
21,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
12,169
2,457
0
5,498
17,672
6,951
0
7,203
10,469
0
86,579
W
Mercury
AlexMaster02
Mercury
8,450
4,250
0
6,100
19,533
7,180
38
2,815
16,718
0
76,759
W
Aphrodite
Asad098
Aphrodite
6,520
1,139
7,342
6,739
11,803
8,481
954
2,390
9,413
42,008
0
L
Osiris
Farkusin
Osiris
7,055
2,673
0
3,483
19,598
13,599
777
3,710
15,888
0
63,859
L
Medusa
NewLudens
Medusa
14,341
5,178
0
2,220
15,007
6,752
315
4,456
10,551
0
61,767
L
8,131
717
1,577
6,793
21,800
25,235
175
7,824
13,976
24,240
0
W
Janus
Radmen7
Janus
23,008
1,495
0
4,684
13,865
4,754
693
4,573
9,292
84,535
0
L
9,558
1,439
0
2,267
13,346
5,557
275
6,335
7,011
46,272
0
W
Hou Yi
Shazoozle
Hou Yi
13,742
7,863
0
1,778
13,480
4,520
2,470
3,855
9,625
0
62,079
W
Amaterasu
alecxandru
Amaterasu
11,836
4,237
0
5,232
16,868
13,303
2,288
4,182
12,686
0
32,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,403
Gold Earned
50,051
455
Minions Killed
425
0
Camps Cleared
0
1,944,429
Distance Traveled
1,891,767
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,393
570
110
6
0
457,741
6
W
Mercury
11,070
554
112
6
0
382,838
0
W
Aphrodite
9,579
479
61
3
0
353,602
16
L
Osiris
9,980
499
115
6
0
329,431
1
L
Medusa
10,238
512
100
5
0
342,229
2
L
Artio
9,746
487
32
2
0
435,495
4
W
Janus
11,789
589
131
7
0
415,463
1
L
Nu Wa
8,694
435
68
3
0
326,871
9
W
Hou Yi
10,692
535
100
5
0
398,568
3
W
Amaterasu
10,273
514
51
3
0
393,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role