Player Matchup

Yemoja
Yemoja
ArtioEqualsSpook
Yemoja
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
CyborgSlayer
Da Ji
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 38L
1,567 Elo+
Party 1
Artemis
Artemis
Herragonas
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 146L
1,440 Elo+
Solo
Odin
Odin
Maherix
Odin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,421 Elo+
Solo
Zeus
Zeus
SashaBOSSBanks
Zeus
Level 25
God Stats
113W - 81L
1,464 SR
Queue Stats
390W - 410L
1,552 Elo+
Solo
Team Averages
Level 32
1,493 SR
1,496 Elo+

VS

Team Averages
Level 18
1,434 SR
1,489 Elo+
Guan Yu
Guan Yu
ElDiosKiwi
Guan Yu
Level 29
God Stats
1W - 2L
1,329 SR
Queue Stats
51W - 37L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GetRektJP
Morgan Le Fay
Level 24
God Stats
1W - 3L
1,341 SR
Queue Stats
10W - 9L
1,512 Elo+
Party 2
Ra
Ra
Hockery
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
lUboos666
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
黑暗の支配者
Set
Level 14
God Stats
8W - 11L
1,500 SR
Queue Stats
162W - 183L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 22
11,547
1,155
8,433
17,386
18,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
9 / 4 / 18
12,192
1,219
14,418
11,441
5,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Herragonas
Artemis
18
4 / 4 / 19
10,635
1,064
14,311
9,436
3,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
Maherix
Odin
18
4 / 2 / 22
10,963
1,096
8,756
9,079
11,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

20
19 / 0 / 17
14,378
1,438
39,970
12,960
4,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ElDiosKiwi
Guan Yu
16
4 / 7 / 4
10,121
1,012
8,566
18,414
18,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
GetRektJP
Morgan Le Fay
16
3 / 8 / 7
10,513
1,051
18,302
23,285
8,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 8 / 4
9,807
981
15,221
16,671
5,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
lUboos666
Baron Samedi
16
1 / 11 / 8
9,527
953
7,198
17,389
7,306
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 7 / 7
9,559
956
3,319
15,445
6,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
42
41
Kills
12
12
Deaths
41
98
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
2
22
8
W
9
4
18
4.5
L
Guan Yu
ElDiosKiwi
Guan Yu
4
7
4
0.86
L
Morgan Le Fay
GetRektJP
Morgan Le Fay
3
8
7
0.81
W
Artemis
Herragonas
Artemis
4
4
19
3.38
L
3
8
4
0.63
W
Odin
Maherix
Odin
4
2
22
7.5
W
19
0
17
27.5
L
Baron Samedi
lUboos666
Baron Samedi
1
11
8
0.45
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,888
Damage
52,606
60,302
Taken
91,204
43,972
Mitigated
47,221
17,150
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,433
2,059
3,833
3,957
17,386
18,964
0
13,389
3,997
24,393
0
W
14,418
2,581
0
318
11,441
5,182
0
5,656
5,785
0
27,005
L
Guan Yu
ElDiosKiwi
Guan Yu
8,566
1,064
715
1,276
18,414
18,880
0
9,614
8,800
0
16,504
L
Morgan Le Fay
GetRektJP
Morgan Le Fay
18,302
2,041
275
2,573
23,285
8,862
0
13,627
9,658
47,490
0
W
Artemis
Herragonas
Artemis
14,311
7,443
0
2,558
9,436
3,606
0
5,708
3,728
0
27,695
L
15,221
204
1,079
635
16,671
5,612
0
11,092
5,579
30,643
0
W
Odin
Maherix
Odin
8,756
2,432
0
406
9,079
11,251
0
6,769
2,310
5,847
22,781
W
39,970
2,830
0
6,078
12,960
4,969
0
9,199
3,761
64,901
0
L
Baron Samedi
lUboos666
Baron Samedi
7,198
586
743
1,064
17,389
7,306
0
9,670
7,719
16,893
0
L
3,319
1,794
0
266
15,445
6,561
0
5,724
9,721
0
11,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,715
Gold Earned
49,527
198
Minions Killed
128
6
Camps Cleared
3
968,183
Distance Traveled
912,238
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,547
1,155
23
2
1
189,195
1
W
Da Ji
12,192
1,219
37
4
2
206,790
0
L
Guan Yu
10,121
1,012
20
2
1
180,920
0
L
Morgan Le Fay
10,513
1,051
59
6
0
192,981
0
W
Artemis
10,635
1,064
34
3
3
153,308
1
L
Ra
9,807
981
25
3
0
206,478
1
W
Odin
10,963
1,096
38
4
0
215,010
2
W
Zeus
14,378
1,438
66
7
0
203,880
0
L
Baron Samedi
9,527
953
12
1
0
127,891
1
L
Set
9,559
956
12
1
2
203,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role