Player Matchup

Charybdis
Charybdis
Barokin
Charybdis
Level 44
God Stats
3W - 7L
1,278 SR
Queue Stats
28W - 44L
1,379 Elo+
Party 2
Tyr
Tyr
alex_bmb
Tyr
Level 69
God Stats
5W - 7L
1,188 SR
Queue Stats
47W - 47L
1,461 Elo+
Party 2
Zeus
Zeus
pjmabs
Zeus
Level 84
God Stats
4W - 4L
1,369 SR
Queue Stats
85W - 109L
1,455 Elo+
Party 2
Team Averages
Level 66
1,278 SR
1,432 Elo+

VS

Team Averages
Level 37
1,400 SR
1,163 Elo+
Bellona
Bellona
BofaDeiz
Bellona
Level 11
God Stats
1W - 7L
1,167 SR
Queue Stats
61W - 111L
1,102 Elo+
Party 1
Cthulhu
Cthulhu
His_Dixie_Rekt
Cthulhu
Level 18
God Stats
5W - 15L
1,353 SR
Queue Stats
126W - 199L
1,066 Elo+
Party 1
Anubis
Anubis
Pacficoceanman
Anubis
Level 82
God Stats
2W - 3L
1,680 SR
Queue Stats
120W - 168L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Barokin
Charybdis
13
9 / 1 / 12
9,848
821
12,379
9,062
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
10 / 2 / 12
10,320
860
10,925
9,279
6,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
pjmabs
Zeus
11
2 / 6 / 13
8,383
699
11,955
7,881
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BofaDeiz
Bellona
12
5 / 7 / 4
9,943
829
5,621
18,440
12,869
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 7 / 6
7,319
610
5,865
11,868
9,082
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 8 / 5
8,399
700
8,380
10,538
4,583
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
21
Kills
9
9
Deaths
22
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Barokin
Charybdis
9
1
12
15
L
Bellona
BofaDeiz
Bellona
5
7
4
1
L
0
7
6
0.43
L
4
8
5
0.81
W
10
2
12
8
W
Zeus
pjmabs
Zeus
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,259
Damage
19,866
26,222
Taken
40,846
11,375
Mitigated
26,534
4,755
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Barokin
Charybdis
12,379
8,293
0
2,096
9,062
3,179
1,313
4,761
4,301
0
36,597
L
Bellona
BofaDeiz
Bellona
5,621
1,271
0
2,728
18,440
12,869
59
3,484
14,452
0
11,597
L
5,865
612
0
675
11,868
9,082
305
4,126
7,360
20,245
0
L
8,380
0
309
349
10,538
4,583
168
3,383
6,823
26,921
0
W
10,925
2,557
0
1,890
9,279
6,314
605
5,150
4,129
124
28,591
W
Zeus
pjmabs
Zeus
11,955
1,434
0
769
7,881
1,882
631
5,431
2,450
25,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,551
Gold Earned
25,661
124
Minions Killed
89
5
Camps Cleared
3
550,296
Distance Traveled
574,621
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,848
821
44
4
1
178,156
1
L
Bellona
9,943
829
6
1
0
220,186
2
L
Cthulhu
7,319
610
36
3
2
192,661
0
L
Anubis
8,399
700
47
4
1
161,774
0
W
Tyr
10,320
860
52
4
1
214,481
0
W
Zeus
8,383
699
28
2
3
157,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role