Player Matchup

Ymir
Ymir
Bl4ckR3d159
Ymir
Level 15
God Stats
2W - 4L
1,361 SR
Queue Stats
18W - 31L
1,293 Elo+
Party 1
Danzaburou
Danzaburou
Geilo16
Danzaburou
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 30L
1,278 Elo+
Party 1
Janus
Janus
Lookrin
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,454 SR
1,357 Elo+

VS

Team Averages
Level 45
1,521 SR
1,421 Elo+
Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AthosTheGreat
Janus
Level 46
God Stats
74W - 94L
1,563 SR
Queue Stats
368W - 453L
1,446 Elo+
Solo
Medusa
Medusa
Diiceymelts
Medusa
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 56L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 6
10,841
774
7,570
20,425
13,825
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Geilo16
Danzaburou
13
5 / 4 / 6
9,789
699
6,683
13,557
4,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Lookrin
Janus
12
1 / 10 / 8
8,642
617
4,767
11,116
3,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 4 / 13
10,023
716
14,909
17,098
10,988
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
10 / 3 / 8
11,509
822
16,459
7,582
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
13
5 / 6 / 7
10,353
740
8,194
11,465
4,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
12
Kills
18
18
Deaths
13
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
4
13
2.38
W
10
3
8
4.67
L
6
4
6
2.25
W
Medusa
5
6
7
1.42
L
Danzaburou
Geilo16
Danzaburou
5
4
6
2
L
Janus
Lookrin
Janus
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,020
Damage
39,562
45,098
Taken
36,145
21,530
Mitigated
19,553
2,328
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,909
1,366
312
5,673
17,098
10,988
623
5,699
11,399
0
36,412
W
16,459
660
0
221
7,582
4,014
649
3,091
4,491
40,444
0
L
7,570
650
0
424
20,425
13,825
104
8,496
11,429
23,050
0
W
Medusa
8,194
3,785
0
2,138
11,465
4,551
1,245
3,882
7,583
0
31,585
L
Danzaburou
Geilo16
Danzaburou
6,683
3,530
0
1,794
13,557
4,687
0
3,198
10,137
0
27,316
L
Janus
Lookrin
Janus
4,767
217
0
110
11,116
3,018
0
4,348
6,565
26,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
31,885
120
Minions Killed
158
3
Camps Cleared
7
662,603
Distance Traveled
751,279
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,023
716
41
3
3
258,261
0
W
Janus
11,509
822
72
5
0
265,988
6
L
Ymir
10,841
774
29
2
1
233,081
3
W
Medusa
10,353
740
45
3
4
227,030
1
L
Danzaburou
9,789
699
44
3
0
232,899
0
L
Janus
8,642
617
47
3
2
196,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role