Player Matchup

Awilix
Awilix
AztecStewLionTTV
Awilix
Level 79
God Stats
7W - 6L
1,431 SR
Queue Stats
180W - 184L
1,448 Elo+
Solo
Ne Zha
Ne Zha
OneOfaKIND59
Ne Zha
Level 156
God Stats
3W - 1L
1,754 SR
Queue Stats
116W - 120L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
frank_desserres
Baron Samedi
Level 148
God Stats
9W - 6L
1,716 SR
Queue Stats
343W - 357L
1,478 Elo+
Party 1
Nike
Nike
sebisto3991
Nike
Level 148
God Stats
19W - 15L
1,541 SR
Queue Stats
989W - 1,066L
1,411 Elo+
Party 1
Tiamat
Tiamat
shovaly
Tiamat
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,478 Elo+
Solo
Team Averages
Level 120
1,588 SR
1,455 Elo+

VS

Team Averages
Level 87
1,650 SR
1,526 Elo+
Ra
Ra
DeadtoRights197
Ra
Level 96
God Stats
2W - 6L
1,386 SR
Queue Stats
413W - 407L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
GoBGorGoHome
Gilgamesh
Level 49
God Stats
2W - 2L
1,808 SR
Queue Stats
130W - 159L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Kaptainn_
Sun Wukong
Level 77
God Stats
0W - 1L
1,336 SR
Queue Stats
310W - 325L
1,450 Elo+
Solo
Ah Puch
Ah Puch
SatanicSkeleton
Ah Puch
Level 115
God Stats
0W - 1L
1,872 SR
Queue Stats
2W - 4L
1,757 Elo+
Party 2
Heimdallr
Heimdallr
XxReaperFox
Heimdallr
Level 97
God Stats
1W - 1L
1,848 SR
Queue Stats
4W - 7L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 8
11,606
774
19,529
14,463
7,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
19
6 / 4 / 9
11,257
750
17,962
12,693
5,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
frank_desserres
Baron Samedi
19
5 / 5 / 13
11,630
775
13,653
15,609
13,304
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
2 / 2 / 21
11,020
735
15,629
27,520
18,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
shovaly
Tiamat
17
2 / 4 / 12
10,840
723
10,687
9,899
6,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 7
11,623
775
13,938
15,259
6,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
GoBGorGoHome
Gilgamesh
16
1 / 5 / 11
9,852
657
5,976
17,389
13,607
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
Kaptainn_
Sun Wukong
19
5 / 6 / 10
11,662
777
11,024
25,992
36,593
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 5 / 9
11,456
764
23,424
18,705
8,694
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
XxReaperFox
Heimdallr
19
2 / 5 / 7
11,081
739
11,061
17,022
9,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
65
26
Kills
21
21
Deaths
26
63
Assists
44
Player
Kills
Deaths
Assists
KDA
W
11
6
8
2.5
L
7
5
7
2.1
L
Gilgamesh
GoBGorGoHome
Gilgamesh
1
5
11
1.3
L
Sun Wukong
Kaptainn_
Sun Wukong
5
6
10
1.67
W
Ne Zha
6
4
9
2.63
L
6
5
9
2.1
L
Heimdallr
XxReaperFox
Heimdallr
2
5
7
1.1
W
Baron Samedi
frank_desserres
Baron Samedi
5
5
13
2.3
W
2
2
21
6.25
W
Tiamat
shovaly
Tiamat
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,460
Damage
65,423
80,184
Taken
94,367
51,797
Mitigated
75,174
35,402
Healing
31,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,529
9,285
1,633
2,453
14,463
7,556
0
6,320
8,143
0
27,511
L
13,938
432
6,233
4,967
15,259
6,997
487
3,141
12,118
22,615
0
L
Gilgamesh
GoBGorGoHome
Gilgamesh
5,976
892
1,311
3,400
17,389
13,607
276
3,626
13,763
0
12,885
L
Sun Wukong
Kaptainn_
Sun Wukong
11,024
1,548
2,211
5,487
25,992
36,593
935
8,126
17,866
0
28,908
W
Ne Zha
17,962
2,206
1,368
3,620
12,693
5,933
2,261
6,141
6,552
0
34,273
L
23,424
465
727
4,622
18,705
8,694
244
4,106
14,599
47,445
0
L
Heimdallr
XxReaperFox
Heimdallr
11,061
3,988
761
1,971
17,022
9,283
652
5,341
11,681
0
26,697
W
Baron Samedi
frank_desserres
Baron Samedi
13,653
1,246
5,398
5,374
15,609
13,304
997
9,104
6,505
34,634
0
W
15,629
1,388
1,327
11,869
27,520
18,909
863
11,112
16,408
0
28,425
W
Tiamat
shovaly
Tiamat
10,687
378
634
1,726
9,899
6,095
1,009
4,685
5,214
23,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,353
Gold Earned
55,674
144
Minions Killed
157
0
Camps Cleared
0
1,497,624
Distance Traveled
1,258,930
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,606
774
8
1
0
317,394
0
L
Ra
11,623
775
31
2
0
251,760
0
L
Gilgamesh
9,852
657
14
1
0
257,801
0
L
Sun Wukong
11,662
777
21
1
0
258,879
0
W
Ne Zha
11,257
750
37
2
0
281,394
0
L
Ah Puch
11,456
764
54
4
0
253,412
0
L
Heimdallr
11,081
739
37
2
0
237,078
3
W
Baron Samedi
11,630
775
52
3
0
244,504
0
W
Nike
11,020
735
15
1
0
369,998
0
W
Tiamat
10,840
723
32
2
0
284,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role