Player Matchup

Mulan
Mulan
DaDragoone
Mulan
Level 118
God Stats
9W - 15L
1,479 SR
Queue Stats
113W - 120L
1,475 Elo+
Party 1
Scylla
Scylla
HauntingMoon20
Scylla
Level 122
God Stats
9W - 11L
1,610 SR
Queue Stats
673W - 675L
1,511 Elo+
Solo
Sol
Sol
SnugglyEgirl89
Sol
Level 129
God Stats
3W - 4L
1,558 SR
Queue Stats
173W - 163L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
dms4822
Tsukuyomi
Level 108
God Stats
31W - 23L
1,586 SR
Queue Stats
322W - 311L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
furiouspatriot3
Cthulhu
Level 116
God Stats
1W - 1L
1,553 SR
Queue Stats
140W - 145L
1,561 Elo+
Party 1
Team Averages
Level 119
1,557 SR
1,514 Elo+

VS

Team Averages
Level 112
1,567 SR
1,526 Elo+
Pele
Pele
Captain Volgin
Pele
Level 135
God Stats
3W - 6L
1,525 SR
Queue Stats
275W - 273L
1,535 Elo+
Party 2
Artio
Artio
Kanengame
Artio
Level 100
God Stats
2W - 4L
1,725 SR
Queue Stats
131W - 115L
1,527 Elo+
Party 2
Olorun
Olorun
LokisTheName
Olorun
Level 140
God Stats
1W - 2L
1,530 SR
Queue Stats
307W - 279L
1,539 Elo+
Solo
Anhur
Anhur
WarIsComing5130
Anhur
Level 77
God Stats
5W - 11L
1,420 SR
Queue Stats
271W - 278L
1,499 Elo+
Solo
Anubis
Anubis
myzxi
Anubis
Level 107
God Stats
17W - 10L
1,637 SR
Queue Stats
531W - 507L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
3 / 3 / 1
7,619
635
8,868
8,584
4,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 5
6,445
537
4,624
4,146
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 2
7,192
599
4,862
4,003
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
dms4822
Tsukuyomi
11
3 / 1 / 4
7,174
598
5,055
7,390
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 5
6,189
516
4,381
8,745
4,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,092
591
3,197
7,543
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Kanengame
Artio
8
0 / 4 / 2
4,722
394
1,996
11,124
3,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
9
0 / 0 / 0
5,794
483
102
5,275
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 4 / 3
5,770
481
4,191
7,628
2,118
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
myzxi
Anubis
12
2 / 2 / 1
6,707
559
4,431
9,877
4,859
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
7
7
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
W
Mulan
3
3
1
1.17
W
0
1
5
2.5
L
Artio
Kanengame
Artio
0
4
2
0.25
L
Olorun
0
0
0
0
W
4
0
2
5
L
1
4
3
0.63
W
Tsukuyomi
dms4822
Tsukuyomi
3
1
4
5
W
1
2
5
1.75
L
Anubis
myzxi
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,790
Damage
13,917
32,868
Taken
41,447
12,922
Mitigated
14,292
12,136
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,197
1,011
0
1,198
7,543
2,259
0
1,811
5,611
0
43,122
W
Mulan
8,868
2,062
0
2,474
8,584
4,972
57
3,221
5,363
0
39,359
W
4,624
108
0
1,592
4,146
772
205
550
3,596
30,471
0
L
Artio
Kanengame
Artio
1,996
455
577
3,024
11,124
3,653
0
5,547
5,245
9,410
0
L
Olorun
102
0
0
1,711
5,275
1,403
602
863
4,412
29,070
0
W
4,862
1,954
0
2,671
4,003
982
1,750
184
3,819
50,044
0
L
4,191
1,983
0
1,952
7,628
2,118
0
3,716
3,745
0
26,896
W
Tsukuyomi
dms4822
Tsukuyomi
5,055
1,373
0
3,611
7,390
2,013
41
1,388
6,002
0
36,709
W
4,381
422
419
1,369
8,745
4,183
28
1,379
7,366
24,363
0
L
Anubis
myzxi
Anubis
4,431
375
0
6,511
9,877
4,859
0
1,534
7,816
40,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
30,085
328
Minions Killed
302
0
Camps Cleared
0
1,204,170
Distance Traveled
1,103,677
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,092
591
90
8
0
284,873
3
W
Mulan
7,619
635
83
7
0
228,237
4
W
Scylla
6,445
537
63
5
0
229,716
4
L
Artio
4,722
394
11
1
0
192,904
0
L
Olorun
5,794
483
59
5
0
227,717
3
W
Sol
7,192
599
83
7
0
213,565
7
L
Anhur
5,770
481
59
5
0
185,230
1
W
Tsukuyomi
7,174
598
69
6
0
290,761
0
W
Cthulhu
6,189
516
30
3
0
241,891
4
L
Anubis
6,707
559
83
7
0
212,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role