Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Syslex
Artio
Level 81
God Stats
51W - 38L
1,723 SR
Queue Stats
324W - 200L
1,714 Elo+
Party 1
Ares
Ares
kibrikin
Ares
Level 7
God Stats
3W - 0L
1,697 SR
Queue Stats
23W - 0L
1,937 Elo+
Party 1
Chang'e
Chang'e
xX_calaveron_Xx
Chang'e
Level 126
God Stats
12W - 0L
2,024 SR
Queue Stats
134W - 84L
1,670 Elo+
Party 1
Team Averages
Level 99
1,689 SR
1,664 Elo+

VS

Team Averages
Level 106
1,359 SR
1,427 Elo+
Ra
Ra
Dinosaur1994
Ra
Level 158
God Stats
15W - 13L
1,452 SR
Queue Stats
112W - 97L
1,429 Elo+
Party 2
Skadi
Skadi
N4T1VE F1GHT3R
Skadi
Level 89
God Stats
37W - 33L
1,528 SR
Queue Stats
305W - 329L
1,444 Elo+
Party 3
Izanami
Izanami
Sombra_jrm
Izanami
Level 43
God Stats
2W - 10L
1,317 SR
Queue Stats
15W - 22L
1,383 Elo+
Solo
Horus
Horus
TaubeNuesse
Horus
Level 118
God Stats
15W - 15L
1,300 SR
Queue Stats
345W - 365L
1,441 Elo+
Party 3
Arachne
Arachne
ajay69
Arachne
Level 122
God Stats
3W - 2L
1,198 SR
Queue Stats
90W - 72L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
7 / 1 / 4
7,488
749
9,206
4,556
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
 
Xing Tian
8
1 / 1 / 0
4,922
492
845
5,148
2,022
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artio
Syslex
Artio
10
6 / 0 / 7
6,213
621
6,129
7,186
6,135
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
10
2 / 1 / 4
5,591
559
3,192
6,428
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 1 / 4
6,290
629
6,920
7,646
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,803
580
3,106
5,899
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
5,805
581
5,209
4,976
1,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Sombra_jrm
Izanami
7
1 / 7 / 0
4,660
466
2,377
7,803
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 5 / 1
4,432
443
1,418
10,909
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
ajay69
Arachne
9
2 / 3 / 0
5,341
534
3,976
8,173
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
21
Kills
4
4
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
4
9
W
Xing Tian
 
Xing Tian
1
1
0
1
L
0
3
2
0.33
L
1
3
0
0.33
L
Izanami
Sombra_jrm
Izanami
1
7
0
0.14
W
Artio
Syslex
Artio
6
0
7
9.5
L
0
5
1
0.1
L
Arachne
ajay69
Arachne
2
3
0
0.67
W
Ares
2
1
4
4
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,292
Damage
16,086
30,964
Taken
37,760
14,669
Mitigated
12,175
14,127
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,206
4,525
0
1,980
4,556
1,631
2,115
0
4,556
0
56,593
W
Xing Tian
 
Xing Tian
845
62
0
306
5,148
2,022
0
0
5,148
17,422
0
L
3,106
139
41
1,682
5,899
2,017
506
4,108
1,583
33,033
0
L
5,209
3,287
0
699
4,976
1,633
1,171
3,285
1,651
0
32,506
L
Izanami
Sombra_jrm
Izanami
2,377
1,885
0
800
7,803
1,383
0
1,116
6,687
0
11,392
W
Artio
Syslex
Artio
6,129
888
1,206
3,213
7,186
6,135
0
427
6,705
16,948
0
L
1,418
782
596
2,423
10,909
4,633
0
4,164
6,687
0
9,561
L
Arachne
ajay69
Arachne
3,976
2,767
0
3,425
8,173
2,509
0
4,017
4,066
0
24,529
W
Ares
3,192
94
0
3,606
6,428
2,655
0
783
5,555
24,542
0
W
6,920
918
583
3,233
7,646
2,226
140
1,454
5,894
35,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,504
Gold Earned
26,041
303
Minions Killed
219
0
Camps Cleared
0
952,485
Distance Traveled
871,136
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,488
749
114
11
0
173,172
0
W
Xing Tian
4,922
492
36
4
0
156,962
2
L
Ra
5,803
580
72
7
0
181,470
4
L
Skadi
5,805
581
59
6
0
172,326
0
L
Izanami
4,660
466
22
2
0
149,731
0
W
Artio
6,213
621
24
2
0
208,567
3
L
Horus
4,432
443
14
1
0
183,204
2
L
Arachne
5,341
534
52
5
0
184,405
2
W
Ares
5,591
559
51
5
0
210,757
1
W
Chang'e
6,290
629
78
8
0
203,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role