Player Matchup

Amaterasu
Amaterasu
Arbyzi
Amaterasu
Level 26
God Stats
6W - 13L
1,228 SR
Queue Stats
31W - 36L
1,357 Elo+
Solo
Hachiman
Hachiman
Helmer1
Hachiman
Level 4
God Stats
4W - 4L
1,482 SR
Queue Stats
12W - 9L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
Kentd1re
Sylvanus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,474 Elo+
Party 1
The Morrigan
The Morrigan
БесполезныйДимa
The Morrigan
Level 128
God Stats
25W - 22L
1,502 SR
Queue Stats
105W - 85L
1,466 Elo+
Party 1
Arachne
Arachne
Егоp
Arachne
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 58L
1,432 Elo+
Party 1
Team Averages
Level 63
1,443 SR
1,447 Elo+

VS

Team Averages
Level 19
1,539 SR
1,612 Elo+
Khepri
Khepri
Dómise
Khepri
Level 16
God Stats
1W - 1L
1,737 SR
Queue Stats
6W - 1L
1,802 Elo+
Party 2
Zeus
Zeus
Kråkann
Zeus
Level 24
God Stats
1W - 1L
1,663 SR
Queue Stats
4W - 1L
1,802 Elo+
Party 2
Guan Yu
Guan Yu
Kråkannn
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,802 Elo+
Party 2
Anubis
Anubis
Volusper
Anubis
Level 29
God Stats
21W - 21L
1,497 SR
Queue Stats
101W - 107L
1,470 Elo+
Solo
Danzaburou
Danzaburou
lAnDrYxAl
Danzaburou
Level 23
God Stats
10W - 12L
1,301 SR
Queue Stats
33W - 58L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arbyzi
Amaterasu
16
3 / 5 / 1
10,067
530
7,874
15,595
10,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Helmer1
Hachiman
14
2 / 9 / 13
9,601
505
8,385
12,888
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Kentd1re
Sylvanus
13
5 / 6 / 12
9,915
522
5,072
15,958
15,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

18
11 / 3 / 9
11,691
615
16,451
11,173
4,777
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Егоp
Arachne
16
9 / 1 / 8
10,944
576
15,610
17,580
7,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dómise
Khepri
12
3 / 9 / 9
8,781
462
5,976
16,612
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
12
2 / 7 / 4
8,067
425
8,041
10,020
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Kråkannn
Guan Yu
17
5 / 1 / 1
10,018
527
10,369
17,721
19,799
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Volusper
Anubis
15
4 / 6 / 3
9,536
502
6,350
14,316
6,694
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
lAnDrYxAl
Danzaburou
16
10 / 7 / 3
10,856
571
12,282
15,864
4,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
44
30
Kills
24
24
Deaths
30
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Arbyzi
Amaterasu
3
5
1
0.7
L
Khepri
Dómise
Khepri
3
9
9
0.83
W
Hachiman
Helmer1
Hachiman
2
9
13
0.94
W
Sylvanus
Kentd1re
Sylvanus
5
6
12
1.83
L
Zeus
2
7
4
0.57
L
Guan Yu
Kråkannn
Guan Yu
5
1
1
5.5
L
Anubis
Volusper
Anubis
4
6
3
0.92
L
Danzaburou
lAnDrYxAl
Danzaburou
10
7
3
1.64
W
11
3
9
5.17
W
Arachne
Егоp
Arachne
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,392
Damage
43,018
73,194
Taken
74,533
40,632
Mitigated
44,650
22,648
Healing
21,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Arbyzi
Amaterasu
7,874
4,231
0
2,827
15,595
10,082
710
1,023
14,572
0
40,044
L
Khepri
Dómise
Khepri
5,976
657
0
2,323
16,612
10,489
66
5,846
10,766
17,874
0
W
Hachiman
Helmer1
Hachiman
8,385
5,099
0
1,832
12,888
3,539
587
4,307
8,581
0
55,117
W
Sylvanus
Kentd1re
Sylvanus
5,072
2,230
1,643
2,954
15,958
15,106
356
6,260
9,698
15,914
0
L
Zeus
8,041
1,110
0
950
10,020
2,919
0
3,053
6,967
29,754
0
L
Guan Yu
Kråkannn
Guan Yu
10,369
2,654
0
9,851
17,721
19,799
1,068
2,199
15,522
0
63,077
L
Anubis
Volusper
Anubis
6,350
253
0
4,715
14,316
6,694
0
6,030
8,286
68,428
0
L
Danzaburou
lAnDrYxAl
Danzaburou
12,282
7,868
0
3,910
15,864
4,749
183
5,075
10,789
0
64,495
W
16,451
3,782
0
3,652
11,173
4,777
21
6,241
4,844
88,499
0
W
Arachne
Егоp
Arachne
15,610
9,223
0
9,740
17,580
7,128
22
5,274
12,306
238
95,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,218
Gold Earned
47,258
430
Minions Killed
406
0
Camps Cleared
0
1,619,598
Distance Traveled
1,575,626
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,067
530
78
4
0
340,609
3
L
Khepri
8,781
462
19
1
0
335,446
6
W
Hachiman
9,601
505
100
5
0
249,829
2
W
Sylvanus
9,915
522
11
1
0
301,320
2
L
Zeus
8,067
425
56
3
0
273,628
1
L
Guan Yu
10,018
527
110
6
0
383,133
3
L
Anubis
9,536
502
113
6
0
280,592
3
L
Danzaburou
10,856
571
108
6
0
302,827
3
W
The Morrigan
11,691
615
142
7
0
337,751
0
W
Arachne
10,944
576
99
5
0
390,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role