Player Matchup

Jormungandr
Jormungandr
Maester Thor
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 171L
1,461 Elo+
Party 1
Bastet
Bastet
PainTShotZ
Bastet
Level 47
God Stats
54W - 46L
1,538 SR
Queue Stats
214W - 209L
1,480 Elo+
Solo
Hou Yi
Hou Yi
ShadyCarter
Hou Yi
Level 63
God Stats
31W - 35L
1,451 SR
Queue Stats
167W - 179L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
Wiet-Thins21
Baron Samedi
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 147L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
sabo_dogma
Gilgamesh
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 131L
1,403 Elo+
Solo
Team Averages
Level 77
1,498 SR
1,445 Elo+

VS

Team Averages
Level 60
1,396 SR
1,386 Elo+
Hercules
Hercules
PlasmaDev9037
Hercules
Level 5
God Stats
2W - 3L
1,450 SR
Queue Stats
9W - 10L
1,492 Elo+
Party 2
Fenrir
Fenrir
SaucyAura798
Fenrir
Level 44
God Stats
47W - 41L
1,476 SR
Queue Stats
243W - 243L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TH_Mark39
Morgan Le Fay
Level 33
God Stats
9W - 14L
1,500 SR
Queue Stats
320W - 331L
1,387 Elo+
Solo
Jing Wei
Jing Wei
ThickestAnt
Jing Wei
Level 65
God Stats
1W - 4L
1,230 SR
Queue Stats
1W - 7L
1,187 Elo+
Party 2
Khepri
Khepri
evil1335
Khepri
Level 151
God Stats
1W - 1L
1,322 SR
Queue Stats
9W - 19L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Maester Thor
Jormungandr
20
6 / 3 / 19
13,806
986
27,738
21,299
15,318
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
PainTShotZ
Bastet
20
12 / 1 / 12
15,013
1,072
23,709
13,056
5,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
20
5 / 3 / 16
13,485
963
19,970
14,324
5,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Wiet-Thins21
Baron Samedi
20
6 / 2 / 16
13,826
988
21,653
9,844
4,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
sabo_dogma
Gilgamesh
20
4 / 3 / 22
13,660
976
18,040
16,970
16,733
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PlasmaDev9037
Hercules
19
0 / 8 / 8
12,146
868
9,747
35,081
43,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
19
4 / 7 / 5
12,919
923
15,032
23,055
13,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
TH_Mark39
Morgan Le Fay
19
1 / 8 / 5
12,095
864
22,496
19,043
7,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
ThickestAnt
Jing Wei
19
3 / 9 / 6
12,666
905
9,124
18,144
6,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
evil1335
Khepri
20
4 / 1 / 6
13,948
996
9,618
23,834
30,904
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
42
33
Kills
12
12
Deaths
33
85
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Maester Thor
Jormungandr
6
3
19
5.17
W
Bastet
PainTShotZ
Bastet
12
1
12
18
L
Hercules
PlasmaDev9037
Hercules
0
8
8
0.5
L
Fenrir
4
7
5
0.93
W
Hou Yi
5
3
16
4.33
L
Morgan Le Fay
TH_Mark39
Morgan Le Fay
1
8
5
0.44
L
Jing Wei
ThickestAnt
Jing Wei
3
9
6
0.67
W
Baron Samedi
Wiet-Thins21
Baron Samedi
6
2
16
7
L
Khepri
evil1335
Khepri
4
1
6
7
W
Gilgamesh
sabo_dogma
Gilgamesh
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,110
Damage
66,017
75,493
Taken
119,157
47,658
Mitigated
102,246
17,790
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Maester Thor
Jormungandr
27,738
7,641
0
2,609
21,299
15,318
0
8,206
13,093
53,755
0
W
Bastet
PainTShotZ
Bastet
23,709
8,972
0
2,476
13,056
5,598
0
4,810
8,246
0
51,016
L
Hercules
PlasmaDev9037
Hercules
9,747
1,799
0
8,744
35,081
43,358
0
13,653
21,011
0
33,751
L
Fenrir
15,032
6,652
0
1,501
23,055
13,073
0
8,506
14,343
0
26,599
W
Hou Yi
19,970
11,986
0
3,956
14,324
5,723
0
6,307
8,017
0
48,510
L
Morgan Le Fay
TH_Mark39
Morgan Le Fay
22,496
3,894
0
755
19,043
7,970
0
9,922
8,903
52,654
0
L
Jing Wei
ThickestAnt
Jing Wei
9,124
6,704
0
0
18,144
6,941
0
9,137
8,777
0
30,727
W
Baron Samedi
Wiet-Thins21
Baron Samedi
21,653
1,498
3,087
4,856
9,844
4,286
0
6,166
3,678
47,610
0
L
Khepri
evil1335
Khepri
9,618
366
0
0
23,834
30,904
0
6,914
16,651
36,155
0
W
Gilgamesh
sabo_dogma
Gilgamesh
18,040
5,495
0
806
16,970
16,733
0
6,625
10,345
81
32,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,790
Gold Earned
63,774
281
Minions Killed
241
11
Camps Cleared
7
1,303,854
Distance Traveled
1,208,522
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,806
986
53
4
0
268,333
0
W
Bastet
15,013
1,072
46
3
7
297,985
2
L
Hercules
12,146
868
52
4
0
267,671
1
L
Fenrir
12,919
923
25
2
4
260,250
0
W
Hou Yi
13,485
963
85
6
1
216,353
1
L
Morgan Le Fay
12,095
864
61
4
1
246,161
0
L
Jing Wei
12,666
905
52
4
2
224,324
2
W
Baron Samedi
13,826
988
65
5
1
247,440
0
L
Khepri
13,948
996
51
4
0
210,116
0
W
Gilgamesh
13,660
976
32
2
2
273,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role