Player Matchup

Tiamat
Tiamat
BrumeDivine
Tiamat
Level 23
God Stats
2W - 4L
1,397 SR
Queue Stats
5W - 6L
1,443 Elo+
Party 1
Ullr
Ullr
DeathFatality
Ullr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,444 Elo+
Party 1
Artemis
Artemis
Dragonoxxx
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,801 Elo+
Party 2
Anhur
Anhur
Hr0riK
Anhur
Level 44
God Stats
2W - 2L
1,603 SR
Queue Stats
72W - 49L
1,638 Elo+
Solo
Scylla
Scylla
screads
Scylla
Level 160
God Stats
2W - 2L
1,622 SR
Queue Stats
34W - 35L
1,577 Elo+
Party 2
Team Averages
Level 68
1,524 SR
1,580 Elo+

VS

Team Averages
Level 93
1,595 SR
1,593 Elo+
Cthulhu
Cthulhu
Madochi
Cthulhu
Level 69
God Stats
11W - 5L
1,659 SR
Queue Stats
55W - 60L
1,522 Elo+
Solo
Hercules
Hercules
Naanhathan
Hercules
Level 45
God Stats
6W - 2L
1,723 SR
Queue Stats
30W - 20L
1,881 Elo+
Solo
Hel
Hel
Pirlok
Hel
Level 153
God Stats
1W - 2L
1,280 SR
Queue Stats
241W - 229L
1,546 Elo+
Party 3
Awilix
Awilix
megamocny73
Awilix
Level 144
God Stats
9W - 7L
1,587 SR
Queue Stats
147W - 138L
1,518 Elo+
Party 3
Charybdis
Charybdis
Пантеонович
Charybdis
Level 52
God Stats
1W - 0L
1,726 SR
Queue Stats
93W - 105L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 9 / 4
10,130
844
11,019
15,754
7,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 6 / 3
11,004
917
17,945
18,756
6,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Dragonoxxx
Artemis
16
0 / 6 / 3
9,721
810
7,796
11,280
3,977
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Hr0riK
Anhur
17
1 / 14 / 4
10,500
875
13,805
27,158
9,389
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
screads
Scylla
16
1 / 2 / 3
10,388
866
12,348
7,754
2,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Madochi
Cthulhu
20
1 / 2 / 30
12,023
1,002
13,861
15,014
19,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Naanhathan
Hercules
20
11 / 0 / 17
12,955
1,080
26,143
17,010
12,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
Pirlok
Hel
19
3 / 2 / 19
11,870
989
6,004
11,995
5,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
20
19 / 1 / 10
14,253
1,188
18,842
15,252
7,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

19
3 / 1 / 17
12,478
1,040
13,720
12,530
4,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
130
6
Kills
37
37
Deaths
6
17
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
9
4
0.33
L
3
6
3
0.75
L
Artemis
Dragonoxxx
Artemis
0
6
3
0.25
L
Anhur
Hr0riK
Anhur
1
14
4
0.21
W
Cthulhu
Madochi
Cthulhu
1
2
30
8
W
Hercules
Naanhathan
Hercules
11
0
17
19.5
W
Hel
Pirlok
Hel
3
2
19
6.25
W
Awilix
19
1
10
24
L
Scylla
screads
Scylla
1
2
3
1.25
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,913
Damage
78,570
80,702
Taken
71,801
30,379
Mitigated
49,251
2,548
Healing
30,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
11,019
508
0
714
15,754
7,711
0
4,755
10,999
19,967
0
L
17,945
10,035
0
25
18,756
6,864
0
3,222
15,534
0
40,951
L
Artemis
Dragonoxxx
Artemis
7,796
2,894
0
0
11,280
3,977
0
2,397
8,883
0
20,694
L
Anhur
Hr0riK
Anhur
13,805
7,062
0
1,589
27,158
9,389
0
7,392
19,766
0
37,683
W
Cthulhu
Madochi
Cthulhu
13,861
288
887
0
15,014
19,126
0
5,373
9,641
22,977
0
W
Hercules
Naanhathan
Hercules
26,143
9,053
0
5,502
17,010
12,594
0
5,166
11,844
0
39,048
W
Hel
Pirlok
Hel
6,004
66
14,344
8,344
11,995
5,184
0
4,924
7,071
33,561
0
W
Awilix
18,842
7,363
0
564
15,252
7,472
0
4,403
10,287
0
24,645
L
Scylla
screads
Scylla
12,348
739
0
220
7,754
2,438
0
2,099
5,655
39,023
0
W
13,720
7,715
0
983
12,530
4,875
0
3,501
9,029
0
57,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,743
Gold Earned
63,579
195
Minions Killed
229
3
Camps Cleared
15
1,016,843
Distance Traveled
1,339,569
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,130
844
23
2
1
200,078
0
L
Ullr
11,004
917
39
3
2
223,371
0
L
Artemis
9,721
810
22
2
0
158,296
0
L
Anhur
10,500
875
40
3
0
191,269
0
W
Cthulhu
12,023
1,002
32
3
0
267,363
2
W
Hercules
12,955
1,080
27
2
3
291,682
1
W
Hel
11,870
989
50
4
0
270,997
0
W
Awilix
14,253
1,188
10
1
5
273,482
0
L
Scylla
10,388
866
71
6
0
243,829
0
W
Charybdis
12,478
1,040
110
9
7
236,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role